
Make a transparency slider for him, please and thank you!



Bahamut is not technically even a pet. It has no health bar and can not be targeted. It's just a graphical effect like any other skill with a big flashy effect. A good comparison would be the frog that appears during that one ninja skill.
Which is why the most simple solution is just include it as an effect which can be hidden through the character config.
Or reduce it's size to 2/3 of what it is now. That would probably help those that are affected by it. I'm typically on a ranged when I am paired with a SMN, or they are far enough back that it doesn't affect my camera more than turning it 5 degrees to either side. Though, most of the time my camera is at an angle to whatever I'm fighting(looking downwards towards my character) and not directly horizontal/vertical.Bahamut is not technically even a pet. It has no health bar and can not be targeted. It's just a graphical effect like any other skill with a big flashy effect. A good comparison would be the frog that appears during that one ninja skill.
Which is why the most simple solution is just include it as an effect which can be hidden through the character config.



I think reducing its size is something of a kick in the pants to people who DID want bigger summons, though. I'm more in favor of an option to either turn them off or increase their transparency myself, rather than just flat-out making it smaller for everyone. I like Bahamut's design.Or reduce it's size to 2/3 of what it is now. That would probably help those that are affected by it. I'm typically on a ranged when I am paired with a SMN, or they are far enough back that it doesn't affect my camera more than turning it 5 degrees to either side. Though, most of the time my camera is at an angle to whatever I'm fighting(looking downwards towards my character) and not directly horizontal/vertical.
I think even at 2/3 the size it would be bigger than a non-glamoured Garuda Egi, would it not?I think reducing its size is something of a kick in the pants to people who DID want bigger summons, though. I'm more in favor of an option to either turn them off or increase their transparency myself, rather than just flat-out making it smaller for everyone. I like Bahamut's design.



Oh...hmm. Well that is kind of a bummer.Bahamut is not technically even a pet. It has no health bar and can not be targeted. It's just a graphical effect like any other skill with a big flashy effect. A good comparison would be the frog that appears during that one ninja skill.
Which is why the most simple solution is just include it as an effect which can be hidden through the character config.
I personally don't mind him, but if enough people have an issue I am sure SE will implement something eventually.
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