Everyone is disproving you with facts and all you keep coming back with is your opinion.not saying rdm is doing less, but more constant,....has to do with the lower skill ceiling for rdm in real raids.., theres a higher risk blm wont do as good (or die) and get punished more
and rdm offers utility on 2 levels, the best rez and embolden..., so does smn in a way, but rdm will still be favoured over smn (and often still blm unless you can ffing prove a high pars on fflogs)
not seeing that rdm us still OP overall is strange...
RDM has utility yes, but I laugh that you think it can out DPS a BLM that knows how to play the job well.
"Looks at fflog-SAVAGE" < not the 100% evidence or the best source.. but some BLM(s) have simply outdpsed all rdm.
Yes they have been fed up by balance. Ignoring that... I can only see 1rdm(or more) out of all "player by dmg" tab of 100 top dpser list. Rdm can also be fed up with balance. But out of that list it kinda show what class is more desirebale to give balance too.
Again not the best source. But the point is: good player = able to dish out dps. Yes rdm has utility. But let the hlr do the job and raise... it has happend where i waste my swiftcast over hundreds of times.
Last edited by Johaandr; 08-02-2017 at 07:04 AM.
Red Mage is probably the least constant job there is. It's the only caster with zero DoTs (not that I'm asking for any), so the very *instant* you stop casting for any reason, you're doing no damage. None. No thunder/bio/disease is hurting it for you while you reposition for mechanics, you get one dualcast (if you timed it right).
Which only matters if it takes more than 2 seconds to reposition for mechanics. It doesn't unless you positioned yourself wrong in the first place. The skill ceiling for RDM is miniscule, you can't honestly give me a good reason why it should be outperforming classes that require more of the player.
Except it isn't (edit: to clarify, rdm is not doing more damage than blm) . If you look at fflogs BLM is beating RDM at every percentile. The gap is very small at the lowest percentiles but if they balanced around that, then RDM would be absolutely worthless at the top and BLM would be broken.Which only matters if it takes more than 2 seconds to reposition for mechanics. It doesn't unless you positioned yourself wrong in the first place. The skill ceiling for RDM is miniscule, you can't honestly give me a good reason why it should be outperforming classes that require more of the player.
RMG damage is punished very little for fight mechanics, making it one of the most consistent casters outside of it's moderately heavy reliance on procs.Red Mage is probably the least constant job there is. It's the only caster with zero DoTs (not that I'm asking for any), so the very *instant* you stop casting for any reason, you're doing no damage. None. No thunder/bio/disease is hurting it for you while you reposition for mechanics, you get one dualcast (if you timed it right).
Last edited by Stormblessed9000; 08-02-2017 at 08:26 AM.
Can we just let this thread fade already? It just keeps going in a circle because facts are apparently wrong.
lol..., just watched "Mondays with Mr. Happy Q&A", he said literally the same thing ive been sayin, rdm damage is too high for how easy (constant) it is (+ has super rez and embolden)
the other casters should be brought up.., even though blm has high damage its not easy/accomplished easy (not always hence not as constant) + smn needs love (in mr happy eyes devotion needs fixing)
....
please read yoshi's letter. he mentioned they don't balance a class DPS potential based on the difficulty to manage the resources, rotations, cooldown etc... player will choose class based on flair. If you dont like that aspect of BLM, again i suggest you reroll..lol..., just watched "Mondays with Mr. Happy Q&A", he said literally the same thing ive been sayin, rdm damage is too high for how easy (constant) it is (+ has super rez and embolden)
the other casters should be brought up.., even though blm has high damage its not easy/accomplished easy (not always hence not as constant) + smn needs love (in mr happy eyes devotion needs fixing)
....
He also said that he's fine with the damage and utility besides how easy it it and how forgiving the rez is. Considering classes are not balance around difficulty, I don't think they'll be getting a significant damage nerf any time soon. As I said before, I'd be on board with a veraise mana increase to make it slightly more punishing but that's the only significant change I'd expect.lol..., just watched "Mondays with Mr. Happy Q&A", he said literally the same thing ive been sayin, rdm damage is too high for how easy (constant) it is (+ has super rez and embolden)
the other casters should be brought up.., even though blm has high damage its not easy/accomplished easy (not always hence not as constant) + smn needs love (in mr happy eyes devotion needs fixing)
....
As for the other casters, summoner needs lots of work at both a mechanics and tuning level but BLM may see a at most a small damage buff to push them up closer to SAM levels.
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