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  1. #51
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by ThirdChild_ZKI View Post
    Kind of a bad example, since he was fleeing for most of the fight and reduce the MCH to 50% hp in short time when he finally decided to attack (at low HP himself).

    Still, not sure I agree that healers are good damage dealers. They suck pretty hard. Any half decent DPS will have a WHM in the ground before they can blink. It's why I rather dislike playing the class in PvP.
    (0)

  2. #52
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,547
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 100
    Quote Originally Posted by ThirdChild_ZKI View Post
    It's not what you play, it's how well you play it.

    This was done in the old system, BTW.
    So, the video was amusing and I enjoyed watching.

    However (no disrespect to you because I know you are a good PVPer), but this video does nothing to disprove my comment. You took the PLD down to 31% health remaining before he even decided to do anything. Literally no defensive moves, no heals, no attacks on you. So, it was a pretty skewed example.
    (0)

  3. #53
    Player
    Elfidan's Avatar
    Join Date
    Sep 2013
    Location
    The gates of Hades
    Posts
    764
    Character
    Elfidan Gadfor
    World
    Ultros
    Main Class
    Reaper Lv 100
    I cannot complain as this is exactly what i asked for. A skill based battle as opposed to a "Which job's on top right now" beat-down. I recall people kicking DRK out for lackluster everything in feast, followed by people dropping from a match because certain jobs were imbalanced to play against. So for me this is refreshing. I will say that tank is very opportunistic these days in large battles as opposed to playing the way it's role name suggests, but it's progress.

    (1)
    Quote Originally Posted by Commander_Justitia View Post
    Buff Blackmage
    Quote Originally Posted by Nikoto View Post
    If there was a downvote button I'd be pressing it.

  4. #54
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by Pingosteel View Post
    New PvP feels like a half-baked moba.
    Very few skill, but slow gameplay...
    Balance between jobs is terrible. I'm pretty sure that it wasn't tested before the release.
    Also, I main AST in both PvE and PvP since the very beginning of HW (even when AST had 15 sec cards...) and now, I've lost everything in PvP...
    No more shields, no more Hot, no more sect, no more aoe heal, no royal road, no redraw, no spread, no celestial opposition, etc.
    You only have 4 cards with 1 useless and 1 to weak.
    Even old PvP skills have been deleted. Now you must select so much less skills (and pvp rank is useless too), 5/6 usefull skills for healers and only select 2.... ( sprint is not a base skill... great...)
    Get reduced to 9+2 skills is really bad...
    Before, healing in PvP was very intense but now it's boring.

    And of course SE found a way to promote PvP by adding exp to it, so even if you don't really like it, you will do it for exp and consequently they can say: "no prob with PvP, everybody do it" .

    And still no change to the toxic "only 100 players get the reward for each Datacenter and the only thing to do is spamming PvP all day" (cause let's face it top 100 weren't amazing players but people with A LOT of matches since winning rate was always around 60%)
    Just put a system where people are rewarded for their rank (bronze,silver, gold,...) so once you hit the rank you get the prize. It reduce player toxicity by a lot.

    I don't say that old PvP was really good (it was 5 or 6 /10 ) but at least it felt like a mmorpg pvp. Now, if i want to PvP, i can go on any MOBA for a better experience.
    This sums up pretty much exactly how I feel. AST got gutted, it was what I mained in PVP, and with so few abilities left I'll just go play a MOBA which has a lot faster twitch/reactionary gameplay to allow for more clutch plays outside of what the GCD allows here.
    (0)

  5. #55
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Lemuria View Post
    Kind of a bad example, since he was fleeing for most of the fight and reduce the MCH to 50% hp in short time when he finally decided to attack (at low HP himself).

    Still, not sure I agree that healers are good damage dealers. They suck pretty hard. Any half decent DPS will have a WHM in the ground before they can blink. It's why I rather dislike playing the class in PvP.
    Thing is, he had every advantage in the situation if he didn't run. Between stuns and self heals (far more than I'd have at my disposal) and. . . well, being a tank, in a situation of equally skilled players, the PLD had far more survivability in the situation. I however have been put in a position where I had to fend off a tank enough times that I understood taking a heavy offensive was in fact, my best defense in the moment.
    (1)

  6. #56
    Player
    kikix12's Avatar
    Join Date
    May 2017
    Posts
    953
    Character
    Seraphitia Faro
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Rasylia View Post
    Are you saying all those points are not true?
    Yes. Try playing a fighting game where there is a total of four buttons + movement and tell me that reduction of buttons to press removes skill. You can spam buttons to regularly defeat an easy AI or a newbie player. A pro player will get perfect after perfect on you though, finishing you off in less than a minute.

