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  1. #351
    Player
    TheAngelneer's Avatar
    Join Date
    May 2017
    Posts
    64
    Character
    S'vhele Cottl
    World
    Siren
    Main Class
    Monk Lv 70
    Anyone knows if I can disable the new MNK UI? I have no idea where to keep this thing in my screen and I find it easier to keep track of GL and Chakra if they are in my status effect bar.
    (0)

  2. #352
    Player
    Deithwen's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    317
    Character
    Deithwen Feainnewedd
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by TheAngelneer View Post
    Anyone knows if I can disable the new MNK UI? I have no idea where to keep this thing in my screen and I find it easier to keep track of GL and Chakra if they are in my status effect bar.
    You can disable it in the UI settings. I don't think you'll be able to track those on your status bar thought. You can also make it smaller if you want (crl + home to change the size if I remember correctly).
    (0)

  3. #353
    Player
    Brill_'s Avatar
    Join Date
    Jun 2014
    Posts
    531
    Character
    Squires Ailith
    World
    Siren
    Main Class
    Pugilist Lv 90
    Things I'm guilty of so far:
    1. hitting the button touch of death used to be on and expecting a DoT
    2. Hitting steel peak when I need to stun
    (8)

  4. #354
    Player
    BlackBlitz's Avatar
    Join Date
    Jun 2017
    Posts
    2
    Character
    Blacklight Blitz
    World
    Coeurl
    Main Class
    Pugilist Lv 60

    Suggestions

    I have a couple suggestions to help improve monk for sb, constructive criticism is welcomed.

    - Make one ilm punch an aoe attack.

    - Grant the buff of dragon kick on the first hit.

    - Make Forbidden chakra a buff instead of an attack which grants a greased lightning for
    every successful 5 chakra procured.

    - Remove form shift because of previous two points above.

    - Get rid of the the three separate fists and make them into one single fist.
    Granting damage boost, critical hit, movement speed, damage reduction and
    replenishment of a greased lightning if hit


    Thanks for reading. #Tryingtomakemonkbetter.
    (0)

  5. #355
    Player
    tedsharpy's Avatar
    Join Date
    Jun 2017
    Location
    uldah
    Posts
    6
    Character
    Ted Sharpy
    World
    Diabolos
    Main Class
    Monk Lv 70
    anyone reached a high level and likes monk so far ?
    (0)

  6. #356
    Player
    Ragology's Avatar
    Join Date
    Sep 2013
    Posts
    596
    Character
    Brown Sugar
    World
    Adamantoise
    Main Class
    Monk Lv 62
    Without Touch of Death and Fracture, the rotation looks simpler than what we've been using for all these years. Hopefully Riddle of Fire's 20 second damage boost is enough to overcome the drop in attack speed it brings. Also hoping that the brotherhood ability grants us a lot of chakras when its active (since the duration seems to be only 15 seconds.)
    (0)

  7. #357
    Player
    wintercoat's Avatar
    Join Date
    Oct 2016
    Posts
    30
    Character
    Asha Vakaar
    World
    Leviathan
    Main Class
    Monk Lv 62
    Quote Originally Posted by Ragology View Post
    Without Touch of Death and Fracture, the rotation looks simpler than what we've been using for all these years. Hopefully Riddle of Fire's 20 second damage boost is enough to overcome the drop in attack speed it brings. Also hoping that the brotherhood ability grants us a lot of chakras when its active (since the duration seems to be only 15 seconds.)
    Under the ideal setup, with a full party of monks, so 7 other people using a weaponskill every 2 seconds, the average chakra generation from Brotherhood is around 17 chakra. In a normal raid comp, even with all monk dps, you can expect roughly 11 chakra. At 50 potency/chakra, that makes Brotherhood roughly worth 550 potency, with about a 100 potency loss for every caster. With a 90s cooldown, this makes Brotherhood worth about 360 potency a minute.
    (1)

  8. #358
    Player
    Maxion's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    34
    Character
    Maxion Muiredach
    World
    Sargatanas
    Main Class
    Pugilist Lv 70
    at level 66 monk so far and by my observations...my damage is waaayyyy less than 3.x Monk. Rotation hasn't really changed much and Riddle of Earth is kind of hilarious imho. The potency reductions for the job specifically, to me, shows that they don't know what to do with Monk. Other jobs as well have received potency reductions and I don't feel it was worth it. I've played with RDM's, BLM's, SMN's, DRG's, BRD's, MCH's via DF....Only RDM I have seen positive critique on from this expansion. I think they should return the potencies they reduced back to full and stop the nerfs.
    (2)

  9. #359
    Player
    Zikaru's Avatar
    Join Date
    Jun 2017
    Location
    Limsa Lominsa
    Posts
    1
    Character
    Kyriarch Stormfang
    World
    Brynhildr
    Main Class
    Lancer Lv 48

    Bring back DOTs

    Quote Originally Posted by Alkimi View Post
    Pretty much every job that had a 30 sec DoT lost it. Mutilate, Phlebotomize, Scourge, Fracture are all gone.
    This is why I canceled my subscription. I have not found anything to show that this is good in any way.
    (0)

  10. #360
    Player
    Tigra's Avatar
    Join Date
    Sep 2013
    Posts
    38
    Character
    Tenori Taiga
    World
    Sargatanas
    Main Class
    Pugilist Lv 60
    the only thing more upsetting than what they did to monk is the fact people saying we got buffed with skills we already had and they just removed the job trait for and put it in the skill itself... seems no one actually knows alot about monk except for the few mains probably fewer now.... :c
    (6)

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