Results 1 to 10 of 85

Hybrid View

  1. #1
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    I'm more concerned about what this is going to do to our damage. Are we going to go back to ARR wet noodle damage without our permanent 30% increase? Are we only going to be allowed to use EA and IJ when the Minuet buff isn't on cooldown? Honestly, I prefer Minuet the way it is now because I was never one to endlessly kite stuff or run around randomly before I got it.
    (8)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  2. #2
    Player Soge01's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by HyoMinPark View Post
    I'm more concerned about what this is going to do to our damage. Are we going to go back to ARR wet noodle damage without our permanent 30% increase? Are we only going to be allowed to use EA and IJ when the Minuet buff isn't on cooldown? Honestly, I prefer Minuet the way it is now because I was never one to endlessly kite stuff or run around randomly before I got it.
    Mmm, that has me a kinda worried, too, though I find being able to move freely again a relief. Was hard trying to fight in PvP when unable to hide amd snipe. XD Hopefully, we get a permanent stat buff Wander's Minuet gave us, because again while I enjoyed movement I did not like having to run in circles trying to kill enemies either. XD Hopefully we can get some slow and stop extra abilites added similar to what Machinist has to help with that, though not just copy pasted on.

    Btw, what's going to happen to Wander's Paen? Will it become a actual useful song? I can't get to the video at the moment anytime soon. :0
    (0)

  3. #3
    Player
    Knahli's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    738
    Character
    K'nahli Yohko
    World
    Balmung
    Main Class
    Bard Lv 89
    Not sure how to feel about this considering I am used to 3.0 play now and much like having viable and considerable burst damage. The transition back to hitting with paltry damage in exchange for being able to move(unnecessary?) freely seems a little bit of a scary and sad thought, but oh well, it has always been my main class and I will play it regardless either way.


    Quote Originally Posted by Soge01 View Post
    Btw, what's going to happen to Wander's Paen? Will it become a actual useful song? I can't get to the video at the moment anytime soon. :0
    But.... Paean is a wonderful skill. A little niche in it's usage at times, but otherwise wonderful.
    (4)

  4. #4
    Player
    Chevronone's Avatar
    Join Date
    Sep 2015
    Posts
    412
    Character
    O-o O-o
    World
    Brynhildr
    Main Class
    Marauder Lv 1
    Bittersweet, not lookong forward to adjusting playstyle AGAIN, but at the same time happy no more casts.
    (1)

  5. #5
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Knahli View Post
    much like having viable and considerable burst damage.
    Rejoice bard mains, your damage is returning to the single digits!
    (1)

  6. #6
    Player
    Neophyte's Avatar
    Join Date
    May 2015
    Posts
    940
    Character
    Mim Silmaril
    World
    Phoenix
    Main Class
    Summoner Lv 90
    Quote Originally Posted by HyoMinPark View Post
    I'm more concerned about what this is going to do to our damage. Are we going to go
    back to ARR wet noodle damage without our permanent30% increase? Are we only going to be allowed to use EA and IJ when the Minuet buff isn't on cooldown? Honestly, I prefer Minuet the way it is now because I was never one to endlessly kite stuff or run around randomly before I got it.
    Why are people concerned about 'numbers' before patch notes?

    I don't get this... same for casters losing raging strikes.. your dps doesn't come from 1 skill or 2. Your dps comes from using all your abilities. Which all get somewhat readjusted. Like IJ, which was used outside WM.

    Bit like buying a PC in the 90's without a 'Turbo button' and wondering 'Isn't this slower than my old PC?' before looking up the specs.
    (2)