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  1. #701
    Player
    Khaoticsuccubus's Avatar
    Join Date
    Aug 2013
    Posts
    201
    Character
    Adagio Blaze
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Quote Originally Posted by Bdyer View Post
    We could always take this to the logical conclusion that if healers only have to heal then a tank only has to tank and running into mobs and just spamming flash is acceptable.
    Hmmm, well see, tanks have only 2 real parts to their role to ensure 100%. Hold agro and make sure you don't get insta gibbed (ie. dodge junk and pop cd's). Anything else is extra. That being said, we all know spamming flash isn't going to hold a thing lol. So no that wouldn't be acceptable since they would fail their primary purpose.
    (4)

  2. #702
    Player
    Anzaman's Avatar
    Join Date
    May 2015
    Location
    Ul'dah
    Posts
    940
    Character
    Azi Kerilade
    World
    Odin
    Main Class
    Sage Lv 100
    Interview with Yoshi:

    "When looking at the data, even though many players have healers at the appropriate job level, they won't be participating as healer. When considering the reasons for this, it seems that there are two main ones - it's too much work, and being asked to DPS."

    Feel free to participate in instanced dungeons as a healer

    The changes to healers seem to be more of an evolution. The changes seem to be smaller (in a good way), and I think they are getting a lot of beneficial adjustments in the form of getting rid of accuracy, changing the specification of Cleric Stance, and replacing offensive spells with higher tier ones. Was this the intent for these adjustments?

    Yoshida: I recognized that folks who used healers in raids were already used to the risk involved with stance switching using Cleric Stance between DPSing and healing. I expected to perhaps see some feedback from those folks, but I'll address that later.

    I understand.

    Yoshida: By now, I think a feeling has developed that healers have to participate in DPSing in instanced dungeons. Even if it's just a silent pressure, it is there. Because of that feeling, there were some players who may have felt anxious about joining as a healer. For someone like me who isn't focused about clear time, I'm fine as long as we can clear it. And I'll try to take things more slowly if I see someone who might be new. However, it's been getting more and more difficult for healers, which I'm sorry about. On my personal account, I play all the roles, and I like to have the feeling that I can play through instanced dungeons on my favorite role.

    Since things are more serious in raiding, on the other hand, you'll definitely want to DPS for the first clear. As item levels go up and you're after repeat clears, the roles may shift. (laughs)

    I see.

    Yoshida: That said, sometimes when I'm participating in instanced dungeons, I'll queue as tank or healer because the matchmaking is so fast, but in the case of healer, although attacking itself isn't hard, I feel that the stance switching narrows the field of players who are interested in healing. When looking at the data, even though many players have healers at the appropriate job level, they won't be participating as healer. When considering the reasons for this, it seems that there are two main ones - it's too much work, and being asked to DPS.

    There are many who feel that way.

    Yoshida: So we decided to calculate healers' attack magic potency based on MND. Since you no longer need Cleric Stance, you can Holy whenever you feel like it. After stunning the enemies with Swiftcast Holy, you can then catch up with heals. With this increased level of comfort, the number of people participating in instanced dungeons as healer will definitely go up.

    It certainly looks like that.

    Yoshida: We consider the leveling activities like instanced dungeons and end-game content like raids separately. We'd like people to be able to use healers in a more casual sense in instanced dungeons. With that in mind, we made a point of simplifying the role. On the other hand, you're really asked to push the role in end-game content. And in reality, it's likely that you'll need to look at elements besides just healing in those situations depending on your job composition and the skill level of the members. I understand very well that there are players who enjoy and have been doing well with the stance switching to attack and immediately back to healing. However, rather than changing stances back and forth, now you can use that spare moment for other role actions you might have set. I'm not saying you'll be doing a lot more things than before with the new role actions, but that will definitely be an area where players can improve.

    Using Rescue to draw an ally to your location fits that description, doesn't it?

    Yoshida: In the caster role actions, one is included that allows you to transfer your MP to other party members. If your party's healer isn't good with MP management, you can give them MP from a black mage, who has an unlimited pool of MP, during phases of a battle where you can't attack. Because of that, you have some leeway with MP, and you might decide to change your role actions up on healer so you remove one with an MP recovery effect and change it to something else for the situation. Also, if you have a margin with MP you can use it for further DPS. We've also made adjustments to the MP consumption for each action to because all this talk about making it easier to DPS doesn't mean anything if you don't have the MP necessary.

    So you should feel comfortable throwing out one attack here and there.

