Thank you for clarifying the lilly system ^+^ I understand you wanting the risk mechanic but if you broaden the picture a lot of healers including myself just decide not to DPS because switching between stances all the time is quite tedious for us and we feel like it is just stupid. I found everytime I wanted to change stance and do a little bit of damage, I look in my party list and someone is hurting real bad so now I have to wait 5 seconds for the cooldown to switch back to healing to hopefully get to them in time, it is very annoying for me on all healer jobs. I don't expect DPS jobs to know their rotation 100% and do the best possible damage or tanks to hold agro 100% of the time and I also don't expect healers to suddenly become solely DPS jobs even when the stance is removed. It is just a nice feature for us healers that want to do damage and not worry about being screamed at because the cooldown on our stance keeps us from healing someone and they die. ^+^