Telemarketers should be considered domestic terrorism imo lolKugane Castle as BLM. We're in the middle of a pull, my Umbral Ice is ticking down to 0, and I get ready to hit Transpose again...
My phone rings. Now, at this point, I have a lot of things to focus on. I'm listening to music, so I need to remove an earbud, while moving my character, while watching the tank to see where they stop with the pull, and make sure they've established aggro so I can start blasting.
Unwisely, I used my left hand - the hand I use to, you know, hit my Transpose hotkey - to rip out the earbud, pick up my phone, and answer it. It takes all of 3 seconds for me to realise this is some bullshit telesurvey or whatever, hang up, return my attention fully to the game, aaaaand I've lost Umbral Ice, Enochian, and all my Umbral Hearts.
TL;DR: Telemarketers can go die in a fire and I would gladly provide the gasoline.
I honestly don't understand why people answer the phone in duty. Unless it's a call from my mom, which I can put on speaker, there's not anything that can't wait for me to check a voicemail later. If they even leave one.
Some people can get calls from work, and family emergencies can always happen. I think having to answer the phone is never a bad excuse for having to go AFK in the middle of a duty, so long as you don't end up taking too long.
Someone dies because he jumped immediately before Bismarck finishes being reeled in.
Every. Time.
Im at a point in the expansion where the only fun I get is from tanking, healing and/or DPSing speed runs in dungeons via DF. Fail or not.
For ex. As a WHM, as soon as the barrier drops and the PLD sprints, I know we are in for an exciting run (not waiting for Protect? Pssht. Swiftcast+Protect mid sprint. Solved) Especially when no words are spoken the entirety of the run but everyone knows what kind of run it is, adapts and acts accordingly.
Last stretch of dungeon, tank sprints pulling the whole room, last pack of mobs coming up, I see both DPS pop their CDs mid sprint, tank corals the mobs, pops Hollow Ground, CoS, I pop Thin Air+PoM and the fireworks start. THAT is beautiful when 4 complete DF strangers harmonize so well when no one is communicating. Duty completed. Flawless run. No one speaks. No "gg", no time for comms, no time for loot. Duty ends. Perfect. Get in and get out.
I'm sure it must be nice to live in a world where emergencies don't happen, but those of us who live in the real world do need to be contacted. Hospitals are kind enough to call you these days, if, say, you have a family member in there and their condition deteriorates or worse.
I just experienced the most interesting red tether of love from a DRG.
Omega 1.0 Normal. First time I see the tether, it is on the SCH. I did a double take, because it made no sense to see the tether on a book user, but I figured it must have been a misfire of a macro or a misclick. I was on my RDM, and later in the fight I dive straight in for my melee combo. Right as I finish and displace myself out, I get the red tether of love. Okay. I could maybe give them that, since I was stabbing with my sword, but still, I was only number 3 on the hate list. Well behind the SAM in the party. Then came tether number three. Any guesses? I burst out laughing when I saw it on the WHM. This DRG had managed to get both healers with their red tether of love. If they got the other RDM, then they would have hooked up with every caster in the party. Which actually didn't happen. Tether number four came out, and it landed on the main tank who was popping cooldowns in tank stance. At that point I was completely flabbergasted. I mean, really. Not once did that DRG tether the only other melee in the party. I felt sorry for that poor SAM who was just hammering the boss with solid dps.
I've done that in the past. Played tank all day, switched to whm for expert, right off at the start I sprinted, but I let you guess how it went after I reached the first pack of mobs![]()
Another glorious Omega Savage 1 that ends in failure...seriously, at this point, no one should be wiping to mechanics that are easier to deal with than Susano's levin mechanic.
This is a PF, I'm an AST, and in the first 3 wipes, I notice that there is one particular DPS that is constantly going into my position after the ice forms. I could overcome that, but the WHM that is with us doesn't utilize Medica 2. Regardless, after the final wipe, one of the tanks leave, and people are trying to figure out what's going on. I mention that the DPS is going in my spot, and he says that he was moving based on the direction the boss was facing. I asked him what he meant, and his exact words were that the true north was the direction where the boss was facing. He also claimed that most of the groups in savage go by this as well. Now...I've personally never seen "most groups" doing this. In fact, I was specifically told when Omega Savage first dropped that it's better to stick with cardinal directions, and all of my clears have come from following that. It's easiest to remember for me because I generally don't like to move more than what is necessary.
Maybe most groups do act based on that. Maybe when the boss starts calling down his fireballs and is facing south, the whole party adjusts on that. I've never heard of such a thing, and to be perfectly honest, it seems unnecessary considering that the boss is just going to face the tank once that mechanic is done.
All I'm saying is that, I think that's extra work and it unnecessarily caused a lot of wipes.
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