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  1. #71
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Remedi View Post
    about the content, we got more than what we got in hw
    What content do we have more than in HW? We have the same kind of dungeons, trials and raids, we have the same kind of crafting and gathering content and on top of that we have one job less to level. So kinda curious what new content we got in SB? Also saying that dungeons are useless thus not true content because they have no gear but at the same time counting a added Aquapolis as new content is a bit strange. Really next to having a different background in Aquapolis what truly different content did we get in SB that HW did not have? (And like I wrote, lets not forget that we also have one job less too)

    On topic: Well I barely play the game right now, since I have no interest in gearing my fighting job for nothing. I have no need for savage content and for the other instances the gear I have is more than enough. (And I dont feel like running these dungeons again and again) When I am on I mostly craft and gather but only because I can finally watch all my youtube videos that I still have open. I really hope that we get some interesting content in the next big patch, otherwise this will be going way to boring way too soon.

    Mainly I am playing lots of other games.
    (3)
    Last edited by Alleo; 08-24-2017 at 10:27 PM.
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  2. #72
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Krotoan View Post
    That's a little limiting just in your own perimeters though isn't it? .
    "actual max level content". The initial expansion isn't about endgame, it's about the MSQ and the journey to the end. The new worlds they've opened and the people and stories contained in them.
    Your talkin to someone that didnt even do expert roullete because I tried to save some bit of the story for me to do at the end of hw for the longest I only did shom al hard for my tomes. A few things about what you said theres nothing in these open worlds , is content just lookin at them because once you can fly its literally nothing there are not much reason to revisit. I never mention burning out either I just stated a fact that we dont have much content after the msq, this isnt just something thats made up its just the truth.

    I would of gladly had the option to spend months on the msq, because honestly the more I look at it , its the best part of the game and something you can do on your own. But SE locking everything behind the story, hence why people rush it, if they trail behind then what happens. Ill tell you what happens your behind on your weapons, your behind on your gear drops, and your behind on content people have already learned and arent willing to give you a chance to learn.

    ITs downsides to taking your time tons of them. I stretched arr story out for six months, and stretched out hw prob for another six months and it had consequences on how I played the game, because nobody cares about your playstyle at the end of the day. With fights that are the only thing of intrest in the game if you didnt learn it early on you make it harder on yourself. Im no rusher I stretched the story as long as I could a month long and leveled 5 jobs in the process I have yet to even do some of my job quest on jobs IM not playing at a high level just to give me more story to do.

    What Im saying is why should I have to create content for myself or why should others have to level other jobs that the may not even care about when SE could have added a bit more stuff to do outside of the current 8 fights we have. Or better yet they could stop the lame story lock they have on everything, then maybe people could go alot slower than they do. I mean how long do you think it actually takes to level a job to 70 , I just started my warrior from level 61 what sunday maybe and im already level 67 doing nothng more than , lvling roullete, 50/60 roullete, msq roullete, and a few runs of the on level sb dungeon.

    Leveling a job if you ignore que times takes no more than a week in a half, and also yes the msq was the meal well nobody paid for the expansion with their sub. They actually bought a whole new game or expansion, and still got their sub taken out , how thigns are now would totally be fine if this game was free to play but this is a sub based game. WHich means we pay for things to do every month because otherwise why are people paying every month.
    (0)
    Last edited by bswpayton; 08-24-2017 at 10:25 PM.

  3. #73
    Player
    iluvOP's Avatar
    Join Date
    Aug 2014
    Location
    Limsa-Lominsa
    Posts
    57
    Character
    Iluv Op
    World
    Phoenix
    Main Class
    Paladin Lv 70
    Still going through the Deltascape. It's pretty tricky with pugs, but doable.
    I play Paladin mainly and scholar as a secondary. I've been thinking of picking up a DPS class just for funsies, it's been such a long time. I leveled ninja to 50 before heavensward so that might be something to consider leveling again, or maybe monk that's 50 too. I'll have to think about it.
    So that kind of stuff, then doing some of the side quests I missed in stormblood areas, they are pretty fun story wise. They mainly focus on world building, but there are some pretty hilarious ones in the mix. I should also wrap up the post moogle missions, try to get my squadron to not be useless and.. well now that I think about it. I have a frickload of stuff to do.
    (1)

