https://www.youtube.com/watch?v=Y2N82ir_YAw
will be very very very easy o:
like all other content we get since 3.4


https://www.youtube.com/watch?v=Y2N82ir_YAw
will be very very very easy o:
like all other content we get since 3.4
Nur hübsch sein reicht eben nicht. Man muss auch Bier trinken können.
This is AnfieldKing vom Ring | Super Elitist
The trial was made significantly easier for the fanfest. We will get the hard version on release.https://www.youtube.com/watch?v=Y2N82ir_YAw
will be very very very easy o:
like all other content we get since 3.4


There is a thing I don't like at all. Seems the trial won't be accessible as much as we want. Won't be in the Duty Fider or Raid finder, and we will need trigger it, or full-fill specific conditions,maybe by doing the Proto Ultima Fate or something like that. Son won't be easily farmable as I expected (which makes sense, dropping 270 accessories). Also, I think they said accessories will be job specific, not role specific. That means DRk, PLD and WAR won't share accessories, same for the other groups.



The version at fan fest was definitely 24-man, not sure why people are saying it was an 8-man version. The event difficulty was obviously softer because everyone is on unfamiliar setups at fan fest with only a few minutes of setup (I know I had a whale of a time playing with keyboard/mouse when I'm normally controller-only). Even then, a lot of groups were wiping and failing the DPS check. It was a fun fight and I'm looking forward to seeing the full tuned version![]()

Hundreds of players camping Azys Lla waiting for the FATE. Then come Stormblood, nobody needs the FATE anymore, and new players don't even realise a Proto-Ultima trial exists. Of course, I'm sure there would be an alternative method to unlock the fight later if this is true.



I hope it's not related to the FATE as it's the one special FATE I have never once seen and getting enough people together to clear the boss FATEs is already impossible outside of peak times; I don't think there are 24 people online on my world outside of instances at most times of day, let alone 24 who want to fight Proto Ultima simultaneously. Low population servers are fun. There's got to be another way, since I doubt they'll be balancing this in such a way that most of the populations of entire worlds are unable to participate.




I cannot see them gating it like that. If they do, it'll be DoA. I also doubt they make accessories role specific. There just isn't a point.There is a thing I don't like at all. Seems the trial won't be accessible as much as we want. Won't be in the Duty Fider or Raid finder, and we will need trigger it, or full-fill specific conditions,maybe by doing the Proto Ultima Fate or something like that. Son won't be easily farmable as I expected (which makes sense, dropping 270 accessories). Also, I think they said accessories will be job specific, not role specific. That means DRk, PLD and WAR won't share accessories, same for the other groups.



This sounds like it might be fun. Accessibility IS a concern of mine, since it requires a huge player count, but I'm looking forward to it nonetheless. I liked the original Ultima fight a lot and have been wishing for an EX-type version for some time.
It was 24 man on fan fest.
But I hope the fight on Fanfest was a shortened version.
All chars were geared with i250 Alex normal gear and i255 Sophia weapon, but the fight was done in less than 3 minutes.
I'm a little bit worried about this. As far I remember, thay said that there will be no information about proto ultima. Not on a site. Not in the patchnotes. People should find it their own.Originally Posted by RobbieH;4046976But it is now confirmed to be a 24 Man trial on the updated 3.55 page.
[B3.55a Page:[/B] http://eu.finalfantasyxiv.com/pr/spe..._Edge_Of_Fate/
Last edited by KarstenS; 02-23-2017 at 10:58 PM.
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