Well yes, but unless you get the substats, they aren't.
Again, you get 3-6 substats, and 300 points distributed between them. If even one of those substats is decent, you have something superior to an i275. In other words, almost all of the i280s are superior to the i275s. Can there be a i280 that isn't? Yes, but they would be very rare, a perfect RNG storm of bad luck.
You can get them with 0 substats. Or acc/parry. or low substats. Those weapons are all not better than the i275 relics. My understanding is getting anything with decent substats is the perfect storm of good luck.Again, you get 3-6 substats, and 300 points distributed between them. If even one of those substats is decent, you have something superior to an i275. In other words, almost all of the i280s are superior to the i275s. Can there be a i280 that isn't? Yes, but they would be very rare, a perfect RNG storm of bad luck.
I really, really wanna drop that weapon to exchange for spoils ^^
I don't give a sh*t for those 5 ilv difference. I'm sticking to my Anima till SB
Unless its for my secondary job, blm, i will turn for spoils also, if i get it i will record me turning it for spoils and buying pegasus mount/minion hehehhehe, the sweaty tryhard's tears will feed me lol
The Coven weapon did achieve something though, it got the record of killing a community in the shortest time. It didn't even get released and killed the speed running community as soon as it was found out that the stats on them were stupidly high. Why and how it did this you'll have to look up yourself, it's at a lot of places.
No. It's nothing new. The community always finds differences in opinion and expound upon them to dramatic levels. The arguments I see here have sparks no different than FFXI's arguments over expansion difficulty in accessibility, the disbalance of population and classes in Aion, and the similar tone of endgame complains in SWTOR, Guild Wars 2, and Wildstar.The Coven weapon did achieve something though, it got the record of killing a community in the shortest time. It didn't even get released and killed the speed running community as soon as it was found out that the stats on them were stupidly high. Why and how it did this you'll have to look up yourself, it's at a lot of places.
If anything FFXIV has a community stronger than those other I mentioned, though some will argue that FFXI's was closer knit.
If human beings can share words, they'll argue. That's just our nature.
I don't take the complains heard on forums seriously unless I see equal impact within the actual game itself. And honestly, it's too late in the cycle for that to happen. Statics that were falling apart were falling apart to begin with. Those who quit working on Animas were likely never to complete them. Those that still have the will to stick it out will do so - and most who complain will go about their days. You'll have a few exceptions to each of these, but that's what happens when you have thousands upon thousands of different people doing similar things.
This is just another thing to take in stride. There are far more important things in life, especially in the current climate, to fret about.
The only thing that bothers me about it personally is it seems like such a poor design decision just in like every way.No. It's nothing new. The community always finds differences in opinion and expound upon them to dramatic levels. The arguments I see here have sparks no different than FFXI's arguments over expansion difficulty in accessibility, the disbalance of population and classes in Aion, and the similar tone of endgame complains in SWTOR, Guild Wars 2, and Wildstar.
If anything FFXIV has a community stronger than those other I mentioned, though some will argue that FFXI's was closer knit.
If human beings can share words, they'll argue. That's just our nature.
I don't take the complains heard on forums seriously unless I see equal impact within the actual game itself. And honestly, it's too late in the cycle for that to happen. Statics that were falling apart were falling apart to begin with. Those who quit working on Animas were likely never to complete them. Those that still have the will to stick it out will do so - and most who complain will go about their days. You'll have a few exceptions to each of these, but that's what happens when you have thousands upon thousands of different people doing similar things.
This is just another thing to take in stride. There are far more important things in life, especially in the current climate, to fret about.
If it wasn't for the bug it would have been same day "you can finish your anima and btw all that work is trumped by a random pink drop with no precursor requirements whatsoever" which kind of just deflates the feeling of awsomeness completing anima. the rarity doesn't really matter it's the idea of it
Kind of same deal with alexander and all the time and effort learning it then boom! random pinky drop that easily trumps it
and the thing i think most people just glaze over is the weapon could have been 270 or even 265 and the diadem crowd still would have desired it. The majority can't even do zurvan EX, that level would have been a fine carrot on a stick.
Why does diadem need such a thing to bribe people into it anyways? The place is a goldmine of all kinds of things
It just kind of reeks of not a lot of thought being put into it. Personally I don't really care if it's better or worse, It won't make a bad player able to do higher content
Why is this thread still going on lol. It's not like the weapon drops FOR SURE. And even then it has to drop from a selection of classes and then you still have to win the roll. It's not the end of the world. Highly doubt Yoshi-P would do something like this to rustle people's jimmies. Stop getting so worked up over something so trivial.
Wow... this resonated so well with me. If only more people could adopt such thinking it would surely reduce the discontent people feel about gear in this game. People forget that it IS a GAME... the real reward should be having fun and enjoying the time you get to spend with your friends on this online space.The problem of loot and value needs to be re-assessed on a foundation level.
I've been growing into the philosophy of late that MMOs lately have had it backwards - Gearstats should not be the reward, but rather the preparation for the challenge. After all, if the true definer of the reward is supposed to be skill and dedication, then providing additional stats to only the skilled presses a hand on the scale of opportunity.
Instead of being upset that your trophy no longer has top stats (that was always going to happen anyways). Instead perhaps delight in the fact that there's another trophy out there to obtain - it's still going to be hard. Yes, some people will get incredibly lucky and get it sooner. But that does not devalue Alexander Weapons - that devalues Coven weapons. Alexander Weapons are trophies for those who work hard in raiding. Diadem weapons are for those who endured and got lucky in Diadem. Anima weapons are for those who persisted and worked their way up the Anima chain.
Three different methods, three different trophies. That's it. Obsessing over stats that never remain relevant for long really does put to question the desires of the person attempting to obtain it.
As I stand looking out from my window, I reminisce about the old days and the many ups and downs of my adventures throughout Eorzea.
It is then that I know achievement.
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