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  1. #351
    Player
    Aramina's Avatar
    Join Date
    Jun 2015
    Posts
    1,092
    Character
    Ahnohla Mujuuk
    World
    Sargatanas
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Dualgunner View Post
    I have a feeling if they just did this the whole debate would be over with.
    The debate would be over and the shouts for nerfs would begin
    (3)

  2. #352
    Player
    Areic's Avatar
    Join Date
    Mar 2015
    Posts
    170
    Character
    Areic Davrun
    World
    Balmung
    Main Class
    Marauder Lv 90
    Quote Originally Posted by silverlunarfox View Post
    SNIP
    I'm more than happy to help healers. But more times than not you can even look at their gear and this is someone who's experienced in healing. I don't boot them without a word, I give them heads up. Put in as much effort as your team please. You can do more than just stand there, etc. I rarely heal outside of pvp, but sometimes I do get in the mood, and it's literally as easy as it seems. Unless a relatively undergeared tank is doing 3-4 groups of pulls in an expert, healing is not a stressful job minus a small handful of bosses in experts ( And I literally don't care if you dps or not on bosses, mechanics are a thing ), but for 80% of the dungeon which is just clearing trash, honestly I could be choking the chicken and paying half attention and heal just fine, even if for some dumb reason all three other party members decided to just stand in everything
    (6)

  3. #353
    Player
    akaneakki's Avatar
    Join Date
    Apr 2017
    Posts
    857
    Character
    Liza Sol
    World
    Twintania
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by silverlunarfox View Post
    DPS'ing as healer also takes confidence
    Cleric stance is moved so it's fine from Stormblood. However, issue is many people can't even heal savage, leave alone normal modes lol. Tuning up the healing in dungeons would just make it worse for so many healers, since many can't do it. This allows healers to have the most down timed class in the game, espcially in dungeons. I'm fine with non dps healers, but they shouldn't expect me to try my best in dungeons. Most peoples mottos who are againts dps healers ''as long the dungeon is done''. I mean if shit is on farm. why cant things die faster? Ever been to the same job for year? The more you work the faster and confident you turn into. Not saying the game should be threated as a job, but it's basically the same thing. Why would anyone love those 40 min dungeons, that's excactly what many in here are for. Since they are allowed to chill out, everyone else is, why should they complain? The community is far away from being good as claimed, there are so many people who simply just wants to take, rather than give.
    (1)

  4. #354
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,776
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Crysten View Post
    And in one fell swoop Yoshi P singlehandedly proves he doesn't understand how the balance of his own game works.

    If it's not mandatory to DPS then can we balance the game so that healing actually becomes something that requires full time management to counteract all the downtime they currently have?

    Until that happens, lazy healers who spend 80% of a dungeon spamming emotes will continue to be vote kicked in my parties for difference in playstyle. Yoshi-P's opinion be damned.
    It's still a myth that healers have downtime. If they are playing in a lazy manner by casting only Medica II and then doing nothing else, or spamming the chat with whatever, then maybe you got a party troll and you can justify using "harassment" as the kick reason. Or maybe you as the tank could just pull everything in the dungeon and see if they can really keep up.

    Likely why WHM/everyone is losing stoneskin, it's to increase healing requirements. Sorry guys, you were cheesing the dungeons with it, it's gone~. Next patch, the regen buffs disappear, then the patch after that all the shields disappear, all replaced with Cure 4/Benefic 4/Aldoquium 2 or something else ridiculous making the healers even more the same~.

    Seriously though, the healer aspect of the game is painted into a corner because either you pick WHM for healing, Scholar for Shields, or Astrologian for both, where the shields can't stack with each other, and I think that's what this is coming down to. There's too many shields. If you somehow drop 8 healers into the dungeon, only two of them can use the shields, everyone else's overwrite each others, but if you drop 8 WHM's into the dungeon they could all in theory cast Medica II at the same time and never get damaged.

    Basically the way to restore balance is to actually give WHM back it's stoneskin and protect, and remove those from cross-class/role. Put something like reflect shield in the cross-class/role (eg 10% of magic is reflected back to caster, both healing and damage.) Cast Reflect on a party member, and 10% of damage is reflected back to mobs, or if you heal the party member they only get 90% of the heal, but 10% is reflected back to the healer all without enmity change. Also much shorter buff time, like 5 minutes, but applies to the party like protect.
    (1)

  5. #355
    Player
    AstroZombie's Avatar
    Join Date
    Jun 2017
    Posts
    29
    Character
    Godric Wright
    World
    Balmung
    Main Class
    Red Mage Lv 70
    YoshiP's feelings on how you should and shouldn't play will matter when you're in a dungeon with him. The rest of the time you're stuck with what people who actually play the game think. This isn't the first time he has shown he is out of touch with how this game actually works, I doubt it will be the last.
    (8)

  6. #356
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,974
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Healer DPS is more scrutinized in extreme primals and savage where there is a substantial difference in the amount of mechanics the party has to do because of damage (Zurvan Soar, A12S summon alexander phase/puddles). Skipping undesirable mechanics is actually the best mitigation in the game, not healing it.

    That is where more of the effort is known. In dungeon content usually you just add several minutes to the run depending on other party members. The easy 24-mans and dungeons doesn't matter so much. But it's really SE's fault for tuning that content so low, but we all know there is a pretty large skill gap in this game and they have to make that content accessible to even the low-end and newest players.
    (1)

  7. #357
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    Quote Originally Posted by KisaiTenshi View Post
    It's still a myth that healers have downtime.
    Ahahahhhahhaaahahhhaahahahahahaaaahhaahaa
    (24)

  8. #358
    Player
    akaneakki's Avatar
    Join Date
    Apr 2017
    Posts
    857
    Character
    Liza Sol
    World
    Twintania
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by KisaiTenshi View Post
    It's still a myth that healers have downtime.
    Many times you said this and I will reply with this: https://www.youtube.com/watch?v=jBgM...youtu.be&t=565
    What myth? If you ignore this post like you did to every thread, you are just a troll, so please stop.
    (13)

  9. #359
    Player
    New_Game_Plus's Avatar
    Join Date
    Jan 2017
    Location
    Somewhere
    Posts
    321
    Character
    Pollux Luminous
    World
    Mateus
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Crysten View Post
    And in one fell swoop Yoshi P singlehandedly proves he doesn't understand how the balance of his own game works.

    If it's not mandatory to DPS then can we balance the game so that healing actually becomes something that requires full time management to counteract all the downtime they currently have?

    Until that happens, lazy healers who spend 80% of a dungeon spamming emotes will continue to be vote kicked in my parties for difference in playstyle. Yoshi-P's opinion be damned.
    I agree with this. Nothing irks me more than a healer who spams emotes instead of dpsing. Just stand still then! Stop flooding my chat with your emote. When I heal, it feels weird just standing around waiting for people to take damage- so I learned how to cleric stance dance so I wouldn't feel disrespectful and what not.
    (4)

  10. #360
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Seoulstar View Post
    Now that even the head of the game thinks this. Maybe that will finally end this tiring debate once and for all.
    i doubt that, this is not the first time Yoshi P state that
    just not clearly state like this time
    but you know it is forum game
    it is important that we know it is optional
    if anyone ask me,
    do i want faster clearing time, yes i do
    do i feel boring when no heal is needed, yes i do
    but if anyone initial a vote kick solely based on such reason, i will always press NO
    (0)

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