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  1. #31
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Nah! I am mostly turned off by a class a can't properly play. These classes are mostly DPS classes, as well as WAR, SCH, and AST. I'm good on PLD, DRK, and WHM, unfortunately. If you see me on other classes, it's just to kill time.
    (0)
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    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  2. #32
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    Quote Originally Posted by Warr_of_Lint View Post
    I don't think it's the pose that makes this feminine-looking..
    (6)

  3. #33
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Estellise Valesti
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Not really no. If I like a class I get use to the aesthetics.
    (1)

  4. #34
    Player
    Jerbob's Avatar
    Join Date
    Dec 2014
    Posts
    61
    Character
    Jeral Kalrashan
    World
    Cactuar
    Main Class
    Conjurer Lv 60
    No thread title has ever screamed the name "Summoner" at me as loudly as this one does.

    ...Where do I even begin? Apologies in advance for a rather extensive rant...

    1. The books

    I hate the books SO MUCH, for myriad reasons. Firstly, they're incredibly unwieldy, and that shows in ALL of the "Summoner"'s battle animations. Even the idle stance is painful to look at, and when we're waving those books around to cast spells it looks like someone setting themselves up for the Hammerthrow. It's like I'm pulling spells out of a slab of concrete. They're ugly, uninspiring, and they make that offensive sound when they open and close that just makes me want to rip my hair out.

    For background context, I am a long time XI player. XI introduced a class, named Scholar, that also uses books and which I hate with the undying fury of ten thousand stars for various ranty reasons I won't go into here. Imagine my absolute revulsion when Summoner, my favourite class in XI, was announced in XIV and was combined with SCH and its books. I was utterly disgusted.

    2. The "Egi"

    What the hell are these even supposed to be? People have ranted on this forum about these monstrosities enough times so I won't bore everyone with a retelling, but honestly. They're offensively bad to look at, offensively bad to use in-game, offensively terrible reflections of the Primals they supposedly represent... Urgh. Urgh. And "Egi"? Really? I mean, I know it's probably not intended to sound like "Eggy", but... how can you not read it that way?

    Even Carbuncle, who I love, has moments when it looks pretty shoddy in XIV. Don't get me wrong, I've been a massive fan of Carbuncle through multiple iterations, but that idle pose it does where it sticks its backside up in the air, and shakes and twitches like it has chronic mercury poisoning? I'm not sure why anyone thought that was a good idea.

    3. The Quests

    The Mithra in the job quests really loves to uncover "hidden ancient summoning techniques" that have LITERALLY NO CONNECTION TO SUMMONING WHATSOEVER. Every time I received another poorly thought out DoT-based ability I wanted to smash my face against my keyboard. FESTER? Really? The only thing I was remotely excited about was Spur - and that was a weaker version of an ability I got from my class more than ten levels ago! Enkindle? Wow, that certainly looks exactly like something that should be on the pet toolbar and not our job capstone. Love a bit of Tri-Bind as well - look, it even seems to have colours associated with our Primal Egis! It MUST be summoning. This makes me so angry.

    4. The Lore

    The ENTIRETY of "Summoner" lore from the job quests is SE making excuses for why the job is so utterly awful. Here's a summon for you! By the way, it's literally terrible because something something Hydaelyn something Aether something. Also it's kinda basically identical to the associated Carbuncle because something Arcanima something Gemstones something Primal Essence. Remember those Arcanist spells that are unrelated to summoning? Yeah, keep using those because your Egi can't be your primary tool, as something Crystals something something Devours Life Force something Impossible. Hey, how'd you like to crack open a fresh bottle of Bahamut aether and spray that out of every orifice for some direct damage? That's much easier than summoning a new "Egi" because something something Limited Aetheric Capacity something Ritual something something, and it's not dangerous like that evil sort of summoning because something Cartineau something! It's also still definitely summoning, and NOT a direct damage spell, because it's got the name "Bahamut" in it! How completely riveting all this lore is, right?

