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  1. #241
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    865
    Quote Originally Posted by Quanta View Post
    That's just common sense, though. Just run up and white-swing him until he does something.



    What do you mean only targets one area? When he lights up, he starts throwing out 3 eruptions. You saying that they'll all follow the same person or something?
    I'd like an answer to this. As far as I can tell, most of them tend to be random.
    (0)

  2. #242
    Player

    Join Date
    Sep 2011
    Posts
    838
    Quote Originally Posted by SilvertearRen View Post
    Just expressing my disdain at the idea of having to grind EVERYTHING just to be able to defeat Ifrit. That's another element of bad design that I hope will be resolved with the Job system...
    please SE i'm not sure why u allow me to play all classes and pick which ability's i want to use from each. can't you just pretend i killed him, instead of giving me the tools do do so?
    (0)
    What I have shown you is reality. What you remember, that is the illusion.

  3. #243
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Richard_BG View Post
    i can't believe this thread is actually 24 deep ahaha
    That's what she said?


    On another note, holy sh-t another one of these threads by you. I guess no one's ruined the secret about the fight to you yet. :O
    (0)
    Last edited by Belial; 10-31-2011 at 01:46 PM.

  4. #244
    Player
    Yumi_Hibiki's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    561
    Character
    Yumi Hibiki
    World
    Masamune
    Main Class
    Arcanist Lv 50
    wow this is really getting silly, just let her parley with the damn primal or something i dont care anymore.

    in b4 parley is too hard...
    (4)

  5. #245
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    What a joke
    (0)

  6. #246
    Player
    Gao's Avatar
    Join Date
    Oct 2011
    Posts
    70
    Character
    Severa Cordelia
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by SilvertearRen View Post
    Ok. Simple as this: The option to change the difficulty level of the fight, at the expense of item drop quality.
    You know if they did this people would complain about not being able to beat R45+ right? It just makes things into a circle and people who are also like you will QQ about Ifrit being to hard to beat on R45. It's going to be the SAME EXACT THING.
    (1)

  7. #247
    Player
    Isaaru's Avatar
    Join Date
    Mar 2011
    Posts
    650
    Character
    Leif Gehrman
    World
    Hyperion
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Yumi_Hibiki View Post
    in b4 parley is too hard...
    bahhhh beat me to it!
    (0)
    http://mercsxiv.enjin.com/home

  8. #248
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by SilvertearRen View Post
    I don't want to exclude my friends just because they can't hold enmity or can't manage their heals properly, etc. That's just gonna open up a new can of worms I don't want to deal with.
    I doubt your friend will be motivated to play the slightly easier Ifrit fight if there is 0 reward. I know tons of people who flat out suck at this game, and I did also in XI.

    Hell I still let them come to dangerous fights, cost me time/money/seals/loot.

    I guess I'm just willing to play the game with my friends, eventually they got better at the game and then we could do those exact same fights and win! We didn't need a easy mode to learn and the consequences for failure were a million times worse than the poor excuse for a Death pentalty that has a hard time even being considered a hinderance let alone a penalty.

    Also I should expand on your bull-headedness to not level any class other than one, Square Enix is allready adressing your issue with Multi-classing being extremly powerfull against singular.

    JOBS: Will have skills only available to that job, and restrictions on what skills it can equip from other jobs from what we know so far.

    So quit your whining about not wanting to level other classes in a game "Up to the point of jobs" litteraly focussed on the benifits of multiple jobs and verticle progression instead of just flat horizontal progression. You refused to play the game the way that would make you the most usefull, don't cry about it when you find yourself out of options just because you don't deem the content that exists outside your world of "One class onry guys" worthy of use.
    (2)

  9. #249
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    865
    Quote Originally Posted by Alerith View Post
    And you seem to be missing the point that a "lesser" fight doesn't train you to do anything for the real fight. Also, your "point" keeps changing, so maybe you should decide on a stance before continuing.
    And personally, from my own experience, I've always felt that having scaling difficulty of the same fight can adequately prepare you for the final difficulty level. In a world with repeatable content, the value of such scaling difficulty goes down, but it can still be a positive feature.

    As I see it, it's like combat training for a specific scenario. You know, like the first map in Call of Duty 4 before you go to that cargo ship for the actual mission.

    Maybe there are multiple points to the discussion that can be made. As far as I can tell, there are three issues with the Ifrit fight.
    1. The potential for the community to be divided over it
    2. The difficulty level, the desire to have it scale to the player's preference
    3. The ability to survive and beat Ifrit in the main fight.

    Quote Originally Posted by Alerith View Post
    It was someone merely offering a suggestion. You can survive ALL of Ifrit's attacks without Sentinel, Second Wind II, etc. etc.

    They do, however, help make it easier which is...GASP...something you want!
    Yes, it does make the fight easier, but suppose I don't have the time to run around leveling up all the beneficial classes and would prefer to focus on two classes? I end up gimping myself in the context of the Ifrit fight in terms of "the ideal situation".

    The suggestion doesn't really take into account that there can be multiple circumstances with the player that can make the fight even more difficult to learn.

    Quote Originally Posted by Alerith View Post
    Then don't use it as an example. It falls back to "some people shouldn't do content if they don't have the skills."
    That's not being very inclusive.
    (0)
    Last edited by SilvertearRen; 10-31-2011 at 01:51 PM.

  10. #250
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Yumi_Hibiki View Post
    wow this is really getting silly, just let her parley with the damn primal or something i dont care anymore.

    in b4 parley is too hard...
    Player:"I say good sir, might I have a word? You see, your presence in our world is causing something of a panic, and we have theories that our moon may collide with out planet should you continue to absorb our aether. I have here a petition signed by citizens of all three free city-states asking that you kindly relocate to another dimension so that everyone can live on in peace."

    Ifrit: "Oh, totally man. It's cool. Jeeze, I thought you wanted to fight me or something."

    Player: "Good lord sir! Do you know what that would require? Skill aside, I might have to get abilities from other classes! And, Gods forbid, a competent party!"

    Ifrit: "Mmm, yes. I see your point, verily."

    Player: "Quite."
    (11)

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