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  1. #1
    Player
    koroko220's Avatar
    Join Date
    Jul 2015
    Posts
    132
    Character
    Kai Amaryllis
    World
    Famfrit
    Main Class
    Summoner Lv 70
    Dusk vigil and aery have walls though so you can't really pull it all to the boss door...
    (1)

  2. #2
    Player
    Steady's Avatar
    Join Date
    Jun 2013
    Location
    Limsa Lominsa
    Posts
    713
    Character
    Steady Styrmdraga
    World
    Faerie
    Main Class
    Warrior Lv 90
    I believe you can pull the first 4 groups of mobs before you meet a roadblock in either, you don't hafta wait for the mini behemoth guy to die before pulling them to the next two groups in Dusk. Then you have one more group, followed by another big guy at hte gate.

    So you can pull 6 regular mobs and 2 bigger mobs before reaching an obstacle to move forward in Dusk Vigil.
    (0)
    Last edited by Steady; 12-04-2016 at 12:10 AM.

  3. #3
    Player
    koroko220's Avatar
    Join Date
    Jul 2015
    Posts
    132
    Character
    Kai Amaryllis
    World
    Famfrit
    Main Class
    Summoner Lv 70
    That's not very much, especially considering in 2.X you could pull 10+ mobs and LITERALLY to the boss door each time. I can understand the frustration though, you're in a dungeon that's in HW, but you're at that awkward point where it kinda feels inbetween. Your tanks's seem to be wearing cardboard boxes for armor and if they don't know how to manage CD's it can become a nightmare. Tanks always should stop and assess the situation, look at your dps/healers gear and watch their skills with the first few pulls. If they seem to be doing good, try bigger ones. If not, just do it normally. Honestly, I don't see how bigger pulls are supposed to speed things up, it always seems to take about the same amount of time anyway. Tanks should pay attention instead of running like a fat kid after cake being pulled by a string to a candy shop ._.
    (1)

  4. #4
    Player
    Steady's Avatar
    Join Date
    Jun 2013
    Location
    Limsa Lominsa
    Posts
    713
    Character
    Steady Styrmdraga
    World
    Faerie
    Main Class
    Warrior Lv 90
    @Koroko

    Lol I suppose I don't care how much they pull, so long as at the end I'm not mana tapped and frazzled at the end.... or worse.. my trying to keep them alive causes aggro on me OR I can't keep them up and I'm the bad guy because they wanted to be RWAR! Heh.

    I like big pulls... I just like them to be manageable. If I gotta give him Bole instead of giving the dps Balance... i'm not sure it's speeding much up.
    (0)

  5. #5
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by koroko220 View Post
    Dusk vigil and aery have walls though so you can't really pull it all to the boss door...
    Maybe they meant stone vigil, and/or consider 6 mobs "everything till the boss"?
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  6. #6
    Player
    Steady's Avatar
    Join Date
    Jun 2013
    Location
    Limsa Lominsa
    Posts
    713
    Character
    Steady Styrmdraga
    World
    Faerie
    Main Class
    Warrior Lv 90
    No. I mean't the dungeons I said. The only wall between the beginning and the first boss door comes right before the gate where you have the three spawn followed by the 1 spawn. Meaning your tanking 2 big spawns 6 little spawns and dragging them through a considerably distance to boot. At any rate, it's all kinda a moot point now.

    If you can pull all the shit and not require me to spam Bene II's frantically to keep you from zero... then pull all you want. But if your health total is bouncing around wildly and you think that's okay, your either not using your cooldowns effectively, or just shouldn't be doing those pulls at all.
    (0)