I much prefer aggressive tanks that push themselves and the group. I'm not going to find the limit of what I can handle unless I go looking for it. Occasionally, that leads to wipes; so what? Fail better next time and all that...
I much prefer aggressive tanks that push themselves and the group. I'm not going to find the limit of what I can handle unless I go looking for it. Occasionally, that leads to wipes; so what? Fail better next time and all that...
For me it's simple. If I spot opportunities to dps, I dps. If not I stay on the tank. Although, I suppose I have the advantage of having a consistent tank partner that I play with and we communicate via voice. If something's off we can fix it pretty quick. I've definitely gotten some Bandits (comparing tanks that pull too much when the party can't handle it to a dumb dog my grandparents had when I was a kid who would nearly pull peoples' arms from their sockets when they walked him), but I chalk that up to risking joining a pug. Either it'll get fixed or the dungeon will fail.
Well... as a SCH healer my experience is that those double/multi trash pulls are way more stressful than the actual boss fights. Do I need the CDs on the boss? Hell naw. But I almost run out of CD on trash pulls, so there's that.
When I log in to play a bit after a 10hr shift the last thing I want to have is even more stess. "Then don't play the game" or "play DPS" you might now say in a squawking voice. Who the hell are you to tell me what to play and what not? Please pull reasonable, tanks. If you are so impatient or in a hurry please, for the love of Odin, go premade. But don't put others through that all the time. You don't know what your healer has been through, and the healer is more than just the character you see on screen. It's an actual human being. Maybe handicapped in some way. Not as fast as you perhaps. And what are you doing? Shitting on them. Not cool, not cool at all. Think about it.
I have seen a lot of tanks in the last few days with the old i270 str accessories. I don't both healing them any more. If they want to pull everything, I will still be here waiting for them to return dead. I see no reason to run off and die with them. I don't bother debating it with them. If I get kicked, more than happy. More to the point, I quit playing sch because of the nerfs to sch and the return of the str tanks. I started leveling an astro but with str tanks, I have less motivation now.
Cannot say I understand this. If a tank is unhealable (whether because of your gear, their gear, your skill or their skill) then say so. But if you can keep up, what's the problem?
Seems petty. A bit entitled too. Its ok for you to play the way you want, but not OK for others? They set the average Ilv and allow people to go into dungeons as long as they are at said ilv. By doing what you said, you may be screwing that tank but your also screwing two DPS who have waited 30 minutes to get into that dungeon.. that seems like a pretty jerky move...I have seen a lot of tanks in the last few days with the old i270 str accessories. I don't both healing them any more. If they want to pull everything, I will still be here waiting for them to return dead. I see no reason to run off and die with them. I don't bother debating it with them. If I get kicked, more than happy. More to the point, I quit playing sch because of the nerfs to sch and the return of the str tanks. I started leveling an astro but with str tanks, I have less motivation now.
Selfish bad healer mindset who just have to start a queue to get a dungeon. (I don't target the good healers by saying so, don't worry).
It's weird to me to see someone playing the altruistic role and being so selfish.
At least, when we see a selfish tank, while he is also supposed to be a kind of altruistic role like "I'll protect my allies", we can think they play this role to the leader side of the team only.
Last edited by Fannah; 07-02-2017 at 02:46 AM.
Thanks for the feedback. It appears the general consensus is to keep up if you can, teach if they appear to need it, pretend you can't keep up if you don't want the extra stress, or hardline enforce a healer-centric pacing.
Honestly, all of these approaches have some merits in my mind.
TBH, It should just be: Communicate with your group at the beginning of the dungeon. If the tank insists on pulling everything and you're not in the mood for it, ask them to kick you or politely excuse yourself. If you're willing to try to keep up and be a heal spam bot, go for it. If you can reach a compromise, great.Thanks for the feedback. It appears the general consensus is to keep up if you can, teach if they appear to need it, pretend you can't keep up if you don't want the extra stress, or hardline enforce a healer-centric pacing.
Honestly, all of these approaches have some merits in my mind.
I agree with this completely.TBH, It should just be: Communicate with your group at the beginning of the dungeon. If the tank insists on pulling everything and you're not in the mood for it, ask them to kick you or politely excuse yourself. If you're willing to try to keep up and be a heal spam bot, go for it. If you can reach a compromise, great.
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