Think monk lost itself after 1.0. Don't know how many remember but the job was amazing when we had the elemental wheel... and it packed a lot of power. Class was simple within itself too.

I've never been a fan of the GL mechanic in the first place. On paper it looks great but it's a bloody mess when you have EVERY boss jumping around like a mad man.

These changes have done nothing to excite me. Honestly though I don't know much they'd do to make me happy with monk again. Hopefully somehow playing it feels different then what I'm reading now