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  1. #51
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Dev team seemingly hates the idea of pet classes so DRG the dragonslayer getting dragon battle pidgeon is not likely.
    (0)

  2. #52
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by MagiusNecros View Post
    Dev team seemingly hates the idea of pet classes so DRG the dragonslayer getting dragon battle pidgeon is not likely.
    Hence the business supply and demand. Some of us hate jump potions but hey they are making them anyways. Hell if they added that function as a wyvern companion I would pay additional.
    (0)

  3. #53
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by ManuelBravo View Post
    Hence the business supply and demand. Some of us hate jump potions but hey they are making them anyways. Hell if they added that function as a wyvern companion I would pay additional.
    Devs support jump potions because they know the playerbase will throw their money at them. Why say no to that?
    (0)

  4. #54
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    i hate jump potion because is cause players to have no skill at play they job or role in dungeon or raids. I rather have dragoon with wyrevn over a jump potion. the return of jump potion are worse because you have players that jump to lvl whatever then they get bored faster then they leave. because they bored
    (0)
    Last edited by Savagelf; 04-12-2017 at 12:22 AM.

  5. #55
    Player
    thegreatonemal's Avatar
    Join Date
    Jun 2015
    Location
    Gridinia
    Posts
    679
    Character
    Malcolm Varanidae
    World
    Marilith
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Savagelf View Post
    i hate jump potion because is cause players to have no skill at play they job or role in dungeon or raids. I rather have dragoon with wyrevn over a jump potion.
    people already have no skill at this game jump potion wont change that
    (2)

  6. #56
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    each boss of dungeon and raids are different and require different tactical and way to attack said boss and handle aggro and boss machinac to say there no skills only prove one isn't quite sure what he know what he talk about
    (0)

  7. #57
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by MagiusNecros View Post
    Devs support jump potions because they know the playerbase will throw their money at them. Why say no to that?
    Two main reasons;

    First,
    I support the one skipping the story line that is fine just to be able to play with your friends. However it may cause people not to enjoy the game to the fullest.

    Second, the game already has a lot of players who don't know their roles properly do to fate grinding and PotD and avoid mechanics. Not having players go through the grind is very irritating at times. Specially on raids.

    Players are welcome to play however they want, but avoiding the rise of players who lack experience is something that should be avoided to be somewhat fair to the current player base that actually enjoy the game. I understand the whole FC concept and building parties so yes that is an alternative. Some of us like to play alone and I understand is a risk we take going into queue solo, however lets not feed the fire if we can avoid it. That or at least lock the number of potions a player can use it

    With that why not add a companion other than chocobo?? I'm sure people who want it bad enough would be willing pay as well.
    (0)
    Last edited by ManuelBravo; 04-12-2017 at 12:30 AM. Reason: Character limit

  8. #58
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,249
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    In FFXI, Dragoons were the most elite warriors of San'Doria and they went into battle with Wyverns that carried the brand of the Holy Crest. In order to become a Dragoon, one must needed to find a Wyvern or Dragon who carried the Holy Crest and form a Spirit Link with the Dragon, linking their souls together. In this regard, Dragoons of FFXI were not Dragon Slayers, they were Dragon Tamers. They protected Dragons, charged into battle with them, and occasionally slayed any Dragon who did not carry the Holy Crest branding (or Dragons that lost their Holy Crest).


    There's no lore reason for FFXIV Dragoons to tame Dragons. FFXI Dragons were powerful creatures but aside from Wyrms (the equivalent of FFXIV's Celestial Dragons), they were mostly unintelligent but powerful lizards. FFXIV Dragons by comparison are almost all extremely intelligent, wise, and long-lived. They would never form a pact, especially not with the type of warrior who's job description and origins come from slaying their kin (in order to officially become a Dragoon of Ishgard, you must slay a Dravanian).


