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  1. #131
    Player
    Nicodemus_Mercy's Avatar
    Join Date
    Mar 2016
    Location
    Limsa Lominsa
    Posts
    942
    Character
    Nicodemus Mercy
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    The bottom line for me is that Plenary Indulgence is better than it was before, but still disappointing in its implementation. Watching the party UI for confession stacks goes against the whole point of adding those secondary resource meters, the duration of confession is far too short now for strategic use, your co-healer can entirely negate your use of PI by topping people off right as you hit the button, etc.

    I would have been perfectly happy if PI had just been turned into an instant aoe heal that used lilies and its healing determined by how many lilies it used at the time.
    (1)
    How many men am I involved with? Well that depends... do you mean men as in males? Or just midlanders?

  2. #132
    Player
    Scarletelf's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    30
    Character
    Mir'te Notus
    World
    Behemoth
    Main Class
    Goldsmith Lv 100
    4.0 PI = USELESS
    4.05 PI = NICHE USE (Excels in raid content especially during back-to-back AOE healing phases)
    Pros- AOE top off, especially after your 2nd/3rd confession
    Pros- FREE AOE
    Cons- Gotta AOE once before using it
    COns- Niche USE

    If 4.05 PI buffs were still for single target
    Pros- another tetra...?
    Cons- Not a AOE

    Uses:
    -to top off after raid wide damage(s)
    -to show the scholar that altho excog is great they're still greater
    (0)

  3. #133
    Player
    Scarletelf's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    30
    Character
    Mir'te Notus
    World
    Behemoth
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Nicodemus_Mercy View Post
    The bottom line for me is that Plenary Indulgence is better than it was before, but still disappointing in its implementation. Watching the party UI for confession stacks goes against the whole point of adding those secondary resource meters, the duration of confession is far too short now for strategic use, your co-healer can entirely negate your use of PI by topping people off right as you hit the button, etc.

    I would have been perfectly happy if PI had just been turned into an instant aoe heal that used lilies and its healing determined by how many lilies it used at the time.
    Personally you should be looking at the party list anyway in case someone is dying. This new PI tells the other healer "chill I got this." Half the time the other healer will not top off anyone if they're and ast or sch. About the confessions, now we know what it's used for: for raid busters it excels. Gating it behind Lillies would just deem it as another assize rather than "Hey you aoe'd a lot here have this strong free aoe." Your complaint on the co-healer topping everyone off is if your pugging. If you're in a raid healers will push whatever dps they can and if they can trust you to top everyone off, they will let you do that. indominabilty is an awesome heal for sch but succor sucks compared at topping off. Helios and aspected on ast are just copies of medica/medicaII/succor anyway. Show your dominance. Also plainly PI before was useless flat out, at least now now it heals not only the tank but everyone else.

    Not really fighting you if it sounds like it. Just really happy for the change and hope you can see my side of it.
    (0)
    Last edited by Scarletelf; 07-19-2017 at 09:05 PM.

  4. #134
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Nicodemus_Mercy View Post
    The bottom line for me is that Plenary Indulgence is better than it was before, but still disappointing in its implementation. Watching the party UI for confession stacks goes against the whole point of adding those secondary resource meters, the duration of confession is far too short now for strategic use.
    There's no need to watch the stacks now, the proc rate is 100% and given the short duration, it's easy enough to have a pretty good idea of how many stacks you'll have, I've not yet felt the need to aim for 3 stacks TBH, there are a few occasions where I'll gun for 2 stacks before I use it a few moments later in an aoe sequence, but usually I just use 1 stack as a topper or medica II boost.
    (3)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  5. #135
    Player
    Scarletelf's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    30
    Character
    Mir'te Notus
    World
    Behemoth
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Jybril View Post
    Thank you for reading.
    I understand why playing whm seems bland with their little utility. But it's important to note that this burst healer brings something unique to the table. In 3.0 Because of Ast, WHM's have always been labeled a progression healer. You always wanted one when you felt strong healing was needed but not much else. But NOW SE chose to keep the differences in whms burst healing and pushed it to be not only viable but a competitor to the other healers. with their new massive healing capabilities they can ease the healing stress. WHM's have extremely strong single and aoe damage to boot. Because SE wanted them to be unique they really had to push the envelope to what they were already good at.

    PI in raid content is a godsend, it really highlights their dominance over the other healers in terms of aoe healing. and YES Divine Benison needs to have a mechanic like that please!
    (0)

  6. #136
    Player
    aderichi's Avatar
    Join Date
    Jun 2017
    Posts
    9
    Character
    Ivan Lehvan
    World
    Gilgamesh
    Main Class
    White Mage Lv 90
    I love the new PI! Super fun to play with =)
    (0)

  7. #137
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,536
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    I like it. It was very nice in the Omega (normal) runs I did last night, and especially good in Susano EX.
    (0)

  8. #138
    Player
    Scarletelf's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    30
    Character
    Mir'te Notus
    World
    Behemoth
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by IveraIvalice View Post
    Well I have no interest in savage so this ability is still useless to me. The ability should still be balanced for the vast majority that don't do savage
    Telling SE to rebalance a useful raid spell for non-raiders is the same as telling SE to balance "deployment tactics/Earthly Star/Excogination/CureIII/exc." They all have their uses in nonraid 4-8 player content, some more than others. BUT they shine so bright in Raid content where tank busters/raid aoe damage are at their highest. Personally I can get by with not touching MedicaII/CureIII/Benediction/ or Divine Benison in non-raid environments. By that logic they should balance these things (Especially CureIII/Benediction) because there is little need for them.
    (3)

  9. #139
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Estellise Valesti
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    I love PI now. It's freaking great. I found use for it in Ala Mhigo last night, and it helped during a run of RM. And it can't be over stated how good it is in Omega raids. It actually feels like an ability I can rely on, unlike before where it was a "oh it popped, I guess I can use it maybe?"
    (1)

  10. #140
    Player
    deos's Avatar
    Join Date
    Oct 2014
    Location
    Gridania for life!
    Posts
    165
    Character
    Koromo Amae
    World
    Phoenix
    Main Class
    Conjurer Lv 89
    the new PI definitely is better than before, but it still is a very underwhelming skill with too many downsides. i see a few ways how this could be developed to make the skill good

    option 1) increasing the buff duration back to 30 seconds
    this would make it better to plan with and around, giving the skill the option to really shine if needed after placing a few stacks at specific times before.

    option 2) increasing the potency at lower stacks
    would simply make it more useful at one stack, which is the time when it will be used the most with the 10 sec duration. something like 300/400/500 maybe.

    option 3) decreasing the cd
    halfing the cd to 30 sec would keep the skill in its underwhelming state, but at least it could be used more often.

    i would highly prefer option 1, as it would encourage more planing around the skill, for example beeing able to use an aoe heal on the first two aoe attacks, then using PI on the third a short while later. could make it actually great. option 2 would be a simple fix to give the skill better usage, and option 3 would be the lazy option to make at least something better. 1 and 3 could be combined for even greater usage, but that would probably make it too strong.

    but there is one more problem with PI, and with lillies: we need to get stacks even if no actual healing is done (overheal)!
    seriously, i invested the casting time and MP, why does the game reject me from getting a lily and giving confessions just because my co-healer was 10ms faster in topping of the target(s)??
    PLEASE SE, make lillies and confessions work on overheal too (as long as the caster or target is infight)!
    (2)
    Last edited by deos; 07-19-2017 at 11:49 PM. Reason: typo

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