- Bio 3/Miasma 3 durations reduced to 15s/24s, potencies increased to compensate.
- Contagion back to a 15s extension of DoTs (which means it has a 15s window to go off, so it being unresponsive isn't as bad as it's now)
- Flaming Crush gets a fester-like effect, dealing 30 extra potency per DoT.
- Ruin 4 instant cast, upgrades ruin 2 instead of 1/3.
- Ruin 3 potency increased to 200, MP cost increased by a ruin 2 cost.
- Shadowflare cooldown reduced to 30s
- Aetherflow and related skills can be used in DWT and Bahamut, Bahamut and DWT itself are still exclusive.
- Rouse affects bahamut
- Wyrmwave: Auto-attack, 5s cooldown, 1.5s cast, using damaging abilities will reset the cooldown.
- Like PvP, you can use bahamut after each DWT (edited)
- Only 1 ahk morn per bahamut (cooldown increased to 30s).
- MP return from Energy drain increased by the same amount as Ruin3 cost increase (it should give 1 ruin upgrade exactly).
- Tri-bind potency increased to 65
- Aetherpact affects the entire party (I just nerfed utility from contagion, so that compensates)
- Aethertrail timer back.. yes that means the guage needs to be changed (quick concept):