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  1. #1
    Player
    SokiYagami's Avatar
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    Soki Yagami
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    Tonberry
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    Samurai Lv 70
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    The system is perfectly fine the way it is. You can glamour at any time wherever you are whenever you want without having to fiddle with a 700 page nightmare of a book, on a whim. I like this system the way it is, it's compact, efficient, and quick as can be. There no need to fix what not broke.
    I disagree. Glamour gear eating up slots and you can't have different looks on a shared-role gear. I understand the frustration of navigating through a bloated menu, but that can be quite easily solved by a neat and intuitive UI in place. In fact the current crafting log UI seems to be able to handle the job well enough imo. Maybe with a few tweaks here and there.
    (4)
    Last edited by SokiYagami; 06-15-2017 at 03:10 AM.

  2. #2
    Player
    Thunda_Cat_SMASH's Avatar
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    Dec 2014
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    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by SokiYagami View Post
    I disagree. neat and intuitive UI in place.
    And I'll disagree that any UI can compensate for a clumsy, frustrating mess of a menu where you have to sort through a page by page basis. There's a few thousand of pieces of gear in the game now, and even if said UI would let you save a couple of favorite outfits, you would still need to hunt through hundreds of pages for a new look when it's not your favorite.

    Meanwhile, I open our current glamour menu, I see exactly where the item(s) I want is, and I don't have to wrestle with a retarded UI for hours on end. Time saved and used for better things. It's even easier if I want to experiment with new looks! All a glamour log would do is punish me whenever I dared to look for a completely new glamour.
    (1)

  3. #3
    Player
    SokiYagami's Avatar
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    Jan 2014
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    Soki Yagami
    World
    Tonberry
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    Samurai Lv 70
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    And I'll disagree that any UI can compensate for a clumsy, frustrating mess of a menu where you have to sort through a page by page basis. There's a few thousand of pieces of gear in the game now, and even if said UI would let you save a couple of favorite outfits, you would still need to hunt through hundreds of pages for a new look when it's not your favorite.

    Meanwhile, I open our current glamour menu, I see exactly where the item(s) I want is, and I don't have to wrestle with a retarded UI for hours on end. Time saved and used for better things. It's even easier if I want to experiment with new looks! All a glamour log would do is punish me whenever I dared to look for a completely new glamour.
    Since I'm bored out of mind, I came up with this (do pardon my awful Paint editing XD):

    1. When you try to glamour the item from character menu as usual:


    2. Scrap the current UI window we have now...


    3. And open a modified version of the crafting log UI instead


    It's definitely more buttons to hit, but in return you don't need to go to a retainer/armoire/NPC to pick up an item instead. There's also a working quick search box that support partial text search if you remember the name, will definitely come in handy to prevent flipping through hundreds of pages! Also, it will be even better if the desired gear (where the Maple Lumber is in picture 3) comes with a "Try On" feature! Assuming this suggestion does come true, surely you might reconsider on your stance? With quick partial search, favorites, a well-sorted categorization and the Try On feature, it seems pretty hassle-free to navigate for me (and I assume anyone who craft even a little) but of course that's just my personal opinion.

    Quote Originally Posted by Draginhikari View Post
    This is a narrow view of the reality frankly and gives me the impression that you are unfamiliar with how technology projects operate. Are they aware of the issue with their system? I'd say it's pretty likely they do. But in IT what you can and cannot fix comes down to resources and priority that has to be justified. The more complex and expensive a project is the more justification you have to have in order to get resources needed to accomplish the task in a short amount of time. By any measure it is much easier to devote resources to content and other operations is much easier to justify.

    They may very well want to fix the issue, but that doesn't mean they will be able to get the resources to do so and since that is likely require a sacrifice or impact to the content in some form in other to allow it to be done. I don't really believe the community is united enough in any sort of way where the sacrifice of content for the sake of system upgrading is particularly realistic.
    Quoting myself from the other thread.

    Quote Originally Posted by SokiYagami View Post
    To be fair, the concerns raised by KisaiTenshi are valid ones. However, just like how some player used the argument that SE is a business organization in the kupo store debate, in this case we are simply end-users. We can simply ignored the process and comment/feedback on the results alone. Just like how SE can charge the digital items cheaper but they won't, we can sympathize with the situation but we don't have to. Not saying that I will be doing that, but hey it take both hands to clap and you can't really blame some of the players here for being pissed.
    Also, I might sound like an arse for saying this, but a person don't have to be a master in electronics to complaint that brand X smartphone is missing function Y that brand Z smartphone excel at. It's a loose metaphor but I think you get what I'm getting at.
    (5)
    Last edited by SokiYagami; 06-15-2017 at 04:00 AM.