    A class in a game has NEVER been such a complete disappointment to me as "Summoner" in this game. I really want to like it! I've tried so hard to enjoy it, to look past its innumerable flaws, to embrace the patchy and ill-conceived lore, but I just can't. It's bad to the core. Even though I KNOW this, even though I've done this dance a thousand times, I sometimes still swap over to "Summoner" and give it a try - see if it's magically got less awful in the few months since the last time I was naive enough to believe. And it's always still an absolute mess, every single time.

    ...sadly, after all that, I then had the misfortune to try Archer as a replacement for "Summoner". It really has a baffling lack of identity. Is it a bard? Is it an archer? A spellcaster? A physical damage job? Nope! It's not really any of those things! Oops. The bows all look like abstract sculptures from an art museum, and I've never seen so many flashy colours spew out of an arrow before. Maybe I'm playing the wrong game if I want simpler animations.

    I'm really hoping one of the new jobs in the expansion is something that I can enjoy. Aesthetics (both visual and lore-based) are really important for me. Maybe RDM will turn out to be something special?

    On the positive side, I do quite like a lot of WHM's aesthetics. The casting animations are sometimes a bit... weird (what is going on with my feet when I'm casting Cure and Stone, exactly?) and over the top (the floating is great, but is the staff spinning at the end of Aero III really necessary?) but on the whole, it's good. I really like a lot of the canes, as well - especially the Alkalurops.
    (12)
    Last edited by Jerbob; 12-12-2016 at 02:20 AM.

  5. #35
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Hugely turned off by smn because of the aesthetics of the class.

    Also the weapon drawn stance for drk is absolutely terrible, I hate it. Nowadays I just ignore it.
    (2)

  6. #36
    Player
    StarRosie's Avatar
    Join Date
    Oct 2016
    Location
    Ul'Dah
    Posts
    566
    Character
    Sakya Malha
    World
    Goblin
    Main Class
    Warrior Lv 100
    Lancer, it looks boring and it plays boring. Which sucks cause I wanna try DRG but I just can't take lancer. The story is just...boring and the play, animations and presentation of the class is just kinda boring.
    (0)

  7. #37
    Player
    Warkupo's Avatar
    Join Date
    Sep 2011
    Posts
    90
    Character
    Akos Talon
    World
    Mateus
    Main Class
    Paladin Lv 90
    I tend to find a lot of the Monks' animations a bit awkward with all its' weird flourishes and unbalanced poses on the end of its' attacks. It doesn't have the flowing momentum I'd expect from a monk.

    Ninja has a really strong anime vibe I'm not crazy about that makes it difficult for me to play, but I get the impression that is what they are going for.

    Bards and Summoner have the most... Flamboyant artifact which would probably turn me off from those classes if we didn't have a glamour system that let me mostly ignore it. Not that I'm against men being feminine, it's just not my style.

    Not saying the feminine aspect of whitemage. It's more mystical/nature-y than it is gender specific.
    (1)

  8. #38
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    708
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    Bard/Archer. I'm just not a fan of bows.
    (0)

  9. #39
    Player
    ckc22's Avatar
    Join Date
    May 2015
    Posts
    490
    Character
    Tetsu Taru
    World
    Gilgamesh
    Main Class
    Scholar Lv 70
    Sounds homophobic.
    (1)

  10. #40
    Player
    shweppers's Avatar
    Join Date
    Aug 2016
    Posts
    14
    Character
    T'haz D'shweppy
    World
    Coeurl
    Main Class
    Rogue Lv 60
    While I freaking LOVE the mechanics of SMN, I have to agree with Jerbob about the lore and aesthetics being extremely disappointing. I think the dumbest part of the book being your weapon the relic weapon quest. You recruit the greatest blacksmith in the world to help you create and upgrade um... a book. What's he doing, hammering the pages back into the spine? Do the pages need to be heated to a specific temperature before you can write on them? It's just mind-boggling stupid.
    (6)

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