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  1. #1
    Player

    Join Date
    Sep 2013
    Posts
    261

    Why does the paladin defensive skills have such a high cooldown?

    Had all 3 tank to 60 prior to SB, decided to level up WAR first to 70 and now im doing PLD and im kind of baffled, most of their job defensive skills have an extra minute or higher timer on them.

    Vengeance -> 120sec 30% dmg reduction
    Sentinel -> 180sec 40% dmg reduction


    Raw Intuition -> 90sec Parry all attack from the front (for better effect you need awareness)
    Bulwark -> 180sec Increase block rate by 60%

    As im leveling PLD in dungeons, im like...why the hell does it take so long for my damn skills to come back compared to war? So i decided to check the main ones that i pointed above and it felt 'weird' ? I dunno how to say it...on one note, Vengeance and sentinel both do the same thing, but sentinel has an extra minute.


    Raw intuition is better than bulwark in every form and does a better job since you just need to combo it with awareness and bye bye worries and has half the cooldown. Now for bulwark, it only increases block rate by 60%, you could add in anticipation but that only applies to parry. I know that paladin can block magic with SB update, but that doesn't change my view.

    Whats up with that :l? Doesn't that mean that warrior has better mitigation in the long run?
    (2)
    Last edited by RubenSnizzle; 07-15-2017 at 11:02 AM.

  2. #2
    Player
    MomoOG's Avatar
    Join Date
    Aug 2013
    Posts
    367
    Character
    Vicas Windwalker
    World
    Lamia
    Main Class
    Pugilist Lv 70
    Don't say anything negative about PLD...or they are gonna get you...
    (0)

  3. #3
    Player
    Ragology's Avatar
    Join Date
    Sep 2013
    Posts
    596
    Character
    Brown Sugar
    World
    Adamantoise
    Main Class
    Monk Lv 62
    Vengeance got buffed to 40% reduction? They should reduce the cooldown on sentinel then.

    I dunno why Paladins cooldowns are longer. Maybe the ability to block or parry an attack (as opposed to only parry) is what balances things out?
    (0)

  4. #4
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Ragology View Post
    Vengeance got buffed to 40% reduction? They should reduce the cooldown on sentinel then.
    http://xivdb.com/action/44/vengeance

    Still 30.
    (1)

  5. #5
    Player

    Join Date
    Sep 2013
    Posts
    261
    Quote Originally Posted by Ragology View Post
    Vengeance got buffed to 40% reduction? They should reduce the cooldown on sentinel then.

    I dunno why Paladins cooldowns are longer. Maybe the ability to block or parry an attack (as opposed to only parry) is what balances things out?
    My bad on that, i thought i wrote 30% but i figure i got confused in copy/pasting the info for the limit.
    (0)

  6. #6
    Player
    Icepick823's Avatar
    Join Date
    Aug 2013
    Posts
    30
    Character
    Vhaela Rhathyne
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Bulwark is garbage. It conflicts with shelltron so it looses effectiveness there and with Passage of Arms, you get 100% block rate, on a CD that's shorter. Sentinal's 40% damage reduction isn't needed. It should be a 30% reduction on a 2 min cd.
    (1)

  7. #7
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    Quote Originally Posted by RubenSnizzle View Post
    Why does the paladin defensive skills have such a high cooldown?
    2.0 meta. Consider Tempered Will's 3min recast as well.

    APM has gone up since then, but PLD is the oldest design.
    (1)

  8. #8
    Player
    Conando's Avatar
    Join Date
    Sep 2014
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Rostythgar Onasch
    World
    Mateus
    Main Class
    Warrior Lv 100
    Vengeance is actually 30% damage reduction. I feel like either Sentinel's duration should be improved, or bulwark's cooldown reduced since it's a lesser mitigation tool.
    (0)

  9. #9
    Player
    Sarcatica's Avatar
    Join Date
    Mar 2015
    Posts
    663
    Character
    Sarcatica Lin
    World
    Tonberry
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Conando View Post
    Vengeance is actually 30% damage reduction. I feel like either Sentinel's duration should be improved, or bulwark's cooldown reduced since it's a lesser mitigation tool.
    I would rather visit why Shadow Wall is 30% and at 3mins CD, the skill is worse than Sentinel while Vengeance pretty much trumps Shadow Wall with less CD and more effect. At least Sentinel has its niche for being highest mitigation skill except for Hallowed Ground and PLD already has Sheltron which is ridiculously strong in most fights because it now reduces magic attacks and tank busters, it makes less sense why Sentinel needs to be buffed when Shadow Wall falls short compared to the other 2 skills. Bulwark prolly need less CD, but it's a pretty reliable blocking tool, remember that block can reduce magic dmg now.
    (2)

  10. #10
    Player
    Ragology's Avatar
    Join Date
    Sep 2013
    Posts
    596
    Character
    Brown Sugar
    World
    Adamantoise
    Main Class
    Monk Lv 62
    I'm not very good at math so I was wondering if cooldowns used by PLD/DRk were stronger than WAR because they get combined with the 20% tank stance bonus?

    WARs tank stance only counts when the health is above the 100% mark. After that, A WAR in Defiance that casts Rampart will get the same reduction as a WAR in deliverance that casts Rampart. I think?
    (0)

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