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  1. #91
    Player
    Vexander's Avatar
    Join Date
    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by HyperSMB View Post
    Potency nerf to Embrace (Fairy Heal), Fey Illumination (Eos heal buff)
    General nerfs to Aetherflow (Mana Sustain down)
    Mana Cost Nerfs to Adloqium (Costs way more)
    Damage nerfs to Bane (Huge AoE DPS Loss)
    Removal off Bio, Blizzard 2 and Miasma 2 (ST AND AoE Potency losses)

    On a personal note:

    Clunky mostly worthless skill (Atherpact - The fairy takes ages to respond and it barely matches two mobs in terms of healing)
    General power of AST (Why play SCH when AST is busted?)
    Thanks for the explanation. Wasn't aware the fairies had been nerfed like that.
    (0)

  2. 06-23-2017 09:07 PM

  3. #92
    Player
    Seredeelfer's Avatar
    Join Date
    Feb 2017
    Posts
    57
    Character
    Invisibelle Idreniel
    World
    Ultros
    Main Class
    Arcanist Lv 90
    Just dinged 70 last night too late to q xperts. Loving having to actually heal and manage mana which I never had to do as an AST before. Not loving the snark about low dps time. I'll be queuing roulettes daily for the foreseeable future. But PUG a savage x? Yeah - no. I don't want to deal with your attitude about how bad 2/3 of healers are. BTW I won't wait for your vote kick because of my low dps time - got plenty to do for 30 minutes while you wait for another "bad" healer.
    (1)

  4. #93
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Reynhart View Post
    Again, I don't play healer myself, so I don't fully understand all the changes...what did really change for healers between 3.56 and 4.0 ?
    The factors that make WHM a less fun for me:
    * Removal of stance dancing
    * Oversimplied rotations
    * Other jobs taking certain actions, esp when hps checks are so low to begin with. Ex: PLD/RDM heals, multiple classes with condition removal, res, etc. When these actions are taken by other classes, I can't take them, and there are few to begin with.

    These changes make healer much less fun for me, so I've been playing PLD, which feels much more engaged.
    (0)

  5. #94
    Player
    Texa's Avatar
    Join Date
    Jul 2016
    Location
    Limsa Lominsa
    Posts
    1,068
    Character
    Texa Yuu
    World
    Diabolos
    Main Class
    Scholar Lv 70
    When I'm on Scholar I've been having to warn tanks not to pull big in the 67-70 dungeons because I will absolutely run out of mp keeping them alive and it's never received well. Our new skills aren't good at all, 70 tether ability is basically unusable right now (very short range, takes forever to charge, if target moves out of range it loses charge instantly) and excognition would be a really cool skill if it didn't heal for an max of like 10k hp at best. So overall we get one new crit up dot, slashed dps, and the same toolkit from 60 but with lowered potency and upped mp cost. I kept at it because I wanted to finish MSQ without having to level another job but I can absolutely see other Scholar being discouraged to the point of switching to summoner or red mage because of this.

    There's been a loud uproar over the changes on the Japanese healer forum too but I wouldn't expect SE to actually fix stuff until Omega drops at the soonest.
    (3)

  6. #95
    Player
    Ralts's Avatar
    Join Date
    Dec 2014
    Posts
    185
    Character
    Tietra Elm
    World
    Phoenix
    Main Class
    Astrologian Lv 81
    I've been happy with healing so far, especially with the removal of CS. I've had less downtime on healing, so it's more challenging to weave in damage.
    (0)

  7. #96
    Player
    BorisDaBlade's Avatar
    Join Date
    Sep 2015
    Posts
    462
    Character
    Boris Taglia
    World
    Siren
    Main Class
    White Mage Lv 80
    I stopped healing df because I don't like the direction they took healers. Stance dancing was really the only thing that made the class just one notch above face roll. That cd could really screw you up lol.

