Page 12 of 21 FirstFirst ... 2 10 11 12 13 14 ... LastLast
Results 111 to 120 of 207
  1. #111
    Player
    Varathael's Avatar
    Join Date
    Jan 2015
    Location
    Ul'dah
    Posts
    28
    Character
    Varathael Nunh
    World
    Gilgamesh
    Main Class
    Paladin Lv 90
    Quote Originally Posted by LilithThanheim View Post
    Truer words have not been spoken- we had this expansion absolutely stolen from under us, so they could give to a class catering to casual players, so that they can derp out high numbers with easy playstyle SAM.
    I'm going to contest you on one of your points, and I'm saying this as a PLD main and someone who was very much looking into turning my secondary from DRG to MNK near the end of HW. SAM is a lot like BLM; it's easy/simple to get into and start learning, but it has a lot of CD juggling and planning to really churn out its massive DPS consistently. If you're going to gripe about SAM's big numbers, you may as well gripe about BLM. Simple on paper, difficult in practice. You have to make sure your Sen don't overlap, you have to make sure certain buffs don't fall off, you have to make sure that your dot doesn't fall off, you have your Kenki management, and so on.

    https://www.youtube.com/watch?v=q0SaUWg9NSQ

    There's more that goes into generating the DPS than you're giving credit for.
    (1)
    Last edited by Varathael; 07-06-2017 at 01:44 AM. Reason: 1,000 Character Limit for initial post

  2. #112
    Player
    armandojc3's Avatar
    Join Date
    Sep 2013
    Posts
    230
    Character
    Apoc Baldr
    World
    Midgardsormr
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Varathael View Post
    I'm going to contest you on one of your points, and I'm snip

    There's more that goes into generating the DPS than you're giving credit for.
    ITs indeed not as retarded as some people make it out to be, its just easier than the rest and the rewward is also higher than the rest.

    Monk is both harder and less rewarding.
    (3)

  3. #113
    Player
    Varathael's Avatar
    Join Date
    Jan 2015
    Location
    Ul'dah
    Posts
    28
    Character
    Varathael Nunh
    World
    Gilgamesh
    Main Class
    Paladin Lv 90
    Oh trust me, I agree. MNK, DRG, and MCH have to really work hard to generate what DPS numbers they do get, and they're on the lower end, which is honestly quite ridiculous. I'm immensely disappointed by how much DRG, my secondary from ARR through HW, was gutted by SB.
    (1)

  4. #114
    Player
    EbonySeraphim's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    44
    Character
    Ebony Seraph
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Varathael View Post
    Oh trust me, I agree. MNK, DRG, and MCH have to really work hard to generate what DPS numbers they do get, and they're on the lower end, which is honestly quite ridiculous. I'm immensely disappointed by how much DRG, my secondary from ARR through HW, was gutted by SB.
    This most succinctly captures my sentiment as MNK and is the core idea SE needs to consider when deciding what to do. Being knocked off top personal DPS is fine as someone has to exist there and it is SE's arbitrary choice what that should be. But fights are getting very chaotic even when they're 'easy' for other jobs that can move and stand just about anywhere. If we perform great and still don't come out very close to the top it's quite dissatisfying. I could not try hard and squeeze out the same DPS? 5% damage boost every 90 seconds doesn't seem to quite cut it for the increased difficultly.
    (1)

  5. #115
    Player
    GmW's Avatar
    Join Date
    Jun 2017
    Posts
    7
    Character
    Artemis Greave
    World
    Mateus
    Main Class
    Machinist Lv 61
    I agree with mostly everything here too... MNK main during HW and when stormblood comes out the new thing that's supposed to enhance the way it plays sort of falls flat-- riddles and tackles!

    I like RoF... but the other 2, nearly useless/very very situational! Definitely needs to be reworked... and Tornado kick, come on! Please be useful!

