I'm more than happy to help healers. But more times than not you can even look at their gear and this is someone who's experienced in healing. I don't boot them without a word, I give them heads up. Put in as much effort as your team please. You can do more than just stand there, etc. I rarely heal outside of pvp, but sometimes I do get in the mood, and it's literally as easy as it seems. Unless a relatively undergeared tank is doing 3-4 groups of pulls in an expert, healing is not a stressful job minus a small handful of bosses in experts ( And I literally don't care if you dps or not on bosses, mechanics are a thing ), but for 80% of the dungeon which is just clearing trash, honestly I could be choking the chicken and paying half attention and heal just fine, even if for some dumb reason all three other party members decided to just stand in everything
Cleric stance is moved so it's fine from Stormblood. However, issue is many people can't even heal savage, leave alone normal modes lol. Tuning up the healing in dungeons would just make it worse for so many healers, since many can't do it. This allows healers to have the most down timed class in the game, espcially in dungeons. I'm fine with non dps healers, but they shouldn't expect me to try my best in dungeons. Most peoples mottos who are againts dps healers ''as long the dungeon is done''. I mean if shit is on farm. why cant things die faster? Ever been to the same job for year? The more you work the faster and confident you turn into. Not saying the game should be threated as a job, but it's basically the same thing. Why would anyone love those 40 min dungeons, that's excactly what many in here are for. Since they are allowed to chill out, everyone else is, why should they complain? The community is far away from being good as claimed, there are so many people who simply just wants to take, rather than give.


It's still a myth that healers have downtime. If they are playing in a lazy manner by casting only Medica II and then doing nothing else, or spamming the chat with whatever, then maybe you got a party troll and you can justify using "harassment" as the kick reason. Or maybe you as the tank could just pull everything in the dungeon and see if they can really keep up.And in one fell swoop Yoshi P singlehandedly proves he doesn't understand how the balance of his own game works.
If it's not mandatory to DPS then can we balance the game so that healing actually becomes something that requires full time management to counteract all the downtime they currently have?
Until that happens, lazy healers who spend 80% of a dungeon spamming emotes will continue to be vote kicked in my parties for difference in playstyle. Yoshi-P's opinion be damned.
Likely why WHM/everyone is losing stoneskin, it's to increase healing requirements. Sorry guys, you were cheesing the dungeons with it, it's gone~. Next patch, the regen buffs disappear, then the patch after that all the shields disappear, all replaced with Cure 4/Benefic 4/Aldoquium 2 or something else ridiculous making the healers even more the same~.
Seriously though, the healer aspect of the game is painted into a corner because either you pick WHM for healing, Scholar for Shields, or Astrologian for both, where the shields can't stack with each other, and I think that's what this is coming down to. There's too many shields. If you somehow drop 8 healers into the dungeon, only two of them can use the shields, everyone else's overwrite each others, but if you drop 8 WHM's into the dungeon they could all in theory cast Medica II at the same time and never get damaged.
Basically the way to restore balance is to actually give WHM back it's stoneskin and protect, and remove those from cross-class/role. Put something like reflect shield in the cross-class/role (eg 10% of magic is reflected back to caster, both healing and damage.) Cast Reflect on a party member, and 10% of damage is reflected back to mobs, or if you heal the party member they only get 90% of the heal, but 10% is reflected back to the healer all without enmity change. Also much shorter buff time, like 5 minutes, but applies to the party like protect.
YoshiP's feelings on how you should and shouldn't play will matter when you're in a dungeon with him. The rest of the time you're stuck with what people who actually play the game think. This isn't the first time he has shown he is out of touch with how this game actually works, I doubt it will be the last.



Healer DPS is more scrutinized in extreme primals and savage where there is a substantial difference in the amount of mechanics the party has to do because of damage (Zurvan Soar, A12S summon alexander phase/puddles). Skipping undesirable mechanics is actually the best mitigation in the game, not healing it.
That is where more of the effort is known. In dungeon content usually you just add several minutes to the run depending on other party members. The easy 24-mans and dungeons doesn't matter so much. But it's really SE's fault for tuning that content so low, but we all know there is a pretty large skill gap in this game and they have to make that content accessible to even the low-end and newest players.
Many times you said this and I will reply with this: https://www.youtube.com/watch?v=jBgM...youtu.be&t=565
What myth? If you ignore this post like you did to every thread, you are just a troll, so please stop.

I agree with this. Nothing irks me more than a healer who spams emotes instead of dpsing. Just stand still then! Stop flooding my chat with your emote. When I heal, it feels weird just standing around waiting for people to take damage- so I learned how to cleric stance dance so I wouldn't feel disrespectful and what not.And in one fell swoop Yoshi P singlehandedly proves he doesn't understand how the balance of his own game works.
If it's not mandatory to DPS then can we balance the game so that healing actually becomes something that requires full time management to counteract all the downtime they currently have?
Until that happens, lazy healers who spend 80% of a dungeon spamming emotes will continue to be vote kicked in my parties for difference in playstyle. Yoshi-P's opinion be damned.



i doubt that, this is not the first time Yoshi P state that
just not clearly state like this time
but you know it is forum game
it is important that we know it is optional
if anyone ask me,
do i want faster clearing time, yes i do
do i feel boring when no heal is needed, yes i do
but if anyone initial a vote kick solely based on such reason, i will always press NO
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