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  1. #41
    Player
    Fannah's Avatar
    Join Date
    Aug 2015
    Posts
    514
    Character
    Fannah Loydera
    World
    Moogle
    Main Class
    Goldsmith Lv 60
    The turret dies very rarely and even if so, you can instant cast it again.

    They almost should make the pvp machinist for the pve, it's so more fun, quick, dynamic, powerful
    (3)

  2. #42
    Player

    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    262
    Quote Originally Posted by Aerolithe_Lion View Post
    The turret is just a DoT that can be killed and could potentially be forgotten about if it is as it doesn't leave a debuff on the target. .
    I actually don't think I've ever seen my turret die this expansion.
    (0)

  3. #43
    Player
    RLofOBFL's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    787
    Character
    Lala Yuki
    World
    Excalibur
    Main Class
    Paladin Lv 70
    According to 4.01 they buffed BRD's damage up so it affects the BRD itself now instead of just allies....lol. Why? Now its single target damage will be even higher?
    (0)
    http://na.finalfantasyxiv.com/lodestone/character/12116351/


  4. #44
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Clawbriar View Post
    I actually don't think I've ever seen my turret die this expansion.
    I found out the hard way at the end of Temple of the Fist that a turret dying triggers Turret Reset :/
    (0)

  5. #45
    Player
    Scarletelf's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    30
    Character
    Mir'te Notus
    World
    Behemoth
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by RLofOBFL View Post
    According to 4.01 they buffed BRD's damage up so it affects the BRD itself now instead of just allies....lol. Why? Now its single target damage will be even higher?
    It only affects "Troubadour" the 10% magic Res/Def/or HP up skill
    (4)

  6. #46
    Player
    Scarletelf's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    30
    Character
    Mir'te Notus
    World
    Behemoth
    Main Class
    Goldsmith Lv 100
    I understand in terms of Utility they want Bards to remain Kings/Queens since it's the core feature for Bards in FF. I think adding more utility to Machinist will just throw them back in as "alt Bard" like in HW. I think they need to tweak Machinist's potency's and adjust the punishments with over-heating. Bard is in a sweet spot right now even when pushing for lowest (second lowest) dps. Machinists I believe should have the potential to dps as high as a caster considering their difficult playstyle.
    (1)

  7. #47
    Player
    Talec's Avatar
    Join Date
    Aug 2013
    Posts
    322
    Character
    Violet Drakarys
    World
    Twintania
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Ryaz View Post
    The seems like the only class where a base mechanic punishes the player so harshly for what could be a single mistake.
    Ahahahahahahaha! Play SMN dude. Have fun!
    (1)

  8. #48
    Player
    Elnidfse's Avatar
    Join Date
    Jun 2017
    Posts
    292
    Character
    Rigel Regulus
    World
    Tonberry
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Talec View Post
    Ahahahahahahaha! Play SMN dude. Have fun!
    Messing up an aetherflow stack is 2 to 3 minutes in the dumpster. Which I'll admit is absolutely terrible. You effectively get locked out of your best damage. But it is, to be quite honest, is not extremely hard to avoid. Ignoring that, while it is extremely punishing and SMN remains the job the most affected by dying, passively refreshing your dot (the equivalent of reapplying hot shot) would not suddenly tank your dps by almost 600p. Which it does for MCH. I would make a comparison to execution for post summon Bahamut and wildfire. But using Akh-morn twice is not exactly the epitome of intensity.
    (0)

  9. #49
    Player
    AmandaLashaquoa's Avatar
    Join Date
    Jun 2017
    Posts
    68
    Character
    Amanda Lashaquoa
    World
    Diabolos
    Main Class
    Bard Lv 70
    LOL. They just buffed BRD when no one even asked for it.
    "FUCK MACHINISTS." - SE Team
    (0)

  10. #50
    Player
    Fannah's Avatar
    Join Date
    Aug 2015
    Posts
    514
    Character
    Fannah Loydera
    World
    Moogle
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by AmandaLashaquoa View Post
    LOL. They just buffed BRD when no one even asked for it.
    "FUCK MACHINISTS." - SE Team
    No one asked for it? Please, tell us more about it. I've read it plenty of times bards were disappointed their song doesn't apply to them. And it's only defensive buffs.
    And about Battle Voice, it's just easier to use it, wherever is your ally.
    I prefer to have everyone happy with their class, and it was something quick to do for bards. I mean it's ok to me if they buff BRD and Machinists, our time will come.

    And btw, they fixed the "bug" with Flamethrower, so it won't interrupt anymore just cause our target moved an inch, so at least we have this buff.

    But I agree anyway, Machninist needs way more for now and... yea, maybe SE doesn't care much about MCH after all. But just don't say no one asked for buffing this part of bards.
    (5)
    Last edited by Fannah; 07-04-2017 at 11:54 PM.

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