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  1. #1
    Player
    bearcat01's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    18
    Character
    Cincy Blizzard
    World
    Sargatanas
    Main Class
    Goldsmith Lv 100
    Why add Proving Ground when the mini boss in the level 65 dungeon is pretty much what you are describing. It essentially teaches all these jump potion people various mechanics work in the game.
    (2)

  2. #2
    Player
    Elfidan's Avatar
    Join Date
    Sep 2013
    Location
    The gates of Hades
    Posts
    764
    Character
    Elfidan Gadfor
    World
    Ultros
    Main Class
    Reaper Lv 100
    Quote Originally Posted by bearcat01 View Post
    Why add Proving Ground when the mini boss in the level 65 dungeon is pretty much what you are describing. It essentially teaches all these jump potion people various mechanics work in the game.
    Beat me to it, well said sir.
    (1)
    Quote Originally Posted by Commander_Justitia View Post
    Buff Blackmage
    Quote Originally Posted by Nikoto View Post
    If there was a downvote button I'd be pressing it.

  3. #3
    Player
    Yahallo's Avatar
    Join Date
    Nov 2015
    Posts
    343
    Character
    Mana Kurogane
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by bearcat01 View Post
    Why add Proving Ground when the mini boss in the level 65 dungeon is pretty much what you are describing. It essentially teaches all these jump potion people various mechanics work in the game.
    Only issue is that you can be carried past it. I am pretty sure only one person needs to know what they are doing to get past that boss.
    (0)