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  1. #81
    Player
    bswpayton's Avatar
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    Sep 2016
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    Nic Pay
    World
    Exodus
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    White Mage Lv 80
    Quote Originally Posted by Anarnee View Post
    Huh? Lol Last

    "
    And I totally said for the player base this is good I never said my way of playing was how people should play , I just don't see the connection of ninja and monk, to blm, and whm , one does magic, the others box or do karate , two totally different forms of combat that only this game would let you do both on one character, doesn't make sense to me but it works for the game that was a side issue. But I also said that ok one gate in arr then you can go anywhere you need to on the map its not gated by doing chunks for 20 msq at a time to get to each zone.

    Im literally making the smallest request and people are going in on me , the request is simply have storm blood more like arr where you get there and you can go to any area on the new map without it being gated to do so. I don't see the problem here that way for those that wana do story and go the msq only route can, but for those that like to explore and do everything else and get to the story when they want can also. That is literally the difference between hw and arr, hw is streamline unlock everything through msq, arr is get to 15 and you have options these are two totally different things and its silly that anyone would pretend that its not.
    (0)

  2. #82
    Player
    bswpayton's Avatar
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    Sep 2016
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    Nic Pay
    World
    Exodus
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    White Mage Lv 80
    Quote Originally Posted by Roth_Trailfinder View Post
    Chocobo use, heck mounts in general, are locked .
    Actually your wrong dusk vigil is an optional dungeon, and its gated by the msq, (Level 51+ players need to start the level 51 Sidequest For All the Nights to Come. Players can start the quest by talking to Wealdtheow in Coerthas Western Highlands (x16, y22). To unlock the quest, players need to complete the level 51 Main Scenario Quest Sounding Out the Amphitheatre.)

    This is an optional dungeon locked behind msq for no reason and its a side quest dungeon. Like come on guys you act like everything in this game makes sense like seriously , oh my character can kill all the primals in the game but runs at the end of the arr story from soldiers, when in reality one holy spam and they are all dead, thats called making zero sense. Seems like people accept when content doesn't make sense for when it fits into their on perception, like I said again warrior of light doesnt equal you can play every job in the game and it makes sense ,but yet people do it because its an option. In no movie ,or game have I ever seen a boxing mage, does the game explain this no they dont but yet to travel to a zone it has to be explained thats just picking and choosing right there.

    All Im talking about is options here, like I said I have 4 characters I could of been to the end of the this game and then some but I would rather not there is nothing at the end of the game that is appealing to rush it, its in the midst that is fun. What I see are people that are done with story sitting in lomisa going idle doing nothing and doing two dungeons a day are doing the same raids over and over while I want and plan to raid , I would much rather do more than one type of instance with my time. Arr is in no way shape or form gated the way that hw is , you get to 15, you can go to mor dona, you can go to chortheas, where was the explanation there, there wasn't one but I still did it , did it effect me when I finally got to that point in the story no it did not. Just the same way it wouldnt in hw, are any other expansion, it doesn't make sense that we kill the same story mood dungeons again after we have beaten them but yet we do it. Its a game at the end of the day and you don't have to connect the dots to everything let people play how they want. If you want to finish the story in a month then ok but everyone doesn't want to , because the game is boring at the end.
    (1)

  3. #83
    Player
    Amirya's Avatar
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    Jul 2015
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    Gridania
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    110
    Character
    Amirya Lyndress
    World
    Ultros
    Main Class
    Astrologian Lv 70
    You are, indeed, being silly. You're comparing apples and watermelons. ARR was free-roam due to 1.0. HW isn't because you were never there in 1.0. Tell us again how your Bsm of Light is going to get through Dravania without being labelled a heretic, or how your Btn of Light intends to "explore" something that is said to not even exist.

    YOU are confusing player knowledge with character knowledge.

    I hope that Stormblood is gated like HW. There's no reason for the Alc of Light to wander into Garlean territory without providing proof they won't be captured or executed.
    (3)

  4. #84
    Player
    Aramina's Avatar
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    Jun 2015
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    Character
    Ahnohla Mujuuk
    World
    Sargatanas
    Main Class
    Scholar Lv 90
    Quote Originally Posted by bswpayton View Post
    ... because the game is boring at the end.

    I am not commenting on whether it is or not, however, you have yet to finish the game... or even come close to finishing the game, you really have no valid comment on that topic.
    (3)

  5. #85
    Player
    bswpayton's Avatar
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    Sep 2016
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    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Aramina View Post
    I am not commenting on whether it is or not, however, you have yet to finish the game... or even come close to finishing the game, you really have no valid comment on that topic.
    And the reason being is I have been playing less than 6 months I don't have to catch up with anyone , others have been playing this game for years, So why should I play as if I have been playing for years because I haven't. Like I said I did the msq from level 35 to hw and became a mentor within a week, there will never be enough story content in the game that outweighs everything else in the game to do.

