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  1. #1
    Player
    Ruminator's Avatar
    Join Date
    Aug 2013
    Posts
    2
    Character
    Absolute Virtue
    World
    Diabolos
    Main Class
    Alchemist Lv 50
    Recently it was mentioned that the "ability to influence the party's damage" is a determining factor in a job's balance.

    Has the development team ever visited the idea of focusing on this concept when designing a job, to create a play style that would be primarily supporting their party (for example, FFXI bard)? If so, are there any key points of that discussion that you'd be willing to share?
    (9)

  2. #2
    Player
    mithena's Avatar
    Join Date
    Aug 2014
    Posts
    68
    Character
    Mithena Hatsoone
    World
    Lamia
    Main Class
    Arcanist Lv 50

    re support job and alternates for archer

    Quote Originally Posted by Ruminator View Post
    Recently it was mentioned that the "ability to influence the party's damage" is a determining factor in a job's balance.

    Has the development team ever visited the idea of focusing on this concept when designing a job, to create a play style that would be primarily supporting their party (for example, FFXI bard)? If so, are there any key points of that discussion that you'd be willing to share?
    i was thinking if this does happen maybe change bard to pure support like instead of healer dps and tank add another role called support jobs like bard fill and maybe add a alternate class to archer like ranger from FFXI where all the dps abilities go and just like how other jobs like arcanist has summoner and sch or other base jobs that have two upgrades maybe give archer both bard and ranger
    (1)