  4. #74
    Player
    Nabian's Avatar
    Join Date
    Apr 2012
    Location
    Limsa Lominsa
    Posts
    413
    Character
    Blanitar Abarhyrsyn
    World
    Excalibur
    Main Class
    Dark Knight Lv 80
    IDK how people are running out of things to do. I am a professor who gets paid on a 12 month contract but only works 9 months out of the year. Patch released during summer vacation so I've had plenty of time to play (sometimes 8+ hours a day). I completed the MSQ before the end of the first week with early access and I've still barely scratched the surface on all of the things to do in SB.

    My static group is currently on O4s. I only have half of the battle classes to 70, and only 2 of my crafters to 70. I have one gather at 70. Still haven't collected all of the Susano weapons yet and there are many many more things I still wish to do.
    (2)

  5. #75
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Nabian View Post
    IDK how people are running out of things to do. .
    I agree with you like with many other people I agree with here there is plenty to do but is leveling jobs really content. When I say content, I mean stuff like a relic weapon, or potd, or 24 mans or anything else thats new like why not realease something new and fresh with your expansion that can keep that excitement going all the way til the next patch. Have you seen how many threads up about the same ole same , some people are burning out, and I just came in hw myself. I play mostly because for me out of all the games I played I just created the perfect character for me I guess. But I two dont get the formula of making no content really but then relying on people to level other jobs they cant gear fully for content because its not provided for us the logic seems flawed here
    (1)

  6. #76
    Player
    KrenianKandos's Avatar
    Join Date
    Nov 2012
    Location
    Ul'dah
    Posts
    336
    Character
    Krenian Kandos
    World
    Sargatanas
    Main Class
    Bard Lv 90
    Quote Originally Posted by bswpayton View Post
    I agree with you like with many other people I agree with here there is plenty to do but is leveling jobs really content. When I say content, I mean stuff like a relic weapon, or potd, or 24 mans or anything else thats new like why not realease something new and fresh with your expansion that can keep that excitement going all the way til the next patch. Have you seen how many threads up about the same ole same , some people are burning out, and I just came in hw myself. I play mostly because for me out of all the games I played I just created the perfect character for me I guess. But I two dont get the formula of making no content really but then relying on people to level other jobs they cant gear fully for content because its not provided for us the logic seems flawed here
    The argument you're using right now, however, is flawed: Other than ARR which had a huge file to work with already, Heavensward was the same way. The first expansion release had experts to grind up to get tome gear, and then the .05 released the Alexander raid. Extreme Ravana/Bismark was also available, which Susano and Lakshmi are for SB.

    In short: This is the same amount of content that was released in HW.

    However, you have a valid argument in the following: The endgame rotation of grinding tomes is getting tedious. I know people are burning out doing the same rotation of things for grinding endgame content. But the fact remains this is entirely the norm for the expansion and right now, short of waiting for Eureka and Ivalice, the content will be few and far between.

    Take this time to level other classes. If that's not what you want to do, then you're limiting yourself at this point. HW was the same way.

    The burnout is more related to the fact that it's been 4 years of grinding tomes weekly for your job as advancement in endgame. That or Savage raiding/Primal raiding. And even that is getting tiresome. Here is hoping they do something interesting and make Eureka a legitimate option. Cause even I'm getting tired of the tome grind.
    (0)

  7. #77
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Remedi View Post
    I'm referring to the megathread we have about the "many" death or the diying of FFXIV according to forum feels.
    about the content, we got more than what we got in hw tbh, but if you want only battle content maybe this is not the game for you, this is what I tell most of my friends, although this game has the option to tackle a content in a challenging way if you wish, which is something I wouldn't mind doing if I had the ppl for it
    Let's directly compare, shall we?

