First time in game for this celebration and outside of the original quest where you receive a santa coat, so far the daily telling of tales at the orphanage seems useless. Am I missing something?
First time in game for this celebration and outside of the original quest where you receive a santa coat, so far the daily telling of tales at the orphanage seems useless. Am I missing something?
You receive one gift box each time you complete the daily quest. Also depending of the story you choose to tell to the children, you will experience a different dreaming cutscene. So if you don't care about any of these, yeah it's useless for you.
I did the daily once when I finished the story quest, and was rewarded with an astounding 300gil. I decided I didn't need to do it again.
The daily is really just for the different dreaming cutscenes :P
The gift is, uh...yeah. As it says on the package: "It's the thought that counts."
I like the cute little dream sequences.
Santa Y'shtola a cute.
What's inside is random but I don't know from what list. So far I got like 2 or 3 "Clear Demimateria I" each day, excepted today I got a full stack of "stardust thingie" (I forgot the name)
ok ty for replies, just wanted to be sure. Very unwhelming holiday questline, I was spoiled by WoW and other mmos I guess.
Not entirely spoiled i would say, the holiday events normally SE do really good jobs, this year was less then usual
And yes items from the boxes are very much random, Fireworks, Demimateria, etc..
I have to agree, this was probably one of the worst seasonal events to come out because of the dailies.
You complete a great story, then you're given a daily which makes you THINK that completing each daily one after another is worth the port back to Ul'dah every day. The reward doesn't justify the port, and the text isn't all that rewarding. Normally with quests like these, going through everything unlocks special easter eggs, such as the Rising Quests where they revealed their development of Stormblood for the past two years. We found this when visiting Yoshi P's development team AND when it's done you return back to the floor to reveal what was coming. Then this past year, you saw the Wandering Minstrel appear if you select every option in the play. These were brilliant.
In this one you complete each seemingly-important quest under the same circumstances and nothing happens. It would've been nice to get something silly in the armoire for dedicating a daily routine to it.
Who would have thought a bunch of sickly kids looking to give a present to their storyteller would come up with things of little value!?
http://king.canadane.com
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