    That said, I think many abilities DRG will get in 4.0 will involve DRG learning skills from Dragons. We have plenty of Jumps and Polearm skills, but there are several traditional Dragoon skills from previous FF games that involve "Breaths" that we haven't gotten. One could argue Geirskogul is reminiscent of "Holy Breath" from Final Fantasy Tactics/Final Fantasy Dimensions. In Final Fantasy Dimensions, there were spells a Dragoon could learn besides Jump that included: Fire/Thunder/Blizzard/Holy/Healing Breaths, Lancet (summon forth a spectral dragon that slashed the target, giving you a % of HP/MP back based on damage), Dragon Spirit (kills you but revivies/heals your party's HP/MP, inb4 drgfloortankjokes). There's also spells/skills that Freya from FF9 had that were Dragon based. Reis' Wind was AoE Regen but could be changed to be more like a Mantra-esque ability or a weaker Goad. We won't get Cherry Blossom because Chaos Thrust is already the FFXIV equivalent of that, having a similar name to both Cloud's skill in FFT and Freya's skill in FF9. But yeah we're more likely to get our own Breath or Dragon-esque skills in 4.0. Healing Breath would be cool to be used like with Second Wind, or on other people. like a 3 minute recast 500 potency oGCD cure.
    (4)
    Last edited by Jonnycbad; 04-12-2017 at 12:46 AM.

  9. #59
    Player
    Vincent_Mateus's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    104
    Character
    Vincent Mateus
    World
    Sargatanas
    Main Class
    Lancer Lv 70
    Would quit dragoon and this game if this fragmented, half thought out idea ever happened. Sure, maybe we could have dragons as a companion to level up, much like a chocobo. The class doesn't need changing, least of all in a direction that takes them away from the front of combat into handling a clumsy pet. I'd prefer if there were no pet classes to be honest, at least not in the form they exist now.

    You mentioned a new time where dragons and humans work together, etc... it's literally been like... a month or two in game time since the end of the Dragon Song war. Lore wise, the Dragoon job itself was made out of necessity to combat Dragons. I can't think of any reason why they'd focus on fighting alongside dragons any time soon.
    (0)

  10. #60
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    ...just imagine this:

    Dragonmama: "So, you want to take my little baby to an adventure? Mmh... I dont know - he cant even hunt or defend himself. Tell me a bit about you! What is that weapon you're carrying for example?"

    Dragoon: "Well, ehm, that would be a spear..."

    Dragonmama: "Oh, for spearfishing?"

    Dragoon: "Well, actually, to be perfectly honest... we developed this weapon to..." *mutter*

    Dragonmama: "Sorry, I couldnt understand you!"

    Dragoon: "...to kill dragons..."

    Dragonmama: "Ah, yeah, I thought it looked a lot like the weapon that killed my mate 200 years ago... did you kill him?"

    Dragoon: "No, that was my grandfather, I just carry his weapon and spend my whole life honoring his legacy!"

    Dragonmama: "...and now you want to take my baby with you? Carrying the weapon that killed his father?"

    Dragoon: "Well, I thought we would be friends now that I killed Nidhogg... and his mate... and countless other dragons... The only thing I know is how to slay dragons, now I want to see how they live!"

    Dragonmama: "So, where would you take my baby? Over the river there to teach him how to spearfish?"

    Dragoon: "Oh, I was actually thinking of going into the far east next... you know, Doma and such. Fighting another war since I'm not allowed to kill more dragons..."

    Dragonmama: "Thank you for coming in, we will consider your application..."

    Or, to have the shorter version with the WoL as dragoon:

    Dragonmama: "So, tell me about yourself!"

    WoL: "Well, I'm the Nidhogg-slayer! Killed him, his mate, his children - everyone basically."

    Dragonmama: "And out of the countless (...okay, granted: 13) weapons you could have picked, you choose the one that killed my mate?"

    WoL: "...I realise now that that was pretty tasteless - but I've taken several beating on the head recently... you know, constantly fighting and stuff... it would be a wonderful place for your baby to grow up!"


    On a more serious note: if the devs would have wanted the dragoon to be a pet-class there could have been work arounds withe the current lore - for example: the wyvern-mount you can get used to be friends with a knight 500 years ago and is so loyal that he agrees to serve you now.
    But they choose a different path for dragoon and it would be quite weird to rework the entire job now. I'm not sure if you guys are aware of the fact that it wouldnt be as simple as adding in a little dragon pet but instead would require the job to be built up from the ground again - every skill would need adjusment etc. etc.
    More chocobo-like companions for everyone woudl certainly be cool - I'd love to have my Fenrir or any other mount fight alongside me! But thats a different topic on the one hand and something that was already suggested to the devs (with the basic answer "That would require a lot of work and we rather focus on other things). You can always try again to pitch them that idea by opening a thread specific to that!
    But for this thread... accept that the FFXIV-dragoon is not the FFXI one...
    (1)
    Last edited by Vidu; 04-12-2017 at 01:03 AM.

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