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  1. #1
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    Haven't read any of the thread yet, but I will go back and read it.


    Lazy player argument.

    Every player should try and spend every gcd on a skill useful for the group.


    The content design in this game doesn't require healing fulltime, there will be healing downtime.



    Keeping your party safe should be a very high priority for a healer.
    But, after that there's nothing else to do but spend those gcd's on damage.

    If we compare healers and other classes...
    A healer who only has to heal every 6~10 seconds and refuses to do damage in the meantime is equivalanet to another class using a skill every 3rd or 4th gcd.

    This is not parity.
    This is laziness.




    A quote on that subject.
    Quote Originally Posted by Taika View Post
    Yesterday I did some testing on how it really is like to only heal in expert roulette, which I think is a good example because it's content probably ran by majority of player base this discussion is relevant to.

    I queued to expert roulette as WHM and we got Xelpathol. In addition to me, the party consisted of a WAR who had never tanked the dungeon before (no endgame experience as WAR), a BLM (his Savage job, currently on A11S progression), and a DRG (no endgame experience as DRG). So quite a random party composition with people more or less familiar with their roles in that dungeon.

    The WAR pulled as much as he could at the time (not knowing the dungeon as tank he failed this a couple of times) and I would only use my healing abilities. This was the result, my every single heal cast for the whole 21 min dungeon run:

    - Regen x24
    - Medica II x16
    - Asylum x7
    - Assize x4
    - Cure II x5 (between pulls, not during them)
    - Tetra x4

    So in addition to Medica II, the only thing I actually had to cast in the whole dungeon was Cure II, which I did a total of 5 times (between pulls, not during them). Everything else was instant cast abilities. I also used Eye for an Eye on tank and sometimes Esuna, and I cast stoneskin on everyone between pulls.

    Even with this little use of healing, my overheal was 35,9%, so the actual healing requirements for this dungeon are even lower. I was active 17% of the whole dungeon while the rest of my group members were active 72-77% of the dungeon.

    This is a perfect example of the low healing requirements in the game and how it causes a huge activity difference between a healer who doesn't DPS and their group members. On that run I did not contribute nearly as much as my group members, in fact I was using /icam and doing /mandervilledance while they were actually making an effort. If it would have been the tank or a DD only being active 17% of the time and dancing and idling for the rest, they would have been removed from the party, but for me, some people would actually argue I was doing just fine.

    I took a video of the whole run and uploaded it in case someone's interested. This is the final boss fight, during which the only things I actually cast were 3 Medica IIs. Other than that, I used Regen (4), Assize (2) and Asylum (2). Here's the direct link to the fight: https://youtu.be/jBgMe5uHPsE?t=17m17s

    TLDR: Not DPSing as a healer means you're just being carried by your group members for over 80% of the dungeon time.
    (14)

  2. #2
    Player
    Khaoticsuccubus's Avatar
    Join Date
    Aug 2013
    Posts
    201
    Character
    Adagio Blaze
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Quote Originally Posted by missybee View Post
    Come on! Forum Fantasy is all we have until Stormblood drops.
    This person knows what's up!

    En Garde!

    Your horn vs my rapier! Forum Style!

    Quote Originally Posted by missybee View Post
    I think the vast majority of players are completely fine with people doing their "personal best."

    I just don't believe for a moment that someone is doing their personal best if they pop a regen on the tank and then proceed to do the Vanu dance until all of the trash is dead.
    I would posit that the Vanu dance is VERY important to the success of the team however, it should REALLY be the Manderville dance as any true healer would know. ^_^

    Quote Originally Posted by TaranTatsuuchi View Post
    Lazy player argument.

    Every player should try and spend every gcd on a skill useful for the group.


    The content design in this game doesn't require healing fulltime, there will be healing downtime.



    Keeping your party safe should be a very high priority for a healer.
    But, after that there's nothing else to do but spend those gcd's on damage.

    If we compare healers and other classes...
    A healer who only has to heal every 6~10 seconds and refuses to do damage in the meantime is equivalanet to another class using a skill every 3rd or 4th gcd.

    This is not parity.
    This is laziness.
    Not really? As in the first example you complete the duty just fine. Whereas in the 2nd you don't. That's the difference between performing your actual role and not. Healers dpsing is performing outside their role, above and beyond 100%. That's to be expected in bleeding edge stuff like savage but, no, not for the other 99% of this game lol.
    (4)

  3. #3
    Player
    Yahallo's Avatar
    Join Date
    Nov 2015
    Posts
    343
    Character
    Mana Kurogane
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Khaoticsuccubus View Post
    This person knows what's up!

    En Garde!

    Your horn vs my rapier! Forum Style!

    I would posit that the Vanu dance is VERY important to the success of the team however, it should REALLY be the Manderville dance as any true healer would know. ^_^
    Feel the wrath of my great sword style! Though I should work more on my card games on chocobos style; now that is a deadly and fun style! Forum Fantasy XIV for GOTY?

    Also, the Sun Drop Dance is for striking fear. The Mandervile Dance inspires your allies while striking fear upon your enemies on account of the sheer manliness that you exude while performing it! Dance as only a true Mandervile Man can!

    Real talk though, people should just understand that healers are intended to deal DPS when healing is not needed and they have to accept that if they don't DPS they run the risk of being kicked for difference in play style. If people have to accept that healer dps is not mandatory then they also have to accept that said healing only healers run the risk of being kicked and said kicks being justified by the current game rules.

    Or not, I kind of want to ride this thread to page 100 and beyond!
    (11)
    Last edited by Yahallo; 06-08-2017 at 04:47 AM.

  4. #4
    Player
    Khaoticsuccubus's Avatar
    Join Date
    Aug 2013
    Posts
    201
    Character
    Adagio Blaze
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Quote Originally Posted by Yahallo View Post
    Feel the wrath of my great sword style! Though I should work more on my card games on chocobos style; now that is a deadly and fun style! Forum Fantasy XIV for GOTY?

    Also, the Sun Drop Dance is for striking fear. The Mandervile Dance inspires your allies while striking fear upon your enemies on account of the sheer manliness that you exude while performing it! Dance as only a true Mandervile Man can!

    Real talk though, people should just understand that healers are intended to deal DPS when healing is not needed and they have to accept that if they don't DPS they run the risk of being kicked for difference in play style.

    Or not, I kind of want to ride this thread to page 100 and beyond!
    Thrust, Thrust, Parry!

    A true Manderville Man you are. ^_^

    You know, ironically enough, while I may not agree with the pro-healer dps crowd, I do dps as a healer on the blue moon's I hate myself enough to play one. If only cause I like to see their aoe ;P I even have every dps skill macro'd so I can use them without untargeting the group <tt>. Ofc cleric stance is still cancer though so I'll be happy to get rid of it.

    And it is rather entertaining to see how fast this thread has grown lol.
    (0)