Glad it turned out better than you expected!
Dungeon runs are pretty low key for the entire game. People want to get them done regardless if you talk or not, so as long as you can play well enough , nobody will really say anything if you just don't respond.
That being said, I have to wonder what the appeal of an MMO is to someone who doesn't want to interact with people at all?
Sure the story in this game is awesome, but it is first and foremost an online game advertised to be populated with your fellow gamers.


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