Quote Originally Posted by Yukiko View Post
In old games we had an "action -> reaction" mechanic and not a "remember the pattern" mechanic...
Preparation nowadays is watching a video and learn the pattern... there is no longer a trial/error system!
That still exists? Lol. Not every group is going to have the exact same damage output, not every group is going to have the same exact healing output, etc.

Also, how does an arena being the same or a similar concept mean THE ENTIRE fight, that we haven't seen fully either, is just a matter of repeating patterns? Also, how do you get true random in an MMO fight/trial/raid? You can't, there has to be some degree of autonomy but not outright random acts here and there. That would just be atrocious and only a niche group would like that, let alone do it.