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  1. #151
    Player

    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    338
    Quote Originally Posted by alimdia View Post
    Creator Savage lockout is still not removed and Anima Lux was added barely weeks ago, a bit too soon to invalidate everything.
    Because +2 and +13 are soooooooooooooooooooooooooooo big an increase over current gear that it INVALIDATES EVERYTHING.

    Get a grip, this is a minimal, vanishingly small increase that only hardcore min/maxers care about.
    (5)

  2. #152
    Player Aquaslash's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    506
    Character
    Zinnia Higana
    World
    Cactuar
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Zojha View Post
    Well, after everyone called PotD a success...any surprise? Whether there's a silver chest is random, whether the chest explodes is random, whether it upgrades if it doesn't explode is random, whether it upgrades the right thing is random, whether you have a hoard on your floor is random, whether you get a pomander of intuition to see it is random, what's INSIDE the hoard is random... and I'm just listing the rewards of RNG hell here, the trap/floor baggage goes extra.

    They have heard your feedback and put more RNG up! Please be satisfied.
    You didn't get BiS ANYTHING from PotD. Just rare and expensive glamour items.

    This is a huge middle finger to raiders and an even bigger one to relic grinders. What was the point of either if they're just gonna hand out better gear to lazy, skillless players?

    Quote Originally Posted by Pintsized View Post
    Because +2 and +13 are soooooooooooooooooooooooooooo big an increase over current gear that it INVALIDATES EVERYTHING.

    Get a grip, this is a minimal, vanishingly small increase that only hardcore min/maxers care about.
    It actually is. As a drg, I could get one with Parry and Spell Speed and it would still invalidate my relic by sheer weapon damage and main stat boost alone.
    (6)
    Last edited by Aquaslash; 03-09-2017 at 07:29 PM.

  3. #153
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Shalice_Icefrost View Post
    lol. good design indeed
    You can't deny that it's a pretty good incentive to do this new content

    Don't worry raiders, Creator Savage still drops BiS armor. Actually, it's a pretty good idea. Make raids only drop best armor and accessories, while trials and additional content drop best weapons. And please, please, keep tome gear lower than the best gear.
    (1)

  4. #154
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    So we get people complaining that the formula never changes...

    (Not trying to rag on your post specifically Skivvy, just displaying an opinion many people share.)
    Quote Originally Posted by Skivvy View Post
    Every MMO of course has it's gear grind once you hit endgame, but in my opinion, XIV fails miserably at making it feel fresh and diverse.

    For quite awhile, the pattern has been 2 new dungeons, a new raid, new coil/alex level. Each dungeon has the same formula - trash - boss - trash - boss - trash - boss. Each raid has a near-identical pattern too. PotD mixed things up a bit (thank you Nyzul and Salvage!), but for the majority of content, it's all just rehashed each patch.

    I'd like to pretend to be optimistic about Stormblood, but so far they haven't shown that they're willing to stray too far from their comfort zone.
    ...so SE changes the formula and adds content that isn't a raid, a relic or a tome grind and has relevant rewards (so people don't brand it as side content or fluff like they did with Aquapolis, PotD and Gold Saucer). People then get mad because they don't want anything except raids, relics and tomes to be a part of their end game. Uhhh...

    No wonder Yoshi-P is sometimes frustrated with our feedback.
    (6)

  5. #155
    Player
    cakesphere's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    120
    Character
    Deadbeat Dad
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Pintsized View Post
    Because +2 and +13 are soooooooooooooooooooooooooooo big an increase over current gear that it INVALIDATES EVERYTHING.

    Get a grip, this is a minimal, vanishingly small increase that only hardcore min/maxers care about.
    If you think +2/+3 wep damage is "vanishingly small" then I don't know what to say because you are so staggeringly wrong
    Like I don't even have the energy to tell you how wrong you are
    That's how wrong you are

    Actually I don't have to explain, someone did that for me
    Quote Originally Posted by KarstenS View Post
    Weapon damage is 30 iLvl difference and mainstat is 15 iLvl difference, compared with i270 and i240 weapon.
    (13)
    Last edited by cakesphere; 03-09-2017 at 07:29 PM.

  6. #156
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    To compensate they should change alex weapons and relics to ilvl 290 or something.
    (10)

  7. #157
    Player
    Natashio's Avatar
    Join Date
    Aug 2013
    Location
    Satellite
    Posts
    601
    Character
    Natashi Tamaruo
    World
    Mateus
    Main Class
    Archer Lv 63
    Quote Originally Posted by cakesphere View Post
    Why even try hard to be good at the game when you just get handed top level **** randomly? I just want my accomplishments to feel like something ;_;

    Catch-up mechs are fine but this is some next level shenanigans. You can't even get gobdip for shire yet and they drop this diadem stuff on us.
    Honey, if you haven't figured out how things work in this game...must be new. I've figured it out way back when things where ilevel 70. Everything is obsolescence, hence why I personally never bothered with EX nor savage. Not because I wasn't good, because there was no point in it.
    (4)
    Is it reset Tuesday yet.

    I question whether I'm playing a PvE game with PvP mixed in, or I am I playing a PfG.

  8. #158
    Player
    ZhaneX's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    785
    Character
    Zana Amariyo
    World
    Behemoth
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Pintsized View Post
    Because +2 and +13 are soooooooooooooooooooooooooooo big an increase over current gear that it INVALIDATES EVERYTHING.

    Get a grip, this is a minimal, vanishingly small increase that only hardcore min/maxers care about.
    It's +3 Weapon Damage, +4 Primary Stat, and +10 Health. Which yeah, might seem like insignificant numbers, but they do make a noticeable difference. What's really getting people though is up to almost 100 extra secondary stat points compared to the 275 contemporaries.
    (4)

  9. #159
    Player
    cakesphere's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    120
    Character
    Deadbeat Dad
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Reinha View Post
    So we get people complaining that the formula never changes...

    (Not trying to rag on your post specifically Skivvy, just displaying an opinion many people share.)


    ...so SE changes the formula and adds content that isn't a raid, a relic or a tome grind and has relevant rewards (so people don't brand it as side content or fluff like they did with Aquapolis, PotD and Gold Saucer). People then get mad because they don't want anything except raids, relics and tomes to be a part of their end game. Uhhh...

    No wonder Yoshi-P is sometimes frustrated with our feedback.
    I just want the content to be rewarding and fun with fairly appropriate rewards. FOUR levels of RNG to get a weapon way better than any other currently in the game right now from what is basically an instanced FATE grind is

    a) Not fun, fates have been done to death
    b) Not rewarding, only frustrating
    (7)

  10. #160
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    I wonder if other higher level items will come out between now and Storm Blood release.
    (1)

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