    Otherwise the job is perfect, runs so smooth. They nailed the class's core playstylr right at the beginning... But every day since it gets further and further away from being polished
    (1)

  6. #116
    Player
    Black_Starr's Avatar
    Join Date
    Jun 2017
    Posts
    12
    Character
    Blackstarr Leonhart
    World
    Exodus
    Main Class
    Monk Lv 60
    I jumped ship otherwise SB preorder would have been a waste. Monk had a nice song with deep and meaningful lyrics that only a niche group bothered with. Sam stole mnks song remixed it and went platinum..Is how i feel.
    (0)

  7. #117
    Player
    Fhyrr's Avatar
    Join Date
    Sep 2013
    Posts
    28
    Character
    C'lai Nunh
    World
    Balmung
    Main Class
    Monk Lv 80
    Consider just how the dps comparisons rarely actually mention MNK, in these forums! It's always like, NIN, DRG and SAM xD

    THAT is how much relevance we have as a class. Sad, but it is a truth laid bare across these forums, and clearly on SE's notion of what MNK should get or be or play as.

    I will still play it, cuz i love the class; but it hurts to feel this abandoned not just by developers, but by the community. We are a null class, the community barely acknowledges us; specially now that we bring neither DPS, nor UTILITY.
    (1)

  8. #118
    Player
    Vincentv's Avatar
    Join Date
    Nov 2014
    Posts
    21
    Character
    Krieton Kamisahi
    World
    Cactuar
    Main Class
    Blacksmith Lv 60
    Quote Originally Posted by Fhyrr View Post
    Consider just how the dps comparisons rarely actually mention MNK, in these forums! It's always like, NIN, DRG and SAM xD

    THAT is how much relevance we have as a class.
    I completely agree with your sentiment. I love Monk, but they get so overlooked. Honestly when you factor in raid contribution they are near the bottom of melee DPS. Then add in nearly every boss jumping at least once when perfect balance is always down and just gets worse.

    Monk is a blast to play, and will still use it for dungeons and easy content, but after HW and now the SB lack of meaningful changes, I gave up. I don't see them getting the attention needed to be competitive. It's time for me at least to put down the fists for the hard stuff.
    (2)

  9. #119
    Player
    Leonus's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    677
    Character
    Kenrir Amnis
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Vincentv View Post
    I completely agree with your sentiment. I love Monk, but they get so overlooked. Honestly when you factor in raid contribution they are near the bottom of melee DPS. Then add in nearly every boss jumping at least once when perfect balance is always down and just gets worse.

    Monk is a blast to play, and will still use it for dungeons and easy content, but after HW and now the SB lack of meaningful changes, I gave up. I don't see them getting the attention needed to be competitive. It's time for me at least to put down the fists for the hard stuff.
    Raw damage wise, in fights mnk is the second strongest melee.
    When looked at, Nin is objectively better than Sam as well, high damage and all that raid utility. Nin won't compete with any class for a raid spot. Right now seems to be Mnk/Sam competing for a spot, poor Drg is hurting more than anybody. Far worse than people's perceived Mnk issue at this point.
    (0)

  10. #120
    Player
    Pyitoechito's Avatar
    Join Date
    Jun 2017
    Posts
    184
    Character
    Baragara Nazzlohsyn
    World
    Cactuar
    Main Class
    Blue Mage Lv 80
    I don't know if it's been pointed out yet, but Riddle of Earth is probably more useful than people are letting on. RoE was likely not designed for use during boss transitions (keep using Tornado Kick here), but instead to maintain GL and mitigate damage during targeted/unavoidable damage that forces Monks to stop attacking.

    Take Lakshmi for example: When Hand of Grace/Beauty targets a Monk, they usually have to move away to properly position the AoE. So, they can now pop RoE to mitigate the damage and refresh their GL on-hit while using Form Shift and Meditation to minimize their DPS loss before returning to FoF and re-engaging Lakshmi.

    My only suggestion (for Riddle of Earth) would be to reduce the cooldown to 30s (from 60s) and the duration of RoE and Earth's Reply to 10s each. That way it can be used more often to mitigate mechanics and refresh stacks.

    But yeah, those elemental tackles don't make much sense.
    (1)

Page 12 of 21 FirstFirst ... 2 10 11 12 13 14 ... LastLast

Tags for this Thread