    I liked the feeling of old clerics. The icon let the tank know, "you might wanna mitigate more, Imma start throwing rocks for the next few gcds." Now, I dunno, it just feels off to me.
    (0)

  8. #97
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by winsock View Post
    * Removal of stance dancing
    I think this is a good thing because now it's less risky to start DPSing, and many trainee healers probably feared that.
    Quote Originally Posted by winsock View Post
    * Oversimplied rotations
    I get that, I'm sad for the loss of a third combo on DRK
    Quote Originally Posted by winsock View Post
    * Other jobs taking certain actions, esp when hps checks are so low to begin with
    We don't have really high-tier content for now. Maybe raids will have really HP checks...I personally hope so.
    Quote Originally Posted by BorisDaBlade View Post
    The icon let the tank know, "you might wanna mitigate more, Imma start throwing rocks for the next few gcds." Now, I dunno, it just feels off to me.
    Thing is, I'm not sure that was the intended purpose of Cleric Stance. For me, CS was a way of allowing healers to do solo content without falling asleep. And like Nintendo thought is was easier to entirely swap the game to make Link right handed in Twilight Princess, SE probably thought it was easier to swap INT and MND instead of calculating magic attack power directly on MND for healers.
    (1)
    Last edited by Reynhart; 06-23-2017 at 09:42 PM.

  9. #98
    Player
    DGladius's Avatar
    Join Date
    Mar 2015
    Posts
    132
    Character
    Delmira Garnet
    World
    Midgardsormr
    Main Class
    Samurai Lv 70
    Just get a red mage to heal :P https://youtu.be/jjHlJ2ISPpY
    (0)

  10. #99
    Player
    crazedtoo's Avatar
    Join Date
    Aug 2013
    Posts
    41
    Character
    Crazed Demeter
    World
    Midgardsormr
    Main Class
    Astrologian Lv 70
    The MSQ complaints for Healer damage is valid. Right now, all the instanced fights are taking forever. Especially when we have one single target attack and one DoT.
    (5)

  11. #100
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 63
    Quote Originally Posted by Bradach View Post
    What's happenning with healers ?

    can't find any healers to do ex trials, all pf looking for healers only!

    healers have gone from the game ? if we have a huge lack of heals now how we gonna play the game ? x)
    Come on..you know the answer to that question...you're just over doing it a bit with the question.

    You have people trying out new jobs / roles (myself for example I am taking up Warrior and Tanking and am having a blast with it but haven't reached EX trials yet. This weekend though..)

    People are also leveling still, not everyone spammed the crap out of everything and rushed to 70. Some don't have the hours, some like to take their time. Me I'm the mixture of the two. I realize that if you go too hard and fast that you'll burn yourself out and be bored quick, and I also only have 2 - 3 hours every other night to play but i should be hitting level 70 this Saturday doing only a few fates / leveling roulette and MSQ.

    As you see some are salty from their previous jobs and moved around. Some of these are valid complaints, others are complaints from people that have old people mentality "I don't like change!" No we're not talking about your damn lily proc so quit it.

    After WAR I plan to take up WHM to see what all the naggy fuss is about. I took WAR as my tank b/c I originally wanted to do PLD but people nagged about WAR being crap so I took it up. So far, I haven't had any problems finishing roulettes / dungeons in a decent time. "What was your time?" I don't know man, I'm not going to compare a 10:40 minute run to a 11:21 minute run and scream my head off that it's using up too much of my time. If your time is that valuable then you probably shouldn't be on this game in the first place.

    Quote Originally Posted by crazedtoo View Post
    The MSQ complaints for Healer damage is valid. Right now, all the instanced fights are taking forever. Especially when we have one single target attack and one DoT.
    Being a war even in my DPS stance took a bit, I kept looking at the HP of the guy and my timer going "Do i do this for another 12 min?" That was probably the only time I've questioned what was going on due to time, other than that in other instances and roulettes..no real time problem. So I can imagine how it is for a healer.
    (0)
    Last edited by Leigaon; 06-23-2017 at 09:52 PM.

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