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  1. #221
    Player
    AlphaSonic's Avatar
    Join Date
    Jan 2015
    Posts
    516
    Character
    Shaartis Laggal
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Ayerinn View Post
    How about buff MCH - BLM(not sure they need a buff though...) - DRG and stop wanting classes you don't play nerfed because they perform better than your class... I never understood the mentality of "X does more damage than Y NERF IT!" instead of "why does X do more damage than Y, please buff Y to be more competitive with X"
    RDM perfroms the same as BLM and SMN performs worse than both.
    RDM brings the most utility and BLM doesn't bring at all. BLM should deal more damage than RDM and arguably SMN should deal more damage than RDM because the utility RDM brings is higher. Or you nerf RDM or you buff BLM and SMN. Choose the easiest way to deal with the problem.

    Is "nerf" a triggerword here?
    (4)

  2. #222
    Player
    PrismaticDaybreak's Avatar
    Join Date
    Jul 2017
    Posts
    306
    Character
    Prism Daybreak
    World
    Brynhildr
    Main Class
    Red Mage Lv 80
    Nerfing doesn't really solve anything unless the DPS is beyond out of hand which honestly, RDMs is not, seeing as each utility they use aside from embolden costs DPS. Nerfing RDM won't make BLMs rotation better, it won't fix how punishing SMNs AF mechanic is now, all it does is piss off RDMs and give those players a tiny ego boost until they realize playing their class is still like trying to navigate a bulldozer through an ornate glass sculpture exhibit without breaking anything.
    (7)

  3. #223
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by PrismaticDaybreak View Post
    Nerfing doesn't really solve anything unless the DPS is beyond out of hand which honestly, RDMs is not, seeing as each utility they use aside from embolden costs DPS. Nerfing RDM won't make BLMs rotation better, it won't fix how punishing SMNs AF mechanic is now, all it does is piss off RDMs and give those players a tiny ego boost until they realize playing their class is still like trying to navigate a bulldozer through an ornate glass sculpture exhibit without breaking anything.

    Heeeh xD
    I'll be honest, if you have a bard or something, it really only costs you the one or two gcds you lose casting Verraise or Vercure.
    You need to be spamming those to run out of juice. And if you are, well. Probably not the best team then xD
    Even without a bard, you can handle one Verraise fine. More gets trickier...
    (2)

  4. #224
    Player
    PrismaticDaybreak's Avatar
    Join Date
    Jul 2017
    Posts
    306
    Character
    Prism Daybreak
    World
    Brynhildr
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Galvuu View Post
    Heeeh xD
    I'll be honest, if you have a bard or something, it really only costs you the one or two gcds you lose casting Verraise or Vercure.
    You need to be spamming those to run out of juice. And if you are, well. Probably not the best team then xD
    Even without a bard, you can handle one Verraise fine. More gets trickier...
    That's a good point, but I don't have a static and usually use PF so therein lies my personal experience with it lol.
    (1)

  5. #225
    Player
    KroLeXz's Avatar
    Join Date
    Oct 2013
    Location
    Miami, FL
    Posts
    132
    Character
    Kro Lex
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    If you Nerf RDM than there will be no point to bringing a caster this raiding tier. BLM needs to be buffed and this would make SMN more appealing. RDM would still be paired with melee groups and BLM with a SMN. SMN problem is not damage per say, they need a rework which won't happen - their kit is all screwed up and not worth writing all its flaws on a thread that won't get any attention from SE.
    (3)

  6. #226
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    I also have voice many of times nerfing one job because the rest of the jobs in the same category are left behind is not the solution. Blm and smn should get buffs.
    To those that keep saying just nerf Red Mage or Sam (even though i do not care about it much) you guys do not understand at all and that fixes nothing so stop insisting on nerfing of jobs.
    (6)

  7. #227
    Player
    Llugen's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    696
    Character
    Zera Vyre
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    @CecMiller, I know this is like 5 days too late, but SMN played to perfection can put out higher numbers than a BLM can, whether or not FFlogs reflects that matters little to me. Feel free to read Eirene Snow's extremely detailed guide on how ridiculous it is to play SMN and you'll see what I mean.

    Also, response at large, BLM already does marginally less damage than SAM, or let me rephrase that, I do marginally less damage than a SAM when I play it #subtlebrag. BLM has always been about planning ahead and movement and the whole song and dance (or lack thereof) so slight potency buff(s) or the aforementioned suggestions I gave back on an earlier page would help with that just fine, and just a LITTLE bit more movement relief would be all the class really needs.

    Oh and a MP nerf for Thunder III and/or a MP pool increase would be nice too. It's frustrating to end up with not enough MP to cast when entering ice sometimes.

    @Maero, by SE's own logic, the ability to resurrect a dead player is "extremely strong" and RDM can literally raise 5 players in 10 GCDs with MP left to do the rotation (if lucid is up). That is the the most broken thing that SE has ever implemented into the game, period. Please nerf RDM.
    (0)
    Last edited by Llugen; 07-15-2017 at 12:27 AM.

  8. #228
    Player RaizeGraymalkin's Avatar
    Join Date
    Nov 2014
    Posts
    263
    Character
    Volta Fross
    World
    Lamia
    Main Class
    Archer Lv 61
    People really need to stop whining about SAM/RDM nerfs.
    (3)

  9. #229
    Player
    Llugen's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    696
    Character
    Zera Vyre
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    Did you read my response? I don't think you read my response.

    Let me elaborate some more. RDM is literally the best class in the game to handle mechanics except for maybe bard. Short cast times and can move every other cast, not to mention dash in and dash out. Vercure is warranted given the lore of the class but too strong for the current setup of the game, if both healers die the RDM can vercure > verraise > vercure > verraise and completely carry the party, see also: broken. Lastly, embolden is a party wide damage buff for PHYSICAL damage ONLY, leaving no room in the party for other casters so that more physical can take more advantage of it, and keep in mind your two tanks will always be melee.

    Need I say more?
    (0)

  10. #230
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Llugen View Post
    Did you read my response? I don't think you read my response.

    Let me elaborate some more. RDM is literally the best class in the game to handle mechanics except for maybe bard. Short cast times and can move every other cast, not to mention dash in and dash out. Vercure is warranted given the lore of the class but too strong for the current setup of the game, if both healers die the RDM can vercure > verraise > vercure > verraise and completely carry the party, see also: broken. Lastly, embolden is a party wide damage buff for PHYSICAL damage ONLY, leaving no room in the party for other casters so that more physical can take more advantage of it, and keep in mind your two tanks will always be melee.

    Need I say more?

    and theres something inherently wrong with having a non healer save the party from a wipe, when for 4 years if both healers were dead its always a wipe, no matter what? Id even be cool to see a tank with a raise someday, the "balance of power" has been incredibly stupid for a long time Holy trinity or not.
    (1)
    Last edited by ADVSS; 07-15-2017 at 01:18 AM.

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