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  1. #101
    Player
    Kit-Kat's Avatar
    Join Date
    May 2015
    Posts
    332
    Character
    Ayleen Estheim
    World
    Siren
    Main Class
    Red Mage Lv 70
    The sprint cooldown is there to balance fights now that everyone can use it, or dodging would be too easy constantly. If it's a problem for gathering classes, instead of a different sprint, I would suggest a speed buff granted after "killing" the node (so you can't abuse it by leaving the node) for some seconds to help players move from node to node without adding new abilities and making it more interactive with gathering itself.
    (2)

  2. #102
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Kit-Kat View Post
    The sprint cooldown is there to balance fights now that everyone can use it, or dodging would be too easy constantly. If it's a problem for gathering classes, instead of a different sprint, I would suggest a speed buff granted after "killing" the node (so you can't abuse it by leaving the node) for some seconds to help players move from node to node without adding new abilities and making it more interactive with gathering itself.
    Or a buff if the next node is 70 or more yalms away
    (1)

  3. #103
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Kit-Kat View Post
    The sprint cooldown is there to balance fights now that everyone can use it, or dodging would be too easy constantly.
    It wasn't a problem when casters could use it regularly. Why now? Even then, I very rarely had to make use of sprint to avoid AoEs unless I did a really bad thing.
    (5)

  4. #104
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Naunet View Post
    It wasn't a problem when casters could use it regularly. Why now? Even then, I very rarely had to make use of sprint to avoid AoEs unless I did a really bad thing.
    Casters are ranged, so they're not in the area of nearly as many AoEs as melee fighters are. Plus they already have another reason to not be sprinting constantly—cast bars. So a free Sprint skill is a lot more powerful for melee DoW. That had to be balanced with the longer cooldown to avoid being OP.
    (4)

  5. #105
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    I honestly disagree it would be OP. Telegraphs are easily avoidable without ever using sprint.
    (3)

  6. #106
    Player
    Werewolf's Avatar
    Join Date
    Aug 2013
    Posts
    77
    Character
    Lou Lupus
    World
    Midgardsormr
    Main Class
    Ninja Lv 90
    I always thought if sprint consumed all TP for DoW jobs, then it should've consumed all MP for DoM jobs; at least everyone gets free sprint now.
    (3)

  7. #107
    Player
    Lunari4's Avatar
    Join Date
    Jun 2017
    Posts
    19
    Character
    Lunari Moots
    World
    Zalera
    Main Class
    White Mage Lv 94
    But TP regens faster than mana....... Can't tell if serious or not LOL
    (2)

  8. #108
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    I like the new Sprint. I no longer need to be on DRK for speed runs in Gubal Hard

    My question is, why are DPS players not using it?
    (1)
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  9. #109
    Player
    Mysticdraggon's Avatar
    Join Date
    Feb 2017
    Posts
    258
    Character
    Drake Orkaan
    World
    Lamia
    Main Class
    Ninja Lv 61
    Quote Originally Posted by Jim_Berry View Post
    I like the new Sprint. I no longer need to be on DRK for speed runs in Gubal Hard

    My question is, why are DPS players not using it?
    mostly because some DPS already have convenient abilities that allow them to close gaps between them and their targets.
    (1)

  10. #110
    Player
    IveraIvalice's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    595
    Character
    Ivera Ivalice
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Everyone who likes it are melees talking about in combat and everyone who hates it are not talking about combat and hate the cooldown time. I hate it because I'm just trying to run from quest to quest in cities and it's taking forever when it used to be much faster since I could sprint more often. We can all agree it's cool that melees can sprint in combat now but just make it the old timer when out of combat
    (9)

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