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  1. #11
    Player
    NocturniaUzuki's Avatar
    Join Date
    Mar 2017
    Posts
    420
    Character
    Nocturnia Uzuki
    World
    Adamantoise
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Rivxkobe View Post
    You just don't understand math or the actual facts , you are just going to continue to blindly believe what you want. This is no longer an opinion, it is now a belief. Because the FACTS and MATH showed that Spear was garbage even in the best of situations. You are one of very few players who found it good. And I am going to go as far as to say you are literally the only person who thought it was ever necessary. Which is silly since getting it at all is based on RNG.

    SE changed it because it was no good. You can argue it is because of a focus on DPS but you'd be wrong.
    If you actually read my thread (especially the other one I wrote, "The Case for the Spear"), I clearly point out how the game does not revolve around algorithms/math. What the math proves is that, in standard, mainstream content that play out as perfect scenarios (where nobody makes any mistakes), Spear is garbage. As you start moving away from perfection, Spear becomes less and less useless. Eventually, you reach a point where it changes from negative to positive. At that point, it starts to become more and more useful. So as a parallel line diagram, it'd look like this:

    Mistakes<-----------------------------------|------------------------------------>Perfection
    Unconventional<----------------------------|----------------------------------->Mainstream

    The divider in the middle can be considered where Spear changes from a negative to a positive.
    The more towards the left side of the lines the situation is, the more useful Spear is.
    The more towards the right side it is, the less useful Spear is.

    Basically, math doesn't account for the situational. NPCs/AI are 100% predictable, so you can figure everything about them out via math. But human beings are inherently inconsistent. Trying to measure the value of a situational skill with math doesn't work, because its value changes in non-quantifiable ways based on an infinite number of possible situations that can occur due to human error.
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    Last edited by NocturniaUzuki; 07-26-2017 at 11:20 AM.