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  1. #131
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by LadyAveria View Post
    Okay healers, I am sorry! I use to be on your side about not having to DPS because we are healers but my main reason for it is because I switch to DPS stance and by the time I go to cast a DPS spell the tank or someone else is like dying so I have to jump back and forth back and forth! NOW! I can freely heal and DPS! Soooo yeah....we have to DPS now fellow healers :3 but it will be fun and not as stressful
    Explain to me how maintaining two dots and spamming one spell over and over again is fun.

    Quote Originally Posted by Naunet View Post
    Honestly, if they did that... I would quit the game. I doubt they would though, thankfully.

    I do, however, think it is possible for them to "fix" the issue of healers having nothing to do. All they have to do is 1) provide more damage to heal through and 2) give healers a few more buff/utility/interest skills to occupy their time in between. Really #1 is the most critical.
    I wouldn't quit the game but I would be rather pissed off. That said they haven't really figured out healers yet.

    I don't think the solution is just more damage. As unpopular as it is I think they need to nerf the potency of healing in FF14. You can heal people to full way too quickly. My whole party can be on 15% health and I can have them all full in 2-3 GCDs without breaking a sweat. Give enough time and my AoE hot will do it all on its own. Healing in FF14 is ridiculously strong and that is a problem because healing has a cap, or quota, that you need to heal. The more powerful your heals the quicker you reach that quota and the more time you have nothing to do.
    (2)
    Last edited by Belhi; 05-23-2017 at 02:41 PM.

  2. #132
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by Belhi View Post
    Explain to me how maintaining two dots and spamming one spell over and over again is fun.
    More fun than spamming Cure II at 90% HP.
    (18)



    Baby, tell me, what's your motive?

  3. #133
    Player
    Ralts's Avatar
    Join Date
    Dec 2014
    Posts
    185
    Character
    Tietra Elm
    World
    Phoenix
    Main Class
    Astrologian Lv 81
    Quote Originally Posted by Belhi View Post
    Explain to me how maintaining two dots and spamming one spell over and over again is fun.
    You haven't even played the 4.0 healer classes yet. But whatever, you guys be as negative about it as you wanna be. I'm pretty sure a half to one year of testing can make a team confident about their decisions.
    (1)

  4. #134
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by ErryK View Post
    More fun than spamming Cure II at 90% HP.
    So what your saying is the gameplay design of healers is bad? They should have more engaging healing gameplay? I agree with you.

    Quote Originally Posted by Ralts View Post
    You haven't even played the 4.0 healer classes yet. But whatever, you guys be as negative about it as you wanna be. I'm pretty sure a half to one year of testing can make a team confident about their decisions.
    Like in HW with the balance mess that was AST? I am being negative because I watched a 4 hour live letter and read the translations on every spell shown and it very much discouraged me. Don't get me wrong. I love what they have done with a lot of the other Jobs and SB looks gorgeous. The PvP changes I think will be a real win. I love the flashiness and the theme and I am very excited for SB but the fact that dpsing is such a massive part of being a healer that you have threads like this shows an issue. I have felt they have had issue with the Healing meta for a while now and part of their reason for not adding another healer was balance. Then we see this which doesn't seem to be really addressing those core issues that lead to the problem in the first place. This is the only MMO I have ever played where this has been such a present issue.

    The fact that healers have so much downtime that they are expected to be dpsing is an issue on two fronts. Firstly they clearly don't have enough to heal and secondly their dps rotations are exceptionally boring. I have seen nothing in this live letter to address those issues and it concerns me.
    (0)
    Last edited by Belhi; 05-23-2017 at 02:49 PM.

