Results 1 to 10 of 251

Dev. Posts

Hybrid View

  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    295
    My only issue is duplicates and not being able to trade, I dont' like the idea that I bring along an extra 8th who has never won the fight and he gets a drop where other ppl in the group have over 20-30 wins and they might be getting nothing. Similarly annoying is the key drop items not going to loot list.
    (0)

  2. #2
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by tachikoma View Post
    My only issue is duplicates and not being able to trade, I dont' like the idea that I bring along an extra 8th who has never won the fight and he gets a drop where other ppl in the group have over 20-30 wins and they might be getting nothing. Similarly annoying is the key drop items not going to loot list.
    But you realize, that the way it is currently, its his drop right? its not like ifrit drops 10 items, each player who has met the requirements and hunted tapers gets a chance an item. all he gets is a chance, just like everyone else who participated in that fight.

    I mean i see your point, but honestly i dont think giving people items is a great solution either. Basically forces items to players based on a structure outside of the game mechanics. You went this many times, you do this many events, you talk to me when im lonely. Every player in the fight should have the same chance at whatever item. How many times someone you never played with before won or lost his personal gamble is irrelevant.
    (0)