I like the idea of the scoring, but I tend to agree with Nixxe in that it's implementation, as far as dungeons are concerned, seems minimal at best. Currently if you expect to speed run with DR you're out of your mind, if you want to speed run do it with friends who know what they're getting into. I don't suggest even with this system you should have the mindset that some random person on the internet is going to share you ideals even with a higher rank. I do see the merit in scoring, say total dmg dealt and total dmg taken comparatively with others, perhaps even rewards to those who push for a leader-board. But this is a very casual game even for the veterans and expecting more from DR or SE to change DR for this sake is kind of, no offense op, selfish regardless if you're MLG or Casual. Now if you're talking competitive content such as PvP or Savage then sure, I could see the utility in such a system, just don't hold your breathe with this dev team. Scrub friendly XIV!

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Rather it's a metric to try and ease off the extremes and reduce the likelihood of a keyboard turner getting thrown into the deep end against a pro level player.



