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  1. #11
    Player
    Feyona's Avatar
    Join Date
    Sep 2015
    Posts
    663
    Character
    Reigne Bo
    World
    Omega
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Kitfox View Post
    I feel like this is no different from DPS classes as it is.
    I do think healing is very different from dps. In wow I cant even remember this thing of 'unfairness' being an issue everyone knew that healing was hard in its own way, as not everyone could heal, most healers had to have 'addons' to do it efficiently. It justwasnt about how much up time etc it was about skill or ability to heal fast enough. Yes this is a different game and healers are saying they want more to do but really in current content I have plenty to do to heal in my groups. its only low content I can dps 90% Maybe synching could do with a tweek. Healing just isnt an auto rotation it does require more thinking or alertness not just on the boss but on eight people, all of the time constant retargetting always having to be ready to change immediately. Whereas dps may be watching rotations cds or whatever healers do as well. Ast has cards too has to think when to use certain cds or buffs, same as dps, but dps know when adds are coming. Healers dont know when someone going to get hit. I will even say here that healer already carries more pressure. Yes dps got pressure to dps but healer is responsible for entire group then you think about coordination with other healer too. Isnt these facters 'more effort'. Tanks may have more or less i dont know but when I play my tank it doesnt seem as much
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    Last edited by Feyona; 04-19-2017 at 09:02 PM.

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