Quote Originally Posted by Nezia View Post
They should get rid of SMN permanent pets and turn them into actual summons that only last a few seconds. Or even you only summon a shade of the actual primal(not an egi) that casts some skill and then vanishes(pretty much what they do in other ff games).

Now if they want to keep the pet system they better fix it, which I believe they would have done already, if they could.
yeah the first way would be interesting... give smn a kind of elemental-wheel which change the base-element of your skills -> using skills with a certain attribute could fill your gauge -> if your gauge is filled to maximum -> release a "summon-finisher" based on the ele you filled your gauge with. They could give smn endless primals for summoning this way. could be a refreshing way of ff14s interpretation of smn at all.

or expand the use and synergy related to pets - don't give smn new skills with further expansions but give them to the egis which would make them way more important than they are now... if it is supposed to be a pet cls than focus on pets for real... more than just con & enkindle... : /