    I could easily finish hw the same way but why I pay every month to play everyday, and If my play time goes down to an hour or two each day instead of five or more then that's not satisfying to me. I pay for alts, I buy from the cash shop, I'm not asking for a jump potion I'm just saying let people roam and then figure out what it is they want to do with their story. If they opened the fly zones later on in the games life time, it will effect nothing about the lore of the game not a single thing.

    Because its not a straight forward story because of how many times you go back in time ,in an rpg, you do an instance and you cant go back and redo it again, but in this game you do which makes it different, things go out of order and out of place does it not. So why hold on to something that doesn't even need to be held onto. I have met several players that are in arr story that just play the game they do msq when they get ready to. A stream line story to unlock zones is unwarranted, because you go back in forth to the past and the present because its an mmo not an rpg single player game. There are a few people that have commented on this thread that have said the same thing that freedom is what they enjoyed, Im all about story but you dont have to make everything about the story when you cant create enough story that is going to last as long as everything else in the game.
    (0)

  6. #86
    Player
    Amirya's Avatar
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    Jul 2015
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    Gridania
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    110
    Character
    Amirya Lyndress
    World
    Ultros
    Main Class
    Astrologian Lv 70
    "I've never eaten chicken, but it's disgusting!"

    "I've never heard jazz music, but it's terrible!"

    "I've never gotten to endgame, but it's boring!"

    I can't.
    (3)

  7. #87
    Player
    Aramina's Avatar
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    Jun 2015
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    Character
    Ahnohla Mujuuk
    World
    Sargatanas
    Main Class
    Scholar Lv 90
    Option A: Spend time on forums complaining things you want to do are locked behind story.
    Option B: Do story to unlock all things.

    Which do you feel is a better use of one's time?
    (2)
    Last edited by Aramina; 12-17-2016 at 04:05 AM.

  8. #88
    Player
    HyoMinPark's Avatar
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    Feb 2016
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    Lavender Beds, Ward 13, Plot 41
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    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by bswpayton View Post
    Like come on guys you act like everything in this game makes sense like seriously , oh my character can kill all the primals in the game but runs at the end of the arr story from soldiers, when in reality one holy spam and they are all dead, thats called making zero sense. Seems like people accept when content doesn't make sense for when it fits into their on perception,
    Except...there's a difference between the Warrior of Light slaying a primal, a being that is bleeding the land dry of aether, and them killing an army of Brass Blades or Crystal Braves that are chasing them due to a horrible misconception. The Warrior of Light is a hero of Eorzea, and it wouldn't make sense for a hero-archetype character to Holy-spam-to-death soldiers chasing them--soldiers they once considered friends and allies--just because they are being chased. Later on, it's revealed that most individuals never doubted your innocence with regards to the Bloody Banquet, and most don't bother to try and apprehend you. Which is why you can still return to Ul'dah and wander freely after 2.55 and before you are, more or less, redeemed during the course of the story, but that's all beside the point. The point here is not skewed player logic--it is the story.

    There are plenty of things in this game that make zero sense to me as a player (not really going to get into them, because that's not what this discussion is about). But that isn't the point. It makes sense with regards to the story of FFXIV. To bring up Azys Lla again: it is gated for a reason, and that reason is related to the lore and the story of this game. This game is a Final Fantasy game, and Final Fantasy, at its core, has always been an RPG-style genre with emphasis on each individual game's story and lore. Not a free-roam Sandbox game.

    Arr is in no way shape or form gated the way that hw is , you get to 15, you can go to mor dona, you can go to chortheas, where was the explanation there, there wasn't one but I still did it , did it effect me when I finally got to that point in the story no it did not. Just the same way it wouldnt in hw, are any other expansion,
    We already explained why the ARR areas are not gated--because of 1.0. 1.0 was NOT gated, and if the devs decided to gate these areas in 2.0, that wouldn't make much sense for the legacy players, which, again, the only reason 2.0 even exists is thanks to them. "Hey, we know that you could freely roam into Coerthas back in 1.0, but that's no longer the case. Now you need to do this many quests to go there." Doesn't make sense. 2.0 preserved a lot of aspects of 1.0, and the ungatedness of the areas was one of them. Not to mention that there aren't any lore-based reasons to gate such areas. The only area that is gated (in the true sense) in 2.0 is Ishgard, and there are lore-based/story-based reasons behind that.

    The opposite is true in Heavensward. I'm sorry that that bothers you so much, but this is Final Fantasy. The lore is the equivalent to a Bible here. Sure, the devs bend the lore sometimes (i.e., Yokai event), but they aren't going to completely forsake it just so a few people that want to level AHEAD of the story (again, not the design of this game) can wander off into obscure places because they want to. Like another poster said, this game isn't based off of player knowledge, but character knowledge. Our character doesn't know that Azys Lla even exists (not many people do). Make sense we can't just wander off there randomly and start doing stuff. Aside from the fact that it is barricaded.

    it doesn't make sense that we kill the same story mood dungeons again after we have beaten them but yet we do it.
    This doesn't really have anything to do with the argument at hand. We continue to enter the same duties via roulettes everyday to encourage the longevity of the game, and to help out those that are just now coming into the game. If we didn't re-enter duties, then how would new players ever hope to get past "It's Probably Pirates" and Sastasha? That's not at all related to the gated content debate.

