
Originally Posted by
KisaiTenshi
My argument has always been that people advocating "dps or get kicked" should stay out of the duty finder, because overwhelmingly the PUG's are not raiders. When I get raiders in the DF, they are typically worse than the worst speed-runners because they ignore the mechanics in trying to dps through them. I feel that the way I play is average on hard content and good on easy content. I'm not advocating for a "never dps" argument, because it's situational, and unless it feels like the DPS is exceptionally weak, or tankis exceptionally strong, most of that obstacle is CS alone. I've said many things to point out that the game does not require healers to DPS, has never required healers to DPS, Yoshi-P has designed the content so healers never have to DPS, and yet raiders are still insistent that the "meta" says others wise, and the meta is gospel, despite the raiders are only 2% of the players. So the raiders are presenting one extremist attitude based on activity that doesn't get questioned. They perhaps don't realize how toxic this makes them look, why would anyone want to ever play the raid content when the people who play it are being hostile to all players. I'm sure this is a self-inflected wound on the raid content.
I posted the video knowing full well certain people in the thread would think I'm bad at the game, yet the duty was completed, which is the goal. We weren't failing to learn from mechanics, and what you don't see is how much everyone but myself was joking around in the chat, mostly the BRD. I rarely chat in the party unless I'm explaining mechanics, or waiting for a replacement party member. That is not me being anti-social, that is me focusing on the combat, and nearly every combat (eg the first 5 minutes) of any dungeon typically involve figuring out how well the Tank and DPS work together, and I've been able to adapt to "speed running" tanks that use their CD's more than I'm able to adapt to raiders who ignore mechanics.
Like I can generalize the categories of parties like this:
1. Parties that are generally cool with just completion, no pressure, and everyone makes mistakes and just brushes them off
2. Parties that are speed-running, though not necessarily farming. A bad group will usually point fingers once someone dies, usually at the Tank or Healer. Mostly the Healer. They will also abandon the instance at any wipe.
3. Parties that are "raid"'ing the regular content and are basically expecting PUG's to act like Raids. These people should be using the PF, not the DF, because honestly if you are expecting a raider healer from the DF, even in Primal, you're not going to get one unless it's 5pm on a Saturday. Raider's will just kick players after the first boss because it didn't die fast enough.
4. Parties that are full of newbies (strangely enough it's always a group of newbies), like #1, but takes 2-3 times longer.
5. Parties that are full of jerks. I'm sure we've all had one, but the only one of note was Pharos Sirius, where the Tank and DPS both ultimatium'd me to kick one of them, because they hated each other, and I forget who I kicked.
I also want to note that I've never touched the PvP content in FFXIV by choice. I've hated open-world PvP in other games, I've played at least two MMORPG's that had such things, and they just people revenge-seeking, and if you thought raiders were mean, think about how many people can't lose gracefully in games. I've never seen a PvP mechanic that wasn't horrible, so that is why I've said nothing about PvP, and I've not seen anyone else mention PvP in regards to healer dps meta or heal-only healers.