

Well, if people wouldn't only do Savage, we'll be golden. Some folks are on a high horse and won't help the little people clear, say, Coil.Lockouts are extreamly important to the health of the game. Imagine the game without lockouts:
- Every time a player beats alexander, a piece of gear drops, people farm A9S and have exhausted the content within a few days and have far more gear than they should. Repeat, and you have some very overgeared raiders that will be done with the content far faster, and thus... unsub.
- Tome/Script lockout would allow people to farm dungeons and gear up their jobs extreamly quickly, thus being maxed out faster and thus... unsub.
etc. etc. etc.
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