    Yoshida: Yeah. You'll save a lot of time and effort without turning Cleric Stance on and off. With the addition of role actions, you'll have a number of other actions you can take instead of the stance switch, so that will be one place to demonstrate your skills.

    I see.

    Yoshida: It's likely to be misunderstood, but making things simple and clear is not the same as making them easier. Because things will be simpler and more easily understood, differences in skills and setups will start to appear, so a healer looking to get more active in things besides just recovering HP will really shine in those areas.

    While playing, I felt like it would be important not just for healers, but also for other roles to swap role actions depending on the content. Because of that, I felt that it might be useful to have a preset function to save role actions so that you can swap more easily - do you have any plans to implement that?

    Yoshida: We'll wait and see on that. I really don't know how long it would take without getting into it. With the new raid strategies, etc., that pop up, I'll wait to see the feedback.

    https://www.bluegartr.com/threads/13...ew-Translation
    (6)

  3. #703
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    I think Yoshida should have say he have no expectations for new players healer or player in new contents to DPS.
    However, when you are used to this content, the only way to evolve, to progress is to master the healing part and the dps part.
    You can't let a part of your tool kit unused.
    It's understandable at the beginning, but not after.
    The learning part never end, and constantly improving is a part of the process of the player.
    If you dont want to progress, then you will never reach the top and share the vision of the others.

    Otherwise some tips : more you dps, and less you have to heal because the mobs/boss die faster.
    + You could skip some (annoying) mecanics.
    It's win-win.
    (4)

  4. #704
    Player
    jObEfiSH's Avatar
    Join Date
    Aug 2013
    Posts
    71
    Character
    Jaerith Asura
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Yoshi P on Healer and Healer DPS (Source https://www.bluegartr.com/threads/13...ew-Translation)

    The changes to healers seem to be more of an evolution. The changes seem to be smaller (in a good way), and I think they are getting a lot of beneficial adjustments in the form of getting rid of accuracy, changing the specification of Cleric Stance, and replacing offensive spells with higher tier ones. Was this the intent for these adjustments?

    Yoshida: I recognized that folks who used healers in raids were already used to the risk involved with stance switching using Cleric Stance between DPSing and healing. I expected to perhaps see some feedback from those folks, but I'll address that later.

    I understand.

    Yoshida: By now, I think a feeling has developed that healers have to participate in DPSing in instanced dungeons. Even if it's just a silent pressure, it is there. Because of that feeling, there were some players who may have felt anxious about joining as a healer. For someone like me who isn't focused about clear time, I'm fine as long as we can clear it. And I'll try to take things more slowly if I see someone who might be new. However, it's been getting more and more difficult for healers, which I'm sorry about. On my personal account, I play all the roles, and I like to have the feeling that I can play through instanced dungeons on my favorite role.

    Since things are more serious in raiding, on the other hand, you'll definitely want to DPS for the first clear. As item levels go up and you're after repeat clears, the roles may shift. (laughs)

    I see.

    Yoshida: That said, sometimes when I'm participating in instanced dungeons, I'll queue as tank or healer because the matchmaking is so fast, but in the case of healer, although attacking itself isn't hard, I feel that the stance switching narrows the field of players who are interested in healing. When looking at the data, even though many players have healers at the appropriate job level, they won't be participating as healer. When considering the reasons for this, it seems that there are two main ones - it's too much work, and being asked to DPS.

    There are many who feel that way.

    Yoshida: So we decided to calculate healers' attack magic potency based on MND. Since you no longer need Cleric Stance, you can Holy whenever you feel like it. After stunning the enemies with Swiftcast Holy, you can then catch up with heals. With this increased level of comfort, the number of people participating in instanced dungeons as healer will definitely go up.

    It certainly looks like that.

    Yoshida: We consider the leveling activities like instanced dungeons and end-game content like raids separately. We'd like people to be able to use healers in a more casual sense in instanced dungeons. With that in mind, we made a point of simplifying the role. On the other hand, you're really asked to push the role in end-game content. And in reality, it's likely that you'll need to look at elements besides just healing in those situations depending on your job composition and the skill level of the members. I understand very well that there are players who enjoy and have been doing well with the stance switching to attack and immediately back to healing. However, rather than changing stances back and forth, now you can use that spare moment for other role actions you might have set. I'm not saying you'll be doing a lot more things than before with the new role actions, but that will definitely be an area where players can improve.

    Using Rescue to draw an ally to your location fits that description, doesn't it?


