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  1. #61
    Player

    Join Date
    Oct 2011
    Posts
    4
    Quote Originally Posted by Alise View Post
    Aha, my point exactly,
    If MRD gonna be AoE pro, then he shouldn't get Dps and tank. if he gonna be Dps, then he shouldn't be AoE pro and tank.
    Why not? MRD is not the best DPS or Tank. Marauder was my first class and it has ALWAYS been defined by it's AOE and enmity.

    I'm sorry everyone's THMs/ARCs are not OP anymore but they had a full year of being ridiculously OP.

    Marauder is not that OP. I don't see it being as OP as the previous mentioned classes because it does not really keep other classes out of the party. People still tank Ifrit just as successfully with a GLA Tank. LNC is still going to be preferred for DPS against Ifrit. It isn't keeping any mages out of any parties.

    PUG is a whole other story. PUG needs a buff so that it's not treated like left overs.

    Look, i'm sorry your LNC isn't the king of the stronghold parties but it shines very well in other settings. Marauder is not overpowered. Fact of the matter is; if there were no strongholds this discussion probably would not even be happening. Let Marauder play the way it was supposed to be played. We were the whipping boys for a long time :P.
    (2)

  2. #62
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Deregalo View Post
    Why not? MRD is not the best DPS or Tank. Marauder was my first class and it has ALWAYS been defined by it's AOE and enmity.

    I'm sorry everyone's THMs/ARCs are not OP anymore but they had a full year of being ridiculously OP.

    Marauder is not that OP. I don't see it being as OP as the previous mentioned classes because it does not really keep other classes out of the party. People still tank Ifrit just as successfully with a GLA Tank. LNC is still going to be preferred for DPS against Ifrit. It isn't keeping any mages out of any parties.

    PUG is a whole other story. PUG needs a buff so that it's not treated like left overs.

    Look, i'm sorry your LNC isn't the king of the stronghold parties but it shines very well in other settings. Marauder is not overpowered. Fact of the matter is; if there were no strongholds this discussion probably would not even be happening. Let Marauder play the way it was supposed to be played. We were the whipping boys for a long time :P.
    I agree, the whole idea that a class should only be able to one thing is foolish, if marauder cant take hits, how can it be an aoe master? If marauder dmg is nerfed, you will never see it again outside of aoe grind parties, aka no big boss battles. The problem lies withing glad, it is currently unbalanced.

    Pug could also use a boost, but it isnt really bad, its just that in the AOE heavy world, they arent excelling, and in the 1 on 1, they are tied or slightly behind, which kind of says, huh? But its not like they are useless, 1 on 1, they are good enough, it will probably come down to who has better build/gear
    (1)

  3. #63
    Player
    Gennosuke's Avatar
    Join Date
    Mar 2011
    Posts
    287
    Character
    Gennosuke Kouga
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Physic View Post
    I agree, the whole idea that a class should only be able to one thing is foolish, if marauder cant take hits, how can it be an aoe master? If marauder dmg is nerfed, you will never see it again outside of aoe grind parties, aka no big boss battles. The problem lies withing glad, it is currently unbalanced.

    Pug could also use a boost, but it isnt really bad, its just that in the AOE heavy world, they arent excelling, and in the 1 on 1, they are tied or slightly behind, which kind of says, huh? But its not like they are useless, 1 on 1, they are good enough, it will probably come down to who has better build/gear
    It really isn't that bad? So what are you trying to say? You trying to justify the lack of balance when it comes to Pug? I find it strange esp seeing from your sig that Pug is your main too. Sorry but No it is not acceptable that Pug gets shafted. You just said that Pug could be even slightly behind and pretty much sucks on AoE and is obviously not a tank role.

    So It's not a:

    1) Tank
    2) Not an AoE class
    3) Not the best DPS

    What's the point of this class again? This is unacceptable lack of balance in the game when a class like MRD comes and excels in all 3 areas. Pug obviously has no demand in parties or end game content. I find it funny Yoshi mentioned one of the directors tries to push the battle Dev leader to improve Pug since he is fond of it, yet we can see it take the back-seat out of all melee classes. Pity, i actually only play it because i like the class and find it an enjoyable one to play, but reality is it is the weakest and most useless out of them all. It's not that it could use a buff. It needs a buff desperately.

    Mrd owns with Storm's path. Makes Aura Pulse look like a joke with AoE.
    Lnc owns with Doomspike, makes Seismic Shock and Victimize look like a joke considering it's a multi-mob hit, combining both abilities, Spike dmg + Straight line AoE.
    Gld/Mrd own with tanking, makes Pug look like a joke of a tank.

    So where is Pug shining exactly? Solo? Evasion? Pfft.

    It's just wrong to have to play other classes just because the class you enjoy is useless compared to the rest. Every class should have something important enough to offer, even moreso in a party setting or people will just avoid it as is the case.

    Pug needs some desperate help. Please make this class more useful SE.
    (1)

  4. #64
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    24
    We are going through balance changes, next patch Pug might be the flavor of the month. As far as DPS goes, depends on the gear and really on the player when it comes to DPS on Ifrit. Our Lncs usually do 11k+ of damage for regular fights and as much as 17k (when we went with a person that had never done the fight and he was dead most of it so it was basically 7 manned, took FOREVER).