    Its a game at the end of the day and you don't have to connect the dots to everything let people play how they want. If you want to finish the story in a month then ok but everyone doesn't want to , because the game is boring at the end.
    It is just a game. You're right. But that doesn't change the way this game was designed. Again, the devs didn't design the game around player knowledge, and those few that level ahead of the MSQ. They designed it with a story in mind, with character knowledge in mind, and in a way that you level up WITH the story, just as you would do in any other Final Fantasy RPG. It's up to developers (and any company, really) to appeal to the MAJORITY of their consumer base. You are not the majority here. The devs cannot be expected to try and cater to everyone, or try to please everyone. That is impossible.
    (4)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  9. #89
    Player
    bswpayton's Avatar
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    Nic Pay
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    Exodus
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    White Mage Lv 80
    Quote Originally Posted by Amirya View Post
    "I've never eaten chicken, but it's disgusting!"

    "I've never heard jazz music, but it's terrible!"

    "I've never gotten to endgame, but it's boring!"

    I can't.
    Maybe my word choice was wrong about boring , but everything can be done while your doing the story is what I'm saying, the sense of end game to a game that never ends just is not something that intrests me. I can do the same thing that most endgame players do other than the extreme primals, and the raids.

    Do I wana farm mounts sure I do that on the Arr ones I'm working on the horses, do I wana level my jobs yess been doing that all 50s aside from the ones Im doing on my alts so 8 50s on this one. Do I wana craft sure doing that now , do I wana gather doing it now, do I wana get tomes sure I can do that on my whm, do some potd, are trail roulette doing that to. Do I wana make gil yea doing that also, so what Im saying is you don't have to be at the end of the game to do stuff that players at the end of the game do. The only things you cant do are the dungeons, raids, and primals or anima weapons, which will be there cause they aren't going anywhere.

    And to add I haven't even done all of the arr primals sync done them unsync but that doesnt count to me, or the raids or binding coil, I've done some of it but sense its old its hard to get a que but why skip it there is no reason to, because maybe other players have done it but I havent. Nobody is gona tell me to catch up to them when I do not have to, I will have 8 sixties before I even get to the end of hw, what is the point in rushing gear farming, or Alexander which I dont even no if I can do savage tbh so why get to a point in the game of content I have no idea if I have the skill to play in the first place? Outside of raids, primals, relics, the dungeons you do on the way to finishing the story anyway can you not do while your playing the story that an endgame player can do everything else can be done without being at the end of the game.
    (0)

  10. #90
    Player
    JunseiKei's Avatar
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    Sep 2013
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    The Mist, Ward 9, Plot 2
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    Xoria Tepes
    World
    Cactuar
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    White Mage Lv 90
    Quote Originally Posted by bswpayton View Post
    ~snip~
    You don't go back in time in FFXIV, sans anything related to Alexander because, you know, Alexander is a manipulator of time. RPGs let you do dungeons again, sometimes there's just no boss to beat again, and even then, that's not always the case, like certain Seiken Densetsu games (Mana series for people that don't know the proper name). People can enjoy whatever they want in FFXIV, but push comes to shove, everything is gated behind the MSQ in one form of another. You simply cannot ignore the story at all if you want to get anywhere in this world as a player. Making it not at all free roam, but is open world for the most part. If you only want to play for story, then play it and take your time doing other things waiting for the rest of the story to come out. It's no different than reading a book series and waiting a year, or years, for a sequel.

    Rome wasn't built in a day. Great stories aren't either.

    Quote Originally Posted by bswpayton View Post
    Like come on guys you act like everything in this game makes sense like seriously , oh my character can kill all the primals in the game but runs at the end of the arr story from soldiers, when in reality one holy spam and they are all dead, thats called making zero sense.
    Okay, that really got under my skin. For someone who says they like the story and are taking their time with it, it seems you don't actually pay attention to it. HyoMinPark gave you a pretty good synapse of what went on that is even told to you while hanging around Crystal Brave members "looking" for you. Their speech bubbles would pop over their heads saying things along the lines of they're looking for you, but they're going to pretend they didn't see you. Others even doubt that it's actually you, someone dumb enough to come back to the city while everyone is searching for the WoL; it must be a look-a-like. Actually, a lot of Hyo's points are very, very valid.
    (4)
    Last edited by JunseiKei; 12-17-2016 at 04:39 AM.
    9.23.2019 [11:15 p.m.]Total Play Time: 1552 days, 0 hours, 0 minutes - You'll be hard-pressed to find a more cynical person than me.
    Quote Originally Posted by Odstarva View Post
    You people are never happy.
    [...] You complain and complain and complain.

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