  4. #4
    Player
    Reaperking386's Avatar
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    Limsa
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    Ertai Spelldragon
    World
    Diabolos
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    Dark Knight Lv 90
    Quote Originally Posted by SokiYagami View Post
    snip.
    You would still need to remove all stats off the armor, change to unsalable, noth-desyntheses, remove melding, and remove converting. That is a lot of work for every piece of armor and wep in the game.
    (0)

  5. #5
    Player
    SokiYagami's Avatar
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    Soki Yagami
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    Tonberry
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    Samurai Lv 70
    Quote Originally Posted by Reaperking386 View Post
    You would still need to remove all stats off the armor, change to unsalable, noth-desyntheses, remove melding, and remove converting. That is a lot of work for every piece of armor and wep in the game.
    I probably should had split that post into two parts... Is this reply for the suggested UI elements or the later half instead? If it's the first half (UI), it's under the assumption that the stats has already been stripped and the item binded upon "saving" into the glamour log. This is more on the "applying" part to convince Thunda_Cat_SMASH that having a glamour log doesn't necessary have to be a chore, which I'd also like to point out, is a very valid concern (but is possible to be dealt with).

    If it's directed to the later half... Well my quote already answer that, even if it makes me sound like an arse in the process. Also, just to clear things up, I'm more on the side of wishing the glamour log to come true but I understand why it isn't/hasn't yet because of the reasons (financial incline + technical difficult + resource intensive) stated. Just that to put it frankly, those issue aren't/shouldn't be a concern for us as customers.
    (0)
    Last edited by SokiYagami; 06-15-2017 at 04:13 AM.

  6. #6
    Player
    Draginhikari's Avatar
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    Apr 2015
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    Kari Azuresol
    World
    Excalibur
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    Paladin Lv 80
    Quote Originally Posted by SokiYagami View Post
    Quoting myself from the other thread.



    Also, I might sound like an arse for saying this, but a person don't have to be a master in electronics to complaint that brand X smartphone is missing function Y that brand Z smartphone excel at. It's a loose metaphor but I think you get what I'm getting at.
    Consumers are welcome to ignore the complications and reasons why something doesn't work they way they want. They are welcome to state only what impacts them. That's their right as a consumer. I don't find that particularly useful for understanding anything.
    (2)

  7. #7
    Player
    ElasmoFan's Avatar
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    Dec 2013
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    Seirenes Seabringer
    World
    Faerie
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    Machinist Lv 90
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    snip
    You are also in the minority with seeing as it's currently ok, since they've even said they're looking at options to work on it. People have been outspoken with how bad it actually is. Even if logs aren't the answer, having them find other ways to help fix some of the issues with it is something that needs and will happen. Just because you're ok with the system doesn't mean that there aren't a lot of people that have an issue with it and that they shouldn't ignore that and not change anything at all because some people are ok with it. The fact is there are different people set up for working on different things and the people who will be working on this likely see it as something that's going to need to be fixed sooner or later. It'll take some time but it will be fixed, the question becomes how.
    (8)

  8. #8
    Player
    Naunet's Avatar
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    Aug 2013
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    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Meanwhile, I open our current glamour menu, I see exactly where the item(s) I want is, and I don't have to wrestle with a retarded UI for hours on end. Time saved and used for better things. It's even easier if I want to experiment with new looks! All a glamour log would do is punish me whenever I dared to look for a completely new glamour.
    I simply cannot fathom your 1) love for the current glamour system and 2) hatred of any change.

    Here are a few examples of intuitive UIs that provide a simple, easily searchable storage of looks.

    Rift: Click armor slot, select appearance, apply. Can filter by armor/weapon type. Easy application. Can save favorites. Searchable interface. Saves multiple sets you can swap at will. Dye interface not shown but similar (Rift has both consumable dyes and permanent dye unlocks.)


    Wildstar: Click armor slot, select appearance, apply. Pages are a bit annoying, but an addon fixes it to display everything in one scrollable window. Searchable database. Can save multiple outfits you swap at will. Dye interface not shown, but all dyes are permanent unlocks and you select your color from a list for each dye channel (you can check multiple dye channels at once to dye them the same color).


    Guild Wars 2: Click armor slot, select appearance, apply (consumes a transmute charge - I don't like this part about GW2's system, but the focus here is the UI). One fault is that it only uses icons to identify different appearances - would be better with 3D models. But still not bad and clear in function. Searchable. Dye interface not shown, but uses permanent unlockable dyes and a similar interface.


    World of Warcraft: Two variations in the UI, depending on whether or not you're at the Transmogrification vendor (you must visit this vendor to apply a new appearance). You can create new appearances anywhere via the Preview window (saves as a set with a custom name, as seen in top image). It also tracks armor sets and tells you where to obtain set pieces you don't have.


    Several months back, I whipped up this thing in photoshop. It's not perfect, but it's just a basic example of what a simple wardrobe UI might look like in FFXIV:


    The current Glamour system is convoluted, overly-burdensome on inventory, highly restrictive in terms of use, and lacks a lot of the convenience of other systems.
    (14)

  9. #9
    Player
    CaptnYesterday's Avatar
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    Oct 2013
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    Limsa
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    50
    Character
    Bruce Gender
    World
    Malboro
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Naunet View Post
    I simply cannot fathom your 1) love for the current glamour system and 2) hatred of any change.

    Here are a few examples of intuitive UIs that provide a simple, easily searchable storage of looks.

    **GREAT EXAMPLES from Naunet**
    Such a good compilation! Your personal version would also enable me to have different glamour for my PAL and WAR too. Love it! Thank you for taking the time.
    (4)