    However, one of our top DPS lnc went MRD and posted over 10k, even out damaging some lncs. So player skill and gear in this fight will take you a long way. As far as best single target DPS, lnc is king this patch, with MRD a close second.

    Our lone pug is not so far behind, he can still hit 9k+ pretty much every fight.
    (0)

  5. #65
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Seems like Increasing Glad's blocking would solve everyone's problems

    1.20 is gonna completely overhaul abilities and weaponskills... and add self combos... we'll see what that does for balance
    (0)

  6. #66
    Player
    JudgeN's Avatar
    Join Date
    Mar 2011
    Posts
    52
    Character
    Judge Nightstriker
    World
    Hyperion
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Rydin View Post
    Seems like Increasing Glad's blocking would solve everyone's problems

    1.20 is gonna completely overhaul abilities and weaponskills... and add self combos... we'll see what that does for balance
    I really hope so cause archer got kicked in the damn teeth, the job isn't even useable anymore IMO. Bloodletter Dot + base damage got nerfed, multishot + raging strike nerf (even though raging strikes works on LNC choas thrust), all around lower damage on everything. Animation locks make it completely worthless on Ifrit fight as well.

    Then you look at LNC/MRD and there WS/base damage went up alot with the removal of the physical level.
    (0)

  7. #67
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by JudgeN View Post
    multishot + raging strike nerf (even though raging strikes works on LNC choas thrust)
    In Lancer's defense, Chaos Thrust is a level 50 2000tp weapon skill and light shot is a level 1 free ability
    (0)

  8. #68
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Gennosuke View Post
    It really isn't that bad? So what are you trying to say? You trying to justify the lack of balance when it comes to Pug? I find it strange esp seeing from your sig that Pug is your main too. Sorry but No it is not acceptable that Pug gets shafted. You just said that Pug could be even slightly behind and pretty much sucks on AoE and is obviously not a tank role.

    So It's not a:

    1) Tank
    2) Not an AoE class
    3) Not the best DPS

    What's the point of this class again? This is unacceptable lack of balance in the game when a class like MRD comes and excels in all 3 areas. Pug obviously has no demand in parties or end game content. I find it funny Yoshi mentioned one of the directors tries to push the battle Dev leader to improve Pug since he is fond of it, yet we can see it take the back-seat out of all melee classes. Pity, i actually only play it because i like the class and find it an enjoyable one to play, but reality is it is the weakest and most useless out of them all. It's not that it could use a buff. It needs a buff desperately.

    Mrd owns with Storm's path. Makes Aura Pulse look like a joke with AoE.
    Lnc owns with Doomspike, makes Seismic Shock and Victimize look like a joke considering it's a multi-mob hit, combining both abilities, Spike dmg + Straight line AoE.
    Gld/Mrd own with tanking, makes Pug look like a joke of a tank.

    So where is Pug shining exactly? Solo? Evasion? Pfft.

    It's just wrong to have to play other classes just because the class you enjoy is useless compared to the rest. Every class should have something important enough to offer, even moreso in a party setting or people will just avoid it as is the case.

    Pug needs some desperate help. Please make this class more useful SE.
    oh i agree pug needs a boost, victimize is as good as doomspike on single targets, however, its single target, and more importantly has a 60 second cool down. As far as tanking/dd, i think pug can excel with the use of materia for evasion, but thats kind of like weird to suck unless you get specific materias.

    Anyhow what im really saying is glad is the class that most needs a buff right now, whereas pug with a few tweaks can easily come back, increase the duration of light strike, or/and increase victimize dmg or lower recast add gear that actually benfits pugilist (higher defense and evasion) and its good to go.

    glad needs to retweak the whole shield mechanic to make sense when blocking isnt guaranteed, or add more skills that guarantee a block, or lower cooldowns. They kind of have to either look at blocking or rework its whole dmg level, or do both.
    so pug is a quick fix, though i hope that somehow they are the best at comboing for whatever reason, also they seem to want to give us high int, and access to magic, but i dont see how thats useful with current spells, not many offensive spells are worth the cast time or mana for pugilist.
    (2)

  9. #69
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by JudgeN View Post
    I really hope so cause archer got kicked in the damn teeth, the job isn't even useable anymore IMO. Bloodletter Dot + base damage got nerfed, multishot + raging strike nerf (even though raging strikes works on LNC choas thrust), all around lower damage on everything. Animation locks make it completely worthless on Ifrit fight as well.

    Then you look at LNC/MRD and there WS/base damage went up alot with the removal of the physical level.
    raging strike works on weapon skills, including barrage and quick nock. Honestly i dont think archer should be a high DD class, it should be a CC support DD hybrid, a good balance would be the ability to do that all, while creating one big shot. I would add more special effect weapon skills, or arrows, and more CC abilities. blood letter is a good type of execution of DD that you dont have to come back to.

    Archer cant be the best dps, as long as its also the least risk, if they change fights to do more hate free dmg, and ranged opponent tactics, then yeah archer can be big DD, but otherwise ehhhh
    (0)

  10. #70
    Player
    Isaaru's Avatar
    Join Date
    Mar 2011
    Posts
    650
    Character
    Leif Gehrman
    World
    Hyperion
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Rydin View Post
    In Lancer's defense, Chaos Thrust is a level 50 2000tp weapon skill and light shot is a level 1 free ability
    Multishot has a 15 second cool down. LNC can easily get over 2000tp in that time.
    (0)
    http://mercsxiv.enjin.com/home

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