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Thread: Personal Loot

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  1. #1
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,100
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Paladinleeds View Post
    I'm willing to accept everything but the bolded part. Add this and it'll have people select "all jobs" for the chance to roll need on every item and that becomes the only option used. I can compromise insofar as it picking a single job at random though.
    With WoW-style personal loot you're not actually competing with anyone. The system first rolls for whether or not you get a drop, any drop at all. The chance to get loot can be something like 25%-30%. This chance is not dependent on what anyone else gets or doesn't get. Assuming the first roll is successful, the system then rolls for which piece of loot you get out of the loot pool. If you choose "monk" you get an item suitable for a monk. If you choose "all jobs" you get an item for any job.

    Your choices don't take anything away from other people and other people's choices don't take anything away from you. The beauty of the personal loot system is found in situations where loot competition is higher than usual, like when 5 summoners and black mages are grouped together in Dun Scaith. Instead of competing over the few (if any) caster pieces with Need rolls, when using personal loot you all have a chance of getting caster loot on every boss independent from one another. By choosing a loot spec you could also get gear for an alt job far more reliably without playing it. For example you could have everyone in the Dun Scaith party choose "monk" regardless of if they have it leveled, and then everyone could get a chance for some samurai gear without affecting anyone else.
    (3)
    Last edited by Reinha; 05-04-2017 at 06:43 PM.