Quote Originally Posted by Reyll View Post
For instance, in terms of housing, they could implement extra server capability to open up new housing wards as they fill up. In that case, server resources are only called upon when they are needed for high pop servers, none are wasted on extra empty wards and housing wards on lower pop servers stay the way that they are which requires no extra resources from SE.
Honestly if they changed housing completely to be an instance based thing, similar to Black Desert Online, it'd probably help quite a bit with the lag issues. One ward, you can buy any one house (everyone is able to) and when you enter it's your house or u can choose a different option (like apartments) to visit someone else's on the door.