    Knowing the tools at opponents disposal, knowing when to use your restricted skills. Actually using the right skills for the right situation. All of that is required to maximize the effect of your skills. A better player will be better. A better team will always win with the worse team. There is far less randomness, far less slipped fingers, far less unresponsive, critical skills. As a result, SKILL and KNOWLEDGE is what matters MORE, not LESS. On the other hand, you can STILL have some successes without either.
    (4)

  7. #57
    Player
    NinjaTaru72's Avatar
    Join Date
    Feb 2014
    Posts
    857
    Character
    Alessa Ravachi
    World
    Mateus
    Main Class
    Samurai Lv 80
    I dislike the new system because my sch feels like it got gutted. I don't like the way the moves and the fairy system is.


    Other than my sch complaints, it's not overly bad. Honestly. They have good ideas. I just liked the old ways with the normal skills lol. But that's me.

    I still play with friends, even though I suck.
    (0)

  8. #58
    Player
    jameseoakes's Avatar
    Join Date
    Aug 2014
    Posts
    1,356
    Character
    James Oakes
    World
    Phoenix
    Main Class
    Arcanist Lv 100
    I can't say I've had any fun in the new system, maybe it's because the quality of the matches is so low or it always shatter which is a terrible game mode, but matches for me are mostly about getting the the exp or stones at the end now, I have little to no interest in the match itself.
    (1)

  9. #59
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,842
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    I love it overall. I do wish not so many abilities got cut, but you had such an unbalanced mess with the previous iteration of PVP -- I mean machinist had knockback, stun, silence, bind (IIRC) -- no other class had all of those CC abilities on top of a crazy burst. Although I think this version is still very basic and that they may add to it, it is much, much fairer which is absolutely needed in FFXIV PVP.
    (2)

  10. #60
    Player
    Shut's Avatar
    Join Date
    Oct 2015
    Posts
    98
    Character
    Kasu Kabe
    World
    Lich
    Main Class
    Ninja Lv 90
    I would have apreciated those changes if they were correctly done. I would have liked customization via traits and pvp actions if it wasn't an illusion of choice, and at least half of them are a joke. I would have liked skills reduction if it was not boring as hell for most jobs. 0.14 secs reduction of GCD isn't compensating the loss of all CD we had. But I guess bots are thankful, it's easier for them to act as players during peak hours now

    Quote Originally Posted by Elfidan View Post
    A skill based battle as opposed to a "Which job's on top right now" beat-down. I recall people kicking DRK out for lackluster everything in feast, followed by people dropping from a match because certain jobs were imbalanced to play against.
    And how it is now? WAR is no longer viable, I don't even need to talk about AST. For melee, you just take the one with the best burst since they are basically "hit 1 button then pop dmg oGCD", and range, RDM is almost suicide and is only good at Ks and BLM still suffer LoS pb. There are much more unbalanced class comparing to how it was. It wasn't perfectly balanced in HW (show me a game where it is, except pong) but most class were more or less viable in feast leaving aside DRK. Now you have 1 or 2 class per role that are just really bad in 4v4.

    In larger modes like 8v8 or frontlines, the loss of survivability made melee at the mercy of range even more than before. It feels completely unrewarding to play melee there because if you try to do something else than poking, you're dead. And I have yet to see the promised strategic battles that this system was supposed to bring:
    "CRYSTAL!! <se.1> CRYSTAL!! <se.1> CRYSTAL!! <se.1> "
    "no, kill mael, they are 100 pt from win"
    "CRYSTAL!! <se.1> CRYSTAL!! <se.1> CRYSTAL!! <se.1> "
    "Sandwich adders, go there by south"
    "CRYSTAL!! <se.1> CRYSTAL!! <se.1> CRYSTAL!! <se.1> "
    (4)
    Last edited by Shut; 08-05-2017 at 10:43 PM.

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