Just know Marauder is primarily a AOE Tank/ Maim De-Buffer.
Just know Marauder is primarily a AOE Tank/ Maim De-Buffer.
I'd rather fight for my life than live it.
ARRRR i be a pirate 'ere and i jus be pokin my axe at em GRAARRRRRRRRRblyns but they be evadin me left and rite! It be a fruteratin day!
Nah seriously I never really miss. get a +1 axe for your level and decent gear and you should be fine :]
Acc rings, kabobs, feint.
MDR is a off tank class, aswell as mild DD. I have LNC and GLD 8-9 levels below my MDR (which is my main) to keep a nice variety of moves I can use.
Warmonger, Taunt, Provoke are all vitally important imo. I generally don't ever run out of TP and just spam skull sunder (if the mob requires it), popping feint whenever I miss.
Don't forget foresight, pop it before you provoke, generally i find 7/10 times the I can pop Fracture the second a mob turns its attention to me (and get's parried).
I used to have LNC as my main but switched to MDR over a broader variety of moves, survivability and generally more awesome moves, even the default critical hit animation for MDR looks more aggressive/painful than the lnc's poncy poke.
Everytime I miss with Ferocity > Bloodbath > Maim I die a little inside. I have my Dex as high as my Str, not sure how much difference it makes, I also use two +5 Dex rings. I can't help thinking though about FFXI rule that 2 Dex = 1 Acc and I might be better off just using Silver Rings.
Last edited by Grundy; 03-08-2011 at 08:11 PM. Reason: Spelling fail
Abyss: Welcome to a Higher Quality of Nerding™
Yes, Silver Rings give more accuracy than Dexterity Rings.
Disorient. Honestly all Marauders should start every fight with it. It reduces evasion and adds enmity. AND it stacks. Against mobs like Raptors, having a stack of 3 Disorients is fantastic.
You guys might want to check out my Marauder guide over on Zam. You can find it HERE.
WoW: 80 Hunter - 80 Death Knight - 80 Paladin
FFXI: 75 Dragoon - 75 Samurai - 75 Paladin
FFXIV 1: 50 WAR - 50 PLD - 50 DRG - 50 MNK - 50 BRD - 50 SMN/SCH
FFXIV 2: 50 BLM - 50 WHM
Tera: 60 Slayer - 60 Lancer - 60 Berserker
GW2: 80 Twilight Guardian
Honestly at 50, feint is worthless, maybe if they introduce a Feint II. As for Disorient, its semi trash. In an "end game" party if your fighting with a Lancer they should spam Comrade in Arms II as much as they can. If you pop Disorient II then you'll remove there debuff and decrease TP generation for all your party members.
I'd rather fight for my life than live it.
Seriously, check this out. I found it a few weeks back.You guys might want to check out my Marauder guide over on Zam. You can find it HERE.
Has then been proven - can you link to the testing?Originally Posted by Sigtyr
Yes, Silver Rings give more accuracy than Dexterity Rings.
Last edited by Grundy; 03-08-2011 at 08:13 PM.
Abyss: Welcome to a Higher Quality of Nerding™
Ever since the patch that increased general accuracy I did not have much trouble hitting anymore. But maybe that is because I was already past rank 40 when that happened, I am not sure.
However I do not worry too much about accuracy since I mainly use mrd as a tank. With the current set of NMs it is hands down the best tank in game. I am sure it will change once they revise the battle system. We will see what happens then.
I love playing Marauder on the NM Goblins and Dodore.
Broad Swing, Broad Swing, Broad Swing, Steadfast, Skull Sunder II, Brutal Swing II, Skull Sunder II, Brutal Swing II, Broad Swing... Eh, rinse and repeat.
I love seeing the yellow numbers rain.
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