    Yoshida: In the caster role actions, one is included that allows you to transfer your MP to other party members. If your party's healer isn't good with MP management, you can give them MP from a black mage, who has an unlimited pool of MP, during phases of a battle where you can't attack. Because of that, you have some leeway with MP, and you might decide to change your role actions up on healer so you remove one with an MP recovery effect and change it to something else for the situation. Also, if you have a margin with MP you can use it for further DPS. We've also made adjustments to the MP consumption for each action to because all this talk about making it easier to DPS doesn't mean anything if you don't have the MP necessary.

    So you should feel comfortable throwing out one attack here and there.


    Yoshida: Yeah. You'll save a lot of time and effort without turning Cleric Stance on and off. With the addition of role actions, you'll have a number of other actions you can take instead of the stance switch, so that will be one place to demonstrate your skills.

    I see.

    Yoshida: It's likely to be misunderstood, but making things simple and clear is not the same as making them easier. Because things will be simpler and more easily understood, differences in skills and setups will start to appear, so a healer looking to get more active in things besides just recovering HP will really shine in those areas.
    (7)
    Last edited by jObEfiSH; 06-08-2017 at 06:59 AM.

  5. #705
    Player
    Elim's Avatar
    Join Date
    Sep 2013
    Posts
    1,852
    Character
    Elim Lovecraft
    World
    Faerie
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Kosmos992k View Post
    You clearly consider yourself to be superior, that is not the same as others considering you to be superior in any way. However being considered to be superior isn't being considered to be elitist, it's being considered to be elite. Elitists are not among the Elite, they simply believe that they are. The fact that you think being called an elitist makes you a member of an elite group demonstrates your complete lack of understanding of the terms, as well as the extent of your egotism.
    It doesn't say anywhere in the linked definition that elitists are not among the elite. Doesn't say that they're either. Also the meaning of words change throughout time, and on the interweb.

    Quote Originally Posted by SaitoHikari View Post
    True elite do not need to tell people that they are as such to assert their superiority.

    Power is given, not forced.
    In your opinion.
    (1)

  6. #706
    Player
    Bdyer's Avatar
    Join Date
    May 2016
    Posts
    113
    Character
    Alduin Mik'tala
    World
    Hyperion
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Khaoticsuccubus View Post
    Hmmm, well see, tanks have only 2 real parts to their role to ensure 100%. Hold agro and make sure you don't get insta gibbed (ie. dodge junk and pop cd's). Anything else is extra. That being said, we all know spamming flash isn't going to hold a thing lol. So no that wouldn't be acceptable since they would fail their primary purpose.
    Shield oath+ flash + oath mastery /.... you will hold aggro
    (4)

  7. #707
    Player
    CNK's Avatar
    Join Date
    Jun 2017
    Posts
    3
    Character
    Im Cnk
    World
    Diabolos
    Main Class
    Paladin Lv 56
    You're still getting kicked if you don't DPS.
    (14)

  8. #708
    Player
    dragonseth07's Avatar
    Join Date
    Aug 2016
    Location
    Manhattan Beach
    Posts
    922
    Character
    Ratithgar Jovasch
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Khaoticsuccubus View Post
    Hmmm, well see, tanks have only 2 real parts to their role to ensure 100%. Hold agro and make sure you don't get insta gibbed (ie. dodge junk and pop cd's). Anything else is extra. That being said, we all know spamming flash isn't going to hold a thing lol. So no that wouldn't be acceptable since they would fail their primary purpose.
    I beg to differ. With Shield Oath up, if you burned all your MP on Flash, you will easily hold hate on every mob in that trash pack. If it's super long, Riot Blade for more MP.
    (3)

  9. #709
    Player
    Khaoticsuccubus's Avatar
    Join Date
    Aug 2013
    Posts
    201
    Character
    Adagio Blaze
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Quote Originally Posted by Anzaman View Post
    snip
    Oo Oo, I'm a statistic! I fall under the it's too much work category lol.

    Quote Originally Posted by dragonseth07 View Post
    I beg to differ. With Shield Oath up, if you burned all your MP on Flash, you will easily hold hate on every mob in that trash pack. If it's super long, Riot Blade for more MP.
    Ahaha, tell that to the triple flare BLM lol.
    (0)

  10. #710
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Elim View Post
    It doesn't say anywhere in the linked definition that elitists are not among the elite. Doesn't say that they're either. Also the meaning of words change throughout time, and on the interweb.
    There's literally no point in discussing this with a person who ignores reality, and leans on their own egotistical, and flawed understanding of basic definitions of words in the English language. At this point you're just trolling and I am ceasing to feed an egotistical, self-confessed elitist troll.
    (9)

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