Thats why we have US prime time, jp prime time, EU prime time, exc.... Those people that wan't to play with US just play during the prime time. Can't get on US prime time... Play on EU prime time, they speak English.
Thats why we have US prime time, jp prime time, EU prime time, exc.... Those people that wan't to play with US just play during the prime time. Can't get on US prime time... Play on EU prime time, they speak English.


Considering one of my LS friends is German, yeah, I would say they would. He actually doesn't play with Germans. Cross servers are good.Do you really think a german that buys the game for the PS3 would want to play with JAP/US? Of course not. Thats one of the reasons why WoW is so popular, the ability to choose whether you want to play with fellow german speaking players or some other guys. It makes the game so much easier.
Let's not forget how fun auto-translate is. Brings out the 13 year old in everyone.

"There's only two things in this world that I cannot stand, intollerance of other people's cultures and the Dutch!"
The only advantage would be maintenance scheduled during downtime for each region instead of having to take servers down during one region or another's primary play time. But the disadvantages are numerous.
When they implement cross-world LFG, getting a party will be much faster and will probably include EU/JP/NA worlds. But in the case of fast paced content, like Ifrit, the lag can be a nightmare for people outside of JP (EU latency is horrible), so this is something that really is needed if they want to keep the game fast paced and fair to all regions.



I agree with the OP (excluding the part about "dumb americans", that was kind of uncalled for, sorry).
Regional segregation is one of the worst problems in nowadays' mmorpgs, and make for a much more boring environment, the global servers are a massive asset to FFXIV, and regional servers should never be implemented, as even if they were just an alternative, they would inevitably split and fragment the community.
Just my two cents, and I'm pretty sure I'm not the only one.
i trust yoshi-p and the dev team have a vision for the future. if they think split language severs will work then trust they know what there doing. only they have acess to the the real figures of the player base. and there not planing on changing the servers straight away, so i guess they will be monitoring things as the P2P eara starts. also japan is a tiny part of the world i don't think they would put the japanese needs above that of the rest of the world.
What I have shown you is reality. What you remember, that is the illusion.
Your wrong. There are more english speakers on other servers. So SE will replace all the JP with english speakers and the servers will be the same population..You guys that are saying I want english...... YOU STILL GET ALL THOSE ENGLISH SPEAKING PEOPLE IN THE SERVER! They don't get cut down. But your interaction with everyone else will. There will be A LOT less people World>regional in size... sorry less people is less people even if it does "Explode"
DNO.... It will be less populated........... SOO you have 100 players of each area. You take away 100 add 100 your still missing 100 potential players. Sooo, less players is less players. World is bigger then America

I would prefer global servers overall. I like playing with people from other countries. It also makes it easy to find a group at all hours of the day and night. Sometimes you get to learn about the culture of others and I would prefer interacting with multiple cultures, rather than just Americans (as I normally do in MMOs).
I think splitting up the servers and population like that is a big mistake.


I love that people have their panties in such huge knots about this.
"Excuse me? We can keep our international servers but OTHER PLAYERS who would enjoy language-specific servers are ALSO going to have an option they feel suits them best? We won't have it! Don't touch my servers! Rawr!"
^ Seriously... get over yourselves. None of you are important. People want it, they got it. /thread.
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