  5. #135
    Player
    LadyAveria's Avatar
    Join Date
    Dec 2015
    Posts
    76
    Character
    Evaline Hawkins
    World
    Sophia
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Belhi View Post
    Explain to me how maintaining two dots and spamming one spell over and over again is fun.
    As the person above me posted, if you are enjoying just spamming cure II when they don't need it just so you can I don't know...do a stupid emote dance or something then I have no issue with people saying you suck and should DPS if the stance dance is removed >.> like seriously. You are assuming way too much to begin with, we already know the spells are getting revamped and I have no idea what these lilies are in the liveletter but they apparently can buff people so IF that is the case, healing, managing DPS and this Lilly system, you should have more than enough to keep things interesting. I just don't want to be in two different freaking stances to do it which I am getting! I am onnnnnne happy healer!
    (2)

  6. #136
    Player
    Archvile78's Avatar
    Join Date
    Jul 2014
    Posts
    396
    Character
    Xander Vermillion
    World
    Gilgamesh
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by AsahinaMyLove View Post
    I still WONT dps when I play as HEALER in dungeons groups!
    Poor Assize and the FILTHY dps it does.
    (7)

  7. #137
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by LadyAveria View Post
    As the person above me posted, if you are enjoying just spamming cure II when they don't need it just so you can I don't know...do a stupid emote dance or something then I have no issue with people saying you suck and should DPS if the stance dance is removed >.> like seriously. You are assuming way too much to begin with, we already know the spells are getting revamped and I have no idea what these lilies are in the liveletter but they apparently can buff people so IF that is the case, healing, managing DPS and this Lilly system, you should have more than enough to keep things interesting. I just don't want to be in two different freaking stances to do it which I am getting! I am onnnnnne happy healer!
    As I said, I watched the live letter and read everything I could on what spells their were. I am not saying that I don't dps as a Healer. I do. Infact I preferred dpsing with Cleric stance because it actually added a risk mechanic to the gameplay which is now gone and leaves me with just the three button rotation. It is three by the way. Aero and Aero 2 got merged and Stone 3 became Stone 4. New upgraded versions replace the old ones. As for the Lilly they empower healing spells and allow us to cast a barrier. We get the lillies from casting Cure spells and healer cds it seems. They specifically said the focus with WHM was on it being a pure healer.
    (0)

  8. #138
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Belhi View Post
    I don't think the solution is just more damage. As unpopular as it is I think they need to nerf the potency of healing in FF14. You can heal people to full way too quickly.
    That would be fine, too, and I agree. But if they don't increase the frequency of damage, you will still end up with lots of downtime. Regardless though, I agree that heals are too strong.
    (0)

  9. #139
    Player
    LadyAveria's Avatar
    Join Date
    Dec 2015
    Posts
    76
    Character
    Evaline Hawkins
    World
    Sophia
    Main Class
    White Mage Lv 100
    Thank you for clarifying the lilly system ^+^ I understand you wanting the risk mechanic but if you broaden the picture a lot of healers including myself just decide not to DPS because switching between stances all the time is quite tedious for us and we feel like it is just stupid. I found everytime I wanted to change stance and do a little bit of damage, I look in my party list and someone is hurting real bad so now I have to wait 5 seconds for the cooldown to switch back to healing to hopefully get to them in time, it is very annoying for me on all healer jobs. I don't expect DPS jobs to know their rotation 100% and do the best possible damage or tanks to hold agro 100% of the time and I also don't expect healers to suddenly become solely DPS jobs even when the stance is removed. It is just a nice feature for us healers that want to do damage and not worry about being screamed at because the cooldown on our stance keeps us from healing someone and they die. ^+^
    (3)

  10. #140
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by UNDEAD10000 View Post
    When cleric stance is getting removed from 4.0 and mind effects on healers dps, does this mean healers are not allowed to focus more on healing anymore, instead main focus is dps now in dungeons, trials and raids?
    It's up to the healer, but those that choose not to DPS at all are going to be meeting criticism from some players who don't understand (this includes me as well. I just don't get it) why a healer isn't doing any DPS spells when no one is in danger of dying (over healing is just wasting MP and generates unnecessary enmity and standing around doing nothing kinda makes the healer look lazy). Cleric Stance is now just going to be a damage dealing buff that doesn't affect your healing abilities at all.
    (0)

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