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  1. #1
    Player
    MPNZ's Avatar
    Join Date
    Sep 2013
    Posts
    691
    Character
    Nephie Elz
    World
    Lamia
    Main Class
    Archer Lv 90
    I was actually hoping that all of the CC skills would be place in a single menu that you could choose from, and certain actions like BfB would become traits that could be cross classed. But, from what's been said in hearsay: it looks like we will never have to play a class or job that we hate to have access to certain skills, which should be popular. Fast cast and surecast as traits would be great!
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  2. #2
    Player
    Llus's Avatar
    Join Date
    Dec 2016
    Posts
    326
    Character
    Agret Fury
    World
    Sargatanas
    Main Class
    Warrior Lv 70
    Quote Originally Posted by MPNZ View Post
    I was actually hoping that all of the CC skills would be place in a single menu that you could choose from, and certain actions like BfB would become traits that could be cross classed. But, from what's been said in hearsay: it looks like we will never have to play a class or job that we hate to have access to certain skills, which should be popular. Fast cast and surecast as traits would be great!
    I don't think these would be good as traits... Imagine taking 20% more damage all the time for a 15% damage boost? Swiftcast always being up, so there's no cast time for anything anymore? Surecast always being up so you can't be interrupted?
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  3. #3
    Player
    Llus's Avatar
    Join Date
    Dec 2016
    Posts
    326
    Character
    Agret Fury
    World
    Sargatanas
    Main Class
    Warrior Lv 70
    I'm a bit concerned by this change and hope that customization of cross-classed skills will still be a thing. For example; with WAR I tend to cross class second wind over flash because the enmity I build as WAR is more than enough and generally don't need flash except for large mob pulls where I might start running low on TP. For PvP content, I drop provoke in favor of featherfoot. As long as we still have the same skills to choose from and can customize additional actions; I'm all for the change. But if the cross-class skills are pre-set and can't be customized; I'd hate to work within those restrictions.
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  4. #4
    Player
    MPNZ's Avatar
    Join Date
    Sep 2013
    Posts
    691
    Character
    Nephie Elz
    World
    Lamia
    Main Class
    Archer Lv 90
    Quote Originally Posted by Llus View Post
    I don't think these would be good as traits... Imagine taking 20% more damage all the time for a 15% damage boost? Swiftcast always being up, so there's no cast time for anything anymore? Surecast always being up so you can't be interrupted?
    Well what would happen is that the skills would probably have to be rebalanced to have a smaller affect on stats, or allowing stuns and silences still affect players with sure cast.
    But, it would seriously remove a lot of the clutter that is currently a problem. They have to do something or they'll just end up pushing away the crossbar users, which is already a major handicap in some the game's content right now.
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