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  1. #181
    Player
    Mtoto_Wamoto's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    38
    Character
    Khojinn Kha
    World
    Midgardsormr
    Main Class
    Conjurer Lv 80
    I'm in favor of the new system of how optimal gear works, simply because it offers the benefits of required level restrictions such as market stimulation and gear oriented goals, as well as keeping the flexibility of wearing what you want for aesthetic purposes all the while knowing your taking a massive stat hit in doing so. I think required levels for gear should remain for higher tier weapons and class/job specific pieces while the new optimal system remains for generic pieces. Decent compromise, no? Why can't we just have both!?
    (0)

  2. #182
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    282
    Can you elaborate more on the situations in which you would wear gear outside the favored classes? I'm trying to understand if it's something you'd do intentionally or unintentionally.
    For example...

    Intentionally: For RP purposes, since you wouldn't receive any worthwhile bonuses.

    Unintentionally: You're gathering materials on your low level DoL class, and switch to a higher level DoW/DoM class to clear the area around a node.

    Anything more extreme, where the current system is more than just inconvenient, is what I'm trying to think of. Like something in a group setting.
    (0)

  3. #183
    Player
    Coldbrand's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    274
    Character
    Rodger Ritter
    World
    Excalibur
    Main Class
    Lancer Lv 90
    I just think they need to add some more pre-10 crafting gear to wear.
    (0)

  4. #184
    Player
    Evenstar's Avatar
    Join Date
    Mar 2011
    Posts
    575
    Character
    Evenstar Wanderlust
    World
    Phoenix
    Main Class
    Gladiator Lv 60
    I love it when people try to show their opinions as facts.
    (1)

  5. #185
    Player
    Zanfire's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    821
    Character
    Zanfire Leoz
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by AamesxDavid View Post
    When that person has engaged in a real discussion in this thread since then, you need to get over it.

    What a stupid argument for trying to stop people from talking about an issue.
    no it just proves a point, its very clear the popular opinion is fine with how it is. They already went through all of the changes to make it how it is now, and i can almost garuntee that it wont suddenly go back because a small portion of people want it that way.

    Also they already mentioned they will add in some optimal gear for looks also (and you have the dated stuff in there still)
    (0)

  6. #186
    Player
    Join Date
    Aug 2011
    Location
    Grid
    Posts
    982
    I didn't mind the Optimal system. But it really was a change up from pretty much every other MMO that I've played. Most of the MMO's that come to mind have level requirements to wear gear. That's just how it is.

    The Optimal system was pretty cool when stats didn't matter because I could use the same gear for 30 levels and it didn't really matter. Now there is a massive emphasis on the gear you wear and it really effects the gameplay. It makes crafters more valuable, in turn making gathers more valuable, which inturn makes buying armor and materia farming more valuable.

    I agree that there are some inconveniences to the current system, but this is a result of being able to change class to anything you want. Where as other games you are locked into one specific role. Since I can be 12 classes on the same character I have to carry around more gear. At least they thought this through a little bit and gave up 100 more slots of inventory on our characters and made dark matter.

    I don't think the Optimal or Required Level system ruins my gameplay, but if I had to choose between one. I would choose Required Level because it's familiar, forces people to upgrade gear, stimulates economy, and that's all I can think of lol.
    (1)

  7. #187
    Player
    AamesxDavid's Avatar
    Join Date
    Apr 2011
    Posts
    83
    Character
    Collan Rosvenir
    World
    Balmung
    Main Class
    Thaumaturge Lv 35
    Quote Originally Posted by RemVye View Post
    I didn't mind the Optimal system. But it really was a change up from pretty much every other MMO that I've played. Most of the MMO's that come to mind have level requirements to wear gear. That's just how it is.
    I think a lot of the appeal is that it was different. Case in point:

    Quote Originally Posted by RemVye View Post
    I agree that there are some inconveniences to the current system, but this is a result of being able to change class to anything you want. Where as other games you are locked into one specific role.
    The familiarity of a system in which you can only have one class for your character is not a point in its favour, because there are many benefits to the current system - variety and player choice being the most important, in my opinion. And that's exactly what I'm in favour of for all gear.

    Quote Originally Posted by RemVye View Post
    I don't think the Optimal or Required Level system ruins my gameplay, but if I had to choose between one. I would choose Required Level because it's familiar, forces people to upgrade gear, stimulates economy, and that's all I can think of lol.
    As for forcing people to upgrade gear and stimulating the economy, I'd refer to the previous part of your post:

    Quote Originally Posted by RemVye View Post
    Now there is a massive emphasis on the gear you wear and it really effects the gameplay.
    The fact that gear makes a big difference is what will make people get new gear - they don't have to be "forced" in such a literal sense. I don't think the optimal system was to blame for people not getting new gear - the fact that upgrading didn't matter was. Since that has been corrected, I don't see the need for requirements.
    (3)

  8. #188
    Player
    Join Date
    Oct 2011
    Posts
    453
    Nobody sells low level gear anyway because nobody wants to craft that.

    And the materia system stimulates the economy more than it probably should already.
    (2)

  9. #189
    Player
    Mrfox0707's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    518
    Character
    Kamino Akari
    World
    Hyperion
    Main Class
    Conjurer Lv 60
    It's the best the way it is now. I'm sick of seeing lvl 10 mages in lvl 40 gear. I like it. ^_^
    (3)

  10. #190
    Player
    AamesxDavid's Avatar
    Join Date
    Apr 2011
    Posts
    83
    Character
    Collan Rosvenir
    World
    Balmung
    Main Class
    Thaumaturge Lv 35
    Quote Originally Posted by Mrfox0707 View Post
    It's the best the way it is now. I'm sick of seeing lvl 10 mages in lvl 40 gear. I like it. ^_^
    I'm sick of seeing people give this complaint, but you don't see me saying they shouldn't be allowed to do so.

    Then again, I don't go around checking everyone to see if the gear they are wearing is appropriate for their class/level. I'm not interested in what you, or anyone, is sick is seeing; I'm interested in letting players do what they want when it doesn't affect anyone else.
    (4)

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