    Dusk Vigil -> Sirensong
    Solm Al -> Shisui
    The Aery -> Bardam's Mettle
    The Vault -> Doma Castle
    Gubal Library -> Castrum Abania

    Ravana -> Susano
    Basmark -> Lakshmi

    Four tiers of Alexander -> Four tiers of Omega

    Tomestones of Law/Esoterics -> Tomesstones of Verity/Creation
    Alexander tokens -> Omega tokens

    Aquapolis -> Lost Canals of Uznair

    Dark Knight/Astro/Machinist -> Red Mage/Samurai

    - Crafting remained largely the same, though it saw a noticeably reduction in difficulty, making even 2* crafts easily macro-able.
    - Consumables went up a tier (Grade VI materia, higher level food etc)
    - Gear progression remained unchanged

    I think that about gives it. Now this isn't to say the new content is bad by any means. I prefer just about every Stormblood dungeon to their Heavensward counterparts. I'll also admit side quests have been much better. Yes, they updated the jobs but I wouldn't necessarily all that "new content." Either way, very little has actually changed from what we're all accustom to. Stormblood played it just as safe as Heavensward. I can somewhat appreciate that for an expansion launch, but from 4.1 onward, there isn't any excuses. We still have an awful glamour, housing and inventory system-- with only the latter seeing any attention thus far. And they only released half.
    (6)

  8. #78
    Player
    Ghastly's Avatar
    Join Date
    May 2014
    Location
    Abalathia's Spine
    Posts
    1,146
    Character
    Ast Eryut
    World
    Cactuar
    Main Class
    Warrior Lv 90
    Stormblood is perfect and did content better than Heavensward. The thing the devs need to learn though is that we need a relic quest earlier rather than late. Some of us treat the relic quest as our raiding.

    It's been a lot of fun doing all the sidequests, dungeons, ixion/fox fate, special fates, sightseeing log.
    There's a lot of achievements to work through like the fate ones, the tank ones, etc

    Also there's so many classes to level, whew

    I think it's just we're missing the energy and motivation we get from the relic quest. But there's still so many things to level/work through if people explore it.
    (1)

  9. #79
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by bswpayton View Post
    Your talkin to someone....
    true nobody cares about your playstyle.. but the only person who matters should be you.

    You aren't .. creating content though. It's there, but you are limiting yourself by narrowing your definition of content to "progression" style play.
    What I'M saying is it's very deep, and even WITH your rushing through the MSQ to get up on the tomestone grind train with the other bleeding edge raiders, there IS other stuff to do but you are narrowing it down to "what can I do that progresses me forever?".
    well.. nothing. There is NOTHING past savage gear right now. You're right.

    I'm suggesting you try looking at the other jobs and maybe take a stroll through their stories (once again, every single one got story quests from 60-70 in this expansion, EVEN FISHING!) . Don't just blow through the sidequests along the way as you go, READ the stuff and appreciate that every single one of them had a team look at it and go "ok, this happens and it's important to the player becauuuuse... " and "this might be fun to do instead of kill however many monsters, lets have them do this!"..

    I'm sorry you feel you got short changed, but I don't. I got a full games worth of extra stuff and still haven't finished it all. It's been 2 months total since the expansion dropped, we've already gotten one content drop in the form of savage, and we already know "super" savage is in the pipes and the relic weapon to look forward too. Adventurer Squadron guys are going to be going on adventures with us! Grab some cool Adventurer models to bring along! (this took me months to find the ones I wanted) If this isn't enough? stop now. No joke. Find something engaging to do with your time and money and maybe come back in a couple months to see if you have an itch to play again. They've said outright this game isn't a "hardcore" experience, It sounds like you spend more than a couple of hours a day on it and that's probably contributing to burnout.

    The day I feel I'm not getting my moneys worth is the day my sub stops being renewed. But I'm still here, game's still fun for me. .
    \
    Quote Originally Posted by Bourne_Endeavor View Post
    Yes, they updated the jobs but I wouldn't necessarily all that "new content."
    I gotta ask: WHY NOT!?!?!? new skills, new stories, new .. widget... thingies.. OK so that last one didn't work out too well for everyone but they're working on it! How is a rework of how All the jobs work and adding new mechanics to all of them NOT new content?
    (0)
    Last edited by Krotoan; 08-25-2017 at 12:17 AM.

  10. #80
    Player
    Lunafreya's Avatar
    Join Date
    Jan 2016
    Location
    Ul'dah
    Posts
    714
    Character
    Ellia Lombardia
    World
    Lamia
    Main Class
    Dancer Lv 90
    Working on O